Main Page Class Hierarchy Alphabetical List Compound List File List Compound Members File Members Related Pages
Graphics/vtkProjectedTexture.h
Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00046 #ifndef __vtkProjectedTexture_h
00047 #define __vtkProjectedTexture_h
00048
00049 #include "vtkDataSetToDataSetFilter.h"
00050
00051 #define VTK_PROJECTED_TEXTURE_USE_PINHOLE 0
00052 #define VTK_PROJECTED_TEXTURE_USE_TWO_MIRRORS 1
00053
00054 class VTK_GRAPHICS_EXPORT vtkProjectedTexture : public vtkDataSetToDataSetFilter
00055 {
00056 public:
00057 static vtkProjectedTexture *New();
00058 vtkTypeRevisionMacro(vtkProjectedTexture,vtkDataSetToDataSetFilter);
00059 void PrintSelf(ostream& os, vtkIndent indent);
00060
00062
00063 vtkSetVector3Macro(Position,float);
00064 vtkGetVectorMacro(Position,float,3);
00066
00068
00070 void SetFocalPoint(float focalPoint[3]);
00071 void SetFocalPoint(float x, float y, float z);
00072 vtkGetVectorMacro(FocalPoint,float,3);
00074
00076
00078 vtkSetMacro(CameraMode, int);
00079 vtkGetMacro(CameraMode, int);
00080 void SetCameraModeToPinhole() {this->SetCameraMode(VTK_PROJECTED_TEXTURE_USE_PINHOLE);}
00081 void SetCameraModeToTwoMirror() {this->SetCameraMode(VTK_PROJECTED_TEXTURE_USE_TWO_MIRRORS);}
00083
00085
00086 vtkSetMacro(MirrorSeparation, float);
00087 vtkGetMacro(MirrorSeparation, float);
00089
00091
00092 vtkGetVectorMacro(Orientation,float,3);
00094
00095
00096 vtkSetVector3Macro(Up,float);
00097 vtkGetVectorMacro(Up,float,3);
00098
00099
00100
00101
00102
00103
00104 vtkSetVector3Macro(AspectRatio,float);
00105 vtkGetVectorMacro(AspectRatio,float,3);
00106
00108
00109 vtkSetVector2Macro(SRange,float);
00110 vtkGetVectorMacro(SRange,float,2);
00112
00114
00115 vtkSetVector2Macro(TRange,float);
00116 vtkGetVectorMacro(TRange,float,2);
00118
00119 protected:
00120 vtkProjectedTexture();
00121 ~vtkProjectedTexture() {};
00122
00123 void Execute();
00124 void ComputeNormal();
00125
00126 int CameraMode;
00127
00128 float Position[3];
00129 float Orientation[3];
00130 float FocalPoint[3];
00131 float Up[3];
00132 float MirrorSeparation;
00133 float AspectRatio[3];
00134 float SRange[2];
00135 float TRange[2];
00136 private:
00137 vtkProjectedTexture(const vtkProjectedTexture&);
00138 void operator=(const vtkProjectedTexture&);
00139 };
00140
00141 #endif
00142