#include <vtkWin32OpenGLRenderWindow.h>
Inheritance diagram for vtkWin32OpenGLRenderWindow:
vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows/NT environment..
Definition at line 36 of file vtkWin32OpenGLRenderWindow.h.
Public Types | |
typedef vtkOpenGLRenderWindow | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Start (void) |
void | Frame (void) |
virtual void | WindowInitialize (void) |
virtual void | Initialize (void) |
virtual void | Finalize (void) |
virtual void | SetFullScreen (int) |
virtual void | WindowRemap (void) |
virtual int * | GetScreenSize () |
virtual int * | GetPosition () |
virtual void | SetWindowName (const char *) |
void | SetWindowInfo (char *) |
void | SetNextWindowInfo (char *) |
void | SetParentInfo (char *) |
virtual void * | GetGenericDisplayId () |
virtual void * | GetGenericWindowId () |
virtual void * | GetGenericParentId () |
virtual void * | GetGenericContext () |
virtual void * | GetGenericDrawable () |
void | SetContextId (HGLRC) |
void | SetDeviceContext (HDC) |
virtual void | SetNextWindowId (HWND) |
virtual void | SetNextWindowId (void *arg) |
virtual void | SetStereoCapableWindow (int capable) |
void | MakeCurrent () |
const char * | ReportCapabilities () |
int | SupportsOpenGL () |
int | IsDirect () |
virtual void | SetCurrentCursor (int) |
virtual void | SetOffScreenRendering (int offscreen) |
virtual void | PrefFullScreen (void) |
virtual void | SetSize (int, int) |
virtual void | SetSize (int a[2]) |
virtual int * | GetSize () |
virtual void | SetPosition (int, int) |
virtual void | SetPosition (int a[2]) |
virtual void | SetDisplayId (void *) |
virtual HWND | GetWindowId () |
void | SetWindowId (void *foo) |
virtual void | SetWindowId (HWND) |
virtual void | SetParentId (HWND) |
void | SetParentId (void *foo) |
virtual int | GetEventPending () |
void | SetupMemoryRendering (int x, int y, HDC prn) |
void | SetupMemoryRendering (HBITMAP hbmp) |
void | ResumeScreenRendering (void) |
HDC | GetMemoryDC () |
unsigned char * | GetMemoryData () |
virtual void | SetupPalette (HDC hDC) |
virtual void | SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16) |
void | Clean () |
void | HideCursor () |
void | ShowCursor () |
void | SetCursorPosition (int x, int y) |
Static Public Member Functions | |
static vtkWin32OpenGLRenderWindow * | New () |
static int | IsTypeOf (const char *type) |
static vtkWin32OpenGLRenderWindow * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkWin32OpenGLRenderWindow () | |
~vtkWin32OpenGLRenderWindow () | |
virtual LRESULT | MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
void | ResizeWhileOffscreen (int xsize, int ysize) |
void | CreateAWindow (int x, int y, int width, int height) |
void | InitializeApplication () |
void | CleanUpOffScreenRendering (void) |
void | CreateOffScreenDC (int xsize, int ysize, HDC aHdc) |
void | CreateOffScreenDC (HBITMAP hbmp, HDC aHdc) |
Static Protected Member Functions | |
static LRESULT APIENTRY | WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
Protected Attributes | |
HINSTANCE | ApplicationInstance |
HPALETTE | Palette |
HPALETTE | OldPalette |
HGLRC | ContextId |
HDC | DeviceContext |
BOOL | MFChandledWindow |
HWND | WindowId |
HWND | ParentId |
HWND | NextWindowId |
int | OwnWindow |
int | ScreenSize [2] |
BITMAPINFO | MemoryDataHeader |
HBITMAP | MemoryBuffer |
unsigned char * | MemoryData |
HDC | MemoryHdc |
int | ScreenMapped |
int | ScreenWindowSize [2] |
HDC | ScreenDeviceContext |
int | ScreenDoubleBuffer |
HGLRC | ScreenContextId |
int | CursorHidden |
int | ForceMakeCurrent |
char * | Capabilities |
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Reimplemented from vtkOpenGLRenderWindow. Definition at line 40 of file vtkWin32OpenGLRenderWindow.h. |
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Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. Reimplemented from vtkRenderWindow. |
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Reimplemented from vtkOpenGLRenderWindow. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkOpenGLRenderWindow. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkOpenGLRenderWindow. |
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Reimplemented from vtkOpenGLRenderWindow. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkOpenGLRenderWindow. |
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Begin the rendering process. Implements vtkRenderWindow. |
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End the rendering process and display the image. Implements vtkRenderWindow. |
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Create the window |
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Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does. |
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Finalize the rendering window. This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects. Implements vtkRenderWindow. |
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Change the window to fill the entire screen. Implements vtkRenderWindow. |
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Remap the window. Implements vtkRenderWindow. |
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Set the preferred window size to full screen. |
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Set the size of the window. Reimplemented from vtkWindow. |
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Set the preferred window size to full screen. Reimplemented from vtkWindow. Definition at line 76 of file vtkWin32OpenGLRenderWindow.h. References vtkWindow::SetSize(). |
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Get the current size of the window. Reimplemented from vtkWindow. |
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Set the position of the window. Reimplemented from vtkWindow. |
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Get the current size of the window. Reimplemented from vtkWindow. Definition at line 85 of file vtkWin32OpenGLRenderWindow.h. References vtkWindow::SetPosition(). |
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Return the screen size. Implements vtkWindow. |
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Get the position in screen coordinates of the window. Reimplemented from vtkWindow. |
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Set the name of the window. This appears at the top of the window normally. Reimplemented from vtkWindow. |
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Set this RenderWindow's window id to a pre-existing window. Implements vtkRenderWindow. |
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Sets the WindowInfo that will be used after a WindowRemap. Implements vtkRenderWindow. |
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Sets the HWND id of the window that WILL BE created. Implements vtkRenderWindow. |
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This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. Implements vtkRenderWindow. Definition at line 108 of file vtkWin32OpenGLRenderWindow.h. |
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This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. Implements vtkRenderWindow. Definition at line 109 of file vtkWin32OpenGLRenderWindow.h. |
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This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. Implements vtkRenderWindow. Definition at line 110 of file vtkWin32OpenGLRenderWindow.h. |
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This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. Implements vtkRenderWindow. Definition at line 111 of file vtkWin32OpenGLRenderWindow.h. |
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This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. Implements vtkRenderWindow. Definition at line 112 of file vtkWin32OpenGLRenderWindow.h. |
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Dummy stubs for vtkWindow API. Implements vtkRenderWindow. |
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Get the window id. |
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This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. Implements vtkRenderWindow. Definition at line 118 of file vtkWin32OpenGLRenderWindow.h. References vtkRenderWindow::SetWindowId(). |
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Set the window id to a pre-existing window. |
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Set the window's parent id to a pre-existing window. |
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Set the window id to a pre-existing window. Implements vtkRenderWindow. Definition at line 127 of file vtkWin32OpenGLRenderWindow.h. References vtkRenderWindow::SetParentId(). |
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Set the window id of the new window once a WindowRemap is done. |
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Set the window id of the new window once a WindowRemap is done. This is the generic prototype as required by the vtkRenderWindow parent. Implements vtkRenderWindow. |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet. Reimplemented from vtkRenderWindow. |
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Make this windows OpenGL context the current context. Implements vtkOpenGLRenderWindow. |
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Get report of capabilities for the render window Reimplemented from vtkRenderWindow. |
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Does this render window support OpenGL? 0-false, 1-true Reimplemented from vtkRenderWindow. |
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Is this render window using hardware acceleration? 0-false, 1-true Reimplemented from vtkRenderWindow. |
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Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render. Implements vtkRenderWindow. |
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These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory. |
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Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render. |
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Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render. |
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Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render. |
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Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render. Definition at line 172 of file vtkWin32OpenGLRenderWindow.h. |
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Initialize OpenGL for this window. |
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Initialize OpenGL for this window. |
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Clean up device contexts, rendering contexts, etc. |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner). Implements vtkRenderWindow. |
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Clean up device contexts, rendering contexts, etc. Implements vtkRenderWindow. |
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Clean up device contexts, rendering contexts, etc. Reimplemented from vtkRenderWindow. |
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Change the shape of the cursor Reimplemented from vtkRenderWindow. |
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Override the default implementation so that we can actively switch between on and off screen rendering. Reimplemented from vtkWindow. |
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Definition at line 205 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 206 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 207 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 208 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 209 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 210 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 211 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 212 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 213 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 214 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 215 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 218 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 219 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 220 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 221 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 223 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 224 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 225 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 226 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 227 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 237 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 238 of file vtkWin32OpenGLRenderWindow.h. |
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Definition at line 240 of file vtkWin32OpenGLRenderWindow.h. |