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vtkActor2DCollection.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkActor2DCollection.h,v $
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00027 #ifndef __vtkActor2DCollection_h
00028 #define __vtkActor2DCollection_h
00029 
00030 #include "vtkPropCollection.h"
00031 
00032 #include "vtkActor2D.h" // Needed for inline methods
00033 
00034 class vtkViewport;
00035 
00036 class VTK_FILTERING_EXPORT vtkActor2DCollection : public vtkPropCollection
00037 {
00038  public:
00041   static vtkActor2DCollection *New();
00042 
00043   vtkTypeRevisionMacro(vtkActor2DCollection,vtkPropCollection);
00044 
00047   void Sort();
00048   
00051   void AddItem(vtkActor2D *a);
00052 
00054 
00055   int IsItemPresent(vtkActor2D *a);
00056   vtkActor2D *GetNextActor2D();
00057   vtkActor2D *GetLastActor2D();
00059 
00061 
00064  vtkActor2D *GetNextItem();
00065  vtkActor2D *GetLastItem();
00067 
00068     
00070   void RenderOverlay(vtkViewport* viewport);
00071 
00072   //BTX
00074 
00076   vtkActor2D *GetNextActor2D(vtkCollectionSimpleIterator &cookie) {
00077     return static_cast<vtkActor2D *>(this->GetNextItemAsObject(cookie));};
00078   //ETX
00080 
00081 protected:
00082   vtkActor2DCollection() {};
00083   ~vtkActor2DCollection();
00084 
00085   virtual void DeleteElement(vtkCollectionElement *); 
00086 
00087 private:
00088   // hide the standard AddItem from the user and the compiler.
00089   void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
00090   void AddItem(vtkProp *o) { this->vtkPropCollection::AddItem(o); };
00091   int IsItemPresent(vtkObject *o) { return this->vtkCollection::IsItemPresent(o); };
00092 
00093 private:
00094   vtkActor2DCollection(const vtkActor2DCollection&);  // Not implemented.
00095   void operator=(const vtkActor2DCollection&);  // Not implemented.
00096 };
00097 
00098 inline int vtkActor2DCollection::IsItemPresent(vtkActor2D *a) 
00099 {
00100   return this->vtkCollection::IsItemPresent((vtkObject *)a);
00101 }
00102 
00103 inline vtkActor2D *vtkActor2DCollection::GetNextActor2D() 
00104 { 
00105   return static_cast<vtkActor2D *>(this->GetNextItemAsObject());
00106 }
00107 
00108 inline vtkActor2D *vtkActor2DCollection::GetLastActor2D() 
00109 { 
00110   if ( this->Bottom == NULL )
00111     {
00112     return NULL;
00113     }
00114   else
00115     {
00116     return static_cast<vtkActor2D *>(this->Bottom->Item);
00117     }
00118 }
00119 
00120 inline vtkActor2D *vtkActor2DCollection::GetNextItem() 
00121 { 
00122   return this->GetNextActor2D();
00123 }
00124 
00125 inline vtkActor2D *vtkActor2DCollection::GetLastItem() 
00126 {
00127   return this->GetLastActor2D();
00128 }
00129 
00130 #endif
00131 
00132 
00133 
00134 
00135 

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