#include <vtkBYUWriter.h>
Inheritance diagram for vtkBYUWriter:
vtkBYUWriter writes MOVIE.BYU polygonal files. These files consist of a geometry file (.g), a scalar file (.s), a displacement or vector file (.d), and a 2D texture coordinate file (.t). These files must be specified to the object, the appropriate boolean variables must be true, and data must be available from the input for the files to be written. WARNING: this writer does not currently write triangle strips. Use vtkTriangleFilter to convert strips to triangles.
Definition at line 36 of file vtkBYUWriter.h.
Public Types | |
typedef vtkPolyDataWriter | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetGeometryFileName (const char *) |
virtual char * | GetGeometryFileName () |
virtual void | SetDisplacementFileName (const char *) |
virtual char * | GetDisplacementFileName () |
virtual void | SetScalarFileName (const char *) |
virtual char * | GetScalarFileName () |
virtual void | SetTextureFileName (const char *) |
virtual char * | GetTextureFileName () |
virtual void | SetWriteDisplacement (int) |
virtual int | GetWriteDisplacement () |
virtual void | WriteDisplacementOn () |
virtual void | WriteDisplacementOff () |
virtual void | SetWriteScalar (int) |
virtual int | GetWriteScalar () |
virtual void | WriteScalarOn () |
virtual void | WriteScalarOff () |
virtual void | SetWriteTexture (int) |
virtual int | GetWriteTexture () |
virtual void | WriteTextureOn () |
virtual void | WriteTextureOff () |
Static Public Member Functions | |
static vtkBYUWriter * | New () |
static int | IsTypeOf (const char *type) |
static vtkBYUWriter * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkBYUWriter () | |
~vtkBYUWriter () | |
void | WriteData () |
void | WriteGeometryFile (FILE *fp, int numPts) |
void | WriteDisplacementFile (int numPts) |
void | WriteScalarFile (int numPts) |
void | WriteTextureFile (int numPts) |
Protected Attributes | |
char * | GeometryFileName |
char * | DisplacementFileName |
char * | ScalarFileName |
char * | TextureFileName |
int | WriteDisplacement |
int | WriteScalar |
int | WriteTexture |
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Reimplemented from vtkPolyDataWriter. Definition at line 41 of file vtkBYUWriter.h. |
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Created object with default header, ASCII format, and default names for scalars, vectors, tensors, normals, and texture coordinates. Reimplemented from vtkPolyDataWriter. |
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Reimplemented from vtkPolyDataWriter. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkPolyDataWriter. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkPolyDataWriter. |
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Reimplemented from vtkPolyDataWriter. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkPolyDataWriter. |
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Specify the name of the geometry file to write. |
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Specify the name of the displacement file to write. |
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Specify the name of the displacement file to write. |
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Specify the name of the scalar file to write. |
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Specify the name of the scalar file to write. |
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Specify the name of the texture file to write. |
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Specify the name of the texture file to write. |
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Turn on/off writing the displacement file. |
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Turn on/off writing the displacement file. |
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Turn on/off writing the displacement file. |
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Turn on/off writing the displacement file. |
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Turn on/off writing the scalar file. |
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Turn on/off writing the scalar file. |
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Turn on/off writing the scalar file. |
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Turn on/off writing the scalar file. |
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Turn on/off writing the texture file. |
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Turn on/off writing the texture file. |
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Turn on/off writing the texture file. |
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Turn on/off writing the texture file. |
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Reimplemented from vtkPolyDataWriter. |
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Definition at line 95 of file vtkBYUWriter.h. |
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Definition at line 96 of file vtkBYUWriter.h. |
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Definition at line 97 of file vtkBYUWriter.h. |
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Definition at line 98 of file vtkBYUWriter.h. |
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Definition at line 99 of file vtkBYUWriter.h. |
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Definition at line 100 of file vtkBYUWriter.h. |
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Definition at line 101 of file vtkBYUWriter.h. |