#include <vtkPLYWriter.h>
Inheritance diagram for vtkPLYWriter:
vtkPLYWriter writes polygonal data in Stanford University PLY format (see http://graphics.stanford.edu/data/3Dscanrep/). The data can be written in either binary (little or big endian) or ASCII representation.
Definition at line 52 of file vtkPLYWriter.h.
Public Types | |
typedef vtkPolyDataWriter | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetDataByteOrder (int) |
virtual int | GetDataByteOrder () |
void | SetDataByteOrderToBigEndian () |
void | SetDataByteOrderToLittleEndian () |
virtual void | SetColorMode (int) |
virtual int | GetColorMode () |
void | SetColorModeToDefault () |
void | SetColorModeToUniformCellColor () |
void | SetColorModeToUniformPointColor () |
void | SetColorModeToUniformColor () |
void | SetColorModeToOff () |
virtual void | SetArrayName (const char *) |
virtual char * | GetArrayName () |
virtual void | SetComponent (int) |
virtual int | GetComponent () |
virtual void | SetLookupTable (vtkScalarsToColors *) |
virtual vtkScalarsToColors * | GetLookupTable () |
virtual void | SetColor (unsigned char, unsigned char, unsigned char) |
virtual void | SetColor (unsigned char[3]) |
virtual unsigned char * | GetColor () |
virtual void | GetColor (unsigned char &, unsigned char &, unsigned char &) |
virtual void | GetColor (unsigned char[3]) |
Static Public Member Functions | |
static vtkPLYWriter * | New () |
static int | IsTypeOf (const char *type) |
static vtkPLYWriter * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkPLYWriter () | |
~vtkPLYWriter () | |
void | WriteData () |
unsigned char * | GetColors (vtkIdType num, vtkDataSetAttributes *dsa) |
Protected Attributes | |
int | DataByteOrder |
char * | ArrayName |
int | Component |
int | ColorMode |
vtkScalarsToColors * | LookupTable |
unsigned char | Color [3] |
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Reimplemented from vtkPolyDataWriter. Definition at line 56 of file vtkPLYWriter.h. |
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Created object with default header, ASCII format, and default names for scalars, vectors, tensors, normals, and texture coordinates. Reimplemented from vtkPolyDataWriter. |
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Reimplemented from vtkPolyDataWriter. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkPolyDataWriter. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkPolyDataWriter. |
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Reimplemented from vtkPolyDataWriter. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkPolyDataWriter. |
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If the file type is binary, then the user can specify which byte order to use (little versus big endian). |
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Definition at line 64 of file vtkPLYWriter.h. References VTK_BIG_ENDIAN. |
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Definition at line 66 of file vtkPLYWriter.h. References VTK_LITTLE_ENDIAN. |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) Definition at line 86 of file vtkPLYWriter.h. References VTK_COLOR_MODE_DEFAULT. |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) Definition at line 88 of file vtkPLYWriter.h. References VTK_COLOR_MODE_UNIFORM_CELL_COLOR. |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) Definition at line 90 of file vtkPLYWriter.h. References VTK_COLOR_MODE_UNIFORM_POINT_COLOR. |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) Definition at line 92 of file vtkPLYWriter.h. References VTK_COLOR_MODE_UNIFORM_COLOR. |
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These methods enable the user to control how to add color into the PLY output file. The default behavior is as follows. The user provides the name of an array and a component number. If the type of the array is three components, unsigned char, then the data is written as three separate "red", "green" and "blue" properties. If the type is not unsigned char, and a lookup table is provided, then the array/component are mapped through the table to generate three separate "red", "green" and "blue" properties in the PLY file. The user can also set the ColorMode to specify a uniform color for the whole part (on a vertex colors, face colors, or both. (Note: vertex colors or cell colors may be written, depending on where the named array is found. If points and cells have the arrays with the same name, then both colors will be written.) Definition at line 94 of file vtkPLYWriter.h. References VTK_COLOR_MODE_OFF. |
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Specify the array name to use to color the data. |
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Specify the array name to use to color the data. |
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Specify the array component to use to color the data. |
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Specify the array component to use to color the data. |
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A lookup table can be specified in order to convert data arrays to RGBA colors. |
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A lookup table can be specified in order to convert data arrays to RGBA colors. |
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Set the color to use when using a uniform color (either point or cells, or both). The color is specified as a triplet of three unsigned chars between (0,255). This only takes effect when the ColorMode is set to uniform point, uniform cell, or uniform color. |
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Set the color to use when using a uniform color (either point or cells, or both). The color is specified as a triplet of three unsigned chars between (0,255). This only takes effect when the ColorMode is set to uniform point, uniform cell, or uniform color. |
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Set the color to use when using a uniform color (either point or cells, or both). The color is specified as a triplet of three unsigned chars between (0,255). This only takes effect when the ColorMode is set to uniform point, uniform cell, or uniform color. |
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Set the color to use when using a uniform color (either point or cells, or both). The color is specified as a triplet of three unsigned chars between (0,255). This only takes effect when the ColorMode is set to uniform point, uniform cell, or uniform color. |
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Set the color to use when using a uniform color (either point or cells, or both). The color is specified as a triplet of three unsigned chars between (0,255). This only takes effect when the ColorMode is set to uniform point, uniform cell, or uniform color. |
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Reimplemented from vtkPolyDataWriter. |
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Definition at line 133 of file vtkPLYWriter.h. |
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Definition at line 134 of file vtkPLYWriter.h. |
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Definition at line 135 of file vtkPLYWriter.h. |
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Definition at line 136 of file vtkPLYWriter.h. |
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Definition at line 137 of file vtkPLYWriter.h. |
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Definition at line 138 of file vtkPLYWriter.h. |