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Rendering/vtkImageActor.h
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00055 #ifndef __vtkImageActor_h
00056 #define __vtkImageActor_h
00057
00058 #include "vtkProp.h"
00059
00060 class vtkPropCollection;
00061 class vtkRenderer;
00062 class vtkImageData;
00063
00064 class VTK_RENDERING_EXPORT vtkImageActor : public vtkProp
00065 {
00066 public:
00067 vtkTypeRevisionMacro(vtkImageActor,vtkProp);
00068 void PrintSelf(ostream& os, vtkIndent indent);
00069
00071 static vtkImageActor *New();
00072
00074
00075 virtual void SetInput(vtkImageData *);
00076 vtkGetObjectMacro(Input,vtkImageData);
00078
00080
00081 vtkGetMacro(Interpolate,int);
00082 vtkSetMacro(Interpolate,int);
00083 vtkBooleanMacro(Interpolate,int);
00085
00087
00089 void SetDisplayExtent(int extent[6]);
00090 void SetDisplayExtent(int minX, int maxX, int minY, int maxY,
00091 int minZ, int maxZ);
00092 void GetDisplayExtent(int extent[6]);
00093 int *GetDisplayExtent() {return this->DisplayExtent;}
00095
00097
00101 float *GetBounds();
00102 void GetBounds(float bounds[6]);
00104
00106 int GetSliceNumber();
00107
00108
00110
00111 THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard
00112 render methods. int RenderTranslucentGeometry(vtkViewport *viewport); */
00113 int RenderOpaqueGeometry(vtkViewport *viewport);
00114 virtual void Load(vtkRenderer *) {};
00116
00117
00119
00126 void SetZSlice(int z) {this->SetDisplayExtent(
00127 this->DisplayExtent[0], this->DisplayExtent[1],
00128 this->DisplayExtent[2], this->DisplayExtent[3], z, z);
00129 };
00131
00132 int GetZSlice() { return this->DisplayExtent[4];};
00133 int GetWholeZMin();
00134 int GetWholeZMax();
00135
00136 protected:
00137 vtkImageActor();
00138 ~vtkImageActor();
00139
00140 int Interpolate;
00141 vtkImageData* Input;
00142 int DisplayExtent[6];
00143 float Bounds[6];
00144 private:
00145 vtkImageActor(const vtkImageActor&);
00146 void operator=(const vtkImageActor&);
00147 };
00148
00149 #endif
00150