#include <vtkPolyDataMapper2D.h>
Inheritance diagram for vtkPolyDataMapper2D:
vtkPolyDataMapper2D is a mapper that renders 3D polygonal data (vtkPolyData) onto the 2D image plane (i.e., the renderer's viewport). By default, the 3D data is transformed into 2D data by ignoring the z-coordinate of the 3D points in vtkPolyData, and taking the x-y values as local display values (i.e., pixel coordinates). Alternatively, you can provide a vtkCoordinate object that will transform the data into local display coordinates (use the vtkCoordinate::SetCoordinateSystem() methods to indicate which coordinate system you are transforming the data from).
Definition at line 49 of file vtkPolyDataMapper2D.h.
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Reimplemented from vtkMapper2D. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. Definition at line 52 of file vtkPolyDataMapper2D.h. |
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Reimplemented from vtkMapper2D. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkMapper2D. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkMapper2D. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. |
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Reimplemented from vtkMapper2D. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. |
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Create an object with Debug turned off, modified time initialized to zero, and reference counting on. Reimplemented from vtkAlgorithm. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkMapper2D. Reimplemented in vtkMesaPolyDataMapper2D, and vtkOpenGLPolyDataMapper2D. |
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Set the input to the mapper. |
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Specify a lookup table for the mapper to use. |
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Specify a lookup table for the mapper to use. |
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Create default lookup table. Generally used to create one when none is available with the scalar data. |
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Turn on/off flag to control whether scalar data is used to color objects. |
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Create default lookup table. Generally used to create one when none is available with the scalar data. |
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Create default lookup table. Generally used to create one when none is available with the scalar data. |
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Create default lookup table. Generally used to create one when none is available with the scalar data. |
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Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.) |
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Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.) |
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Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.) |
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Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.) |
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Return the method of coloring scalar data. |
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Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged. |
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Return the method of coloring scalar data. |
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Return the method of coloring scalar data. |
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Return the method of coloring scalar data. |
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Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. |
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Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. |
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Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. |
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Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. Definition at line 130 of file vtkPolyDataMapper2D.h. References VTK_SCALAR_MODE_DEFAULT. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. Definition at line 132 of file vtkPolyDataMapper2D.h. References VTK_SCALAR_MODE_USE_POINT_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. Definition at line 134 of file vtkPolyDataMapper2D.h. References VTK_SCALAR_MODE_USE_CELL_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. Definition at line 136 of file vtkPolyDataMapper2D.h. References VTK_SCALAR_MODE_USE_POINT_FIELD_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors. Definition at line 138 of file vtkPolyDataMapper2D.h. References VTK_SCALAR_MODE_USE_CELL_FIELD_DATA. |
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Choose which component of which field data array to color by. |
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Choose which component of which field data array to color by. |
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Get the array name or number and component to color by. Definition at line 150 of file vtkPolyDataMapper2D.h. |
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Get the array name or number and component to color by. Definition at line 151 of file vtkPolyDataMapper2D.h. |
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Get the array name or number and component to color by. Definition at line 152 of file vtkPolyDataMapper2D.h. |
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Get the array name or number and component to color by. Definition at line 153 of file vtkPolyDataMapper2D.h. |
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Overload standard modified time function. If lookup table is modified, then this object is modified as well. Reimplemented from vtkAbstractMapper. |
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Specify a vtkCoordinate object to be used to transform the vtkPolyData point coordinates. By default (no vtkCoordinate specified), the point coordinates are taken as local display coordinates. |
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Overload standard modified time function. If lookup table is modified, then this object is modified as well. |
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Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.) |
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Make a shallow copy of this mapper. Reimplemented from vtkAbstractMapper. |
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Definition at line 183 of file vtkPolyDataMapper2D.h. |
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Definition at line 185 of file vtkPolyDataMapper2D.h. |
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Definition at line 186 of file vtkPolyDataMapper2D.h. |
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Definition at line 187 of file vtkPolyDataMapper2D.h. |
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Definition at line 188 of file vtkPolyDataMapper2D.h. |
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Definition at line 189 of file vtkPolyDataMapper2D.h. |
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Definition at line 190 of file vtkPolyDataMapper2D.h. |
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Definition at line 191 of file vtkPolyDataMapper2D.h. |
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Definition at line 193 of file vtkPolyDataMapper2D.h. |
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Definition at line 196 of file vtkPolyDataMapper2D.h. |
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Definition at line 197 of file vtkPolyDataMapper2D.h. |
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Definition at line 198 of file vtkPolyDataMapper2D.h. |
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Definition at line 199 of file vtkPolyDataMapper2D.h. |