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vtkSpherePuzzle Class Reference

#include <vtkSpherePuzzle.h>

Inheritance diagram for vtkSpherePuzzle:

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Collaboration diagram for vtkSpherePuzzle:

Collaboration graph
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List of all members.

Detailed Description

create a polygonal sphere centered at the origin

vtkSpherePuzzle creates

Examples:
vtkSpherePuzzle (Examples)
Tests:
vtkSpherePuzzle (Tests)

Definition at line 36 of file vtkSpherePuzzle.h.

Public Types

typedef vtkPolyDataAlgorithm Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void Reset ()
void MoveHorizontal (int section, int percentage, int rightFlag)
void MoveVertical (int section, int percentage, int rightFlag)
int SetPoint (double x, double y, double z)
void MovePoint (int percentage)
int * GetState ()

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkSpherePuzzleSafeDownCast (vtkObject *o)
static vtkSpherePuzzleNew ()

Protected Member Functions

 vtkSpherePuzzle ()
 ~vtkSpherePuzzle ()
int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
void MarkVertical (int section)
void MarkHorizontal (int section)

Protected Attributes

int State [32]
int PieceMask [32]
vtkTransformTransform
unsigned char Colors [96]
int Active
int VerticalFlag
int RightFlag
int Section


Member Typedef Documentation

typedef vtkPolyDataAlgorithm vtkSpherePuzzle::Superclass
 

Reimplemented from vtkPolyDataAlgorithm.

Definition at line 39 of file vtkSpherePuzzle.h.


Constructor & Destructor Documentation

vtkSpherePuzzle::vtkSpherePuzzle  )  [protected]
 

vtkSpherePuzzle::~vtkSpherePuzzle  )  [protected]
 


Member Function Documentation

virtual const char* vtkSpherePuzzle::GetClassName  )  [virtual]
 

Reimplemented from vtkPolyDataAlgorithm.

static int vtkSpherePuzzle::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataAlgorithm.

virtual int vtkSpherePuzzle::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataAlgorithm.

static vtkSpherePuzzle* vtkSpherePuzzle::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkPolyDataAlgorithm.

void vtkSpherePuzzle::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataAlgorithm.

static vtkSpherePuzzle* vtkSpherePuzzle::New  )  [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkPolyDataAlgorithm.

void vtkSpherePuzzle::Reset  ) 
 

Reset the state of this puzzle back to its original state.

void vtkSpherePuzzle::MoveHorizontal int  section,
int  percentage,
int  rightFlag
 

Move the top/bottom half one segment either direction.

void vtkSpherePuzzle::MoveVertical int  section,
int  percentage,
int  rightFlag
 

Rotate vertical half of sphere along one of the longitude lines.

int vtkSpherePuzzle::SetPoint double  x,
double  y,
double  z
 

SetPoint will be called as the mouse moves over the screen. The output will change to indicate the pending move. SetPoint returns zero if move is not activated by point. Otherwise it encodes the move into a unique integer so that the caller can determine if the move state has changed. This will answer the question, "Should I render."

void vtkSpherePuzzle::MovePoint int  percentage  ) 
 

Move actually implements the pending move. When percentage is 100, the pending move becomes inactive, and SetPoint will have to be called again to setup another move.

int* vtkSpherePuzzle::GetState  )  [inline]
 

For drawing state as arrows.

Definition at line 66 of file vtkSpherePuzzle.h.

int vtkSpherePuzzle::RequestData vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector
[protected, virtual]
 

This is called by the superclass. This is the method you should override.

Reimplemented from vtkPolyDataAlgorithm.

void vtkSpherePuzzle::MarkVertical int  section  )  [protected]
 

void vtkSpherePuzzle::MarkHorizontal int  section  )  [protected]
 


Member Data Documentation

int vtkSpherePuzzle::State[32] [protected]
 

Definition at line 76 of file vtkSpherePuzzle.h.

int vtkSpherePuzzle::PieceMask[32] [protected]
 

Definition at line 79 of file vtkSpherePuzzle.h.

vtkTransform* vtkSpherePuzzle::Transform [protected]
 

Definition at line 80 of file vtkSpherePuzzle.h.

unsigned char vtkSpherePuzzle::Colors[96] [protected]
 

Definition at line 83 of file vtkSpherePuzzle.h.

int vtkSpherePuzzle::Active [protected]
 

Definition at line 86 of file vtkSpherePuzzle.h.

int vtkSpherePuzzle::VerticalFlag [protected]
 

Definition at line 87 of file vtkSpherePuzzle.h.

int vtkSpherePuzzle::RightFlag [protected]
 

Definition at line 88 of file vtkSpherePuzzle.h.

int vtkSpherePuzzle::Section [protected]
 

Definition at line 89 of file vtkSpherePuzzle.h.


The documentation for this class was generated from the following file:
Generated on Tue Jan 22 00:17:31 2008 for VTK by  doxygen 1.4.3-20050530