#include <vtkViewport.h>
Inheritance diagram for vtkViewport:
vtkViewport provides an abstract specification for Viewports. A Viewport is an object that controls the rendering process for objects. Rendering is the process of converting geometry, a specification for lights, and a camera view into an image. vtkViewport also performs coordinate transformation between world coordinates, view coordinates (the computer graphics rendering coordinate system), and display coordinates (the actual screen coordinates on the display device). Certain advanced rendering features such as two-sided lighting can also be controlled.
Definition at line 45 of file vtkViewport.h.
Public Types | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | AddViewProp (vtkProp *) |
vtkPropCollection * | GetViewProps () |
int | HasViewProp (vtkProp *) |
void | RemoveViewProp (vtkProp *) |
virtual double * | GetCenter () |
virtual int | IsInViewport (int x, int y) |
virtual vtkWindow * | GetVTKWindow ()=0 |
virtual void | DisplayToView () |
virtual void | ViewToDisplay () |
virtual void | WorldToView () |
virtual void | ViewToWorld () |
void | DisplayToWorld () |
virtual double | GetPickedZ ()=0 |
void | RemoveProp (vtkProp *) |
void | AddProp (vtkProp *) |
vtkPropCollection * | GetProps () |
int | HasProp (vtkProp *) |
void | RemoveAllProps () |
void | RemoveAllViewProps (void) |
void | AddActor2D (vtkProp *p) |
void | RemoveActor2D (vtkProp *p) |
vtkActor2DCollection * | GetActors2D () |
virtual void | SetBackground (double, double, double) |
virtual void | SetBackground (double[3]) |
virtual double * | GetBackground () |
virtual void | GetBackground (double &, double &, double &) |
virtual void | GetBackground (double[3]) |
virtual void | SetAspect (double, double) |
void | SetAspect (double[2]) |
virtual double * | GetAspect () |
virtual void | GetAspect (double data[2]) |
virtual void | ComputeAspect () |
virtual void | SetPixelAspect (double, double) |
void | SetPixelAspect (double[2]) |
virtual double * | GetPixelAspect () |
virtual void | GetPixelAspect (double data[2]) |
virtual void | SetViewport (double, double, double, double) |
virtual void | SetViewport (double[4]) |
virtual double * | GetViewport () |
virtual void | GetViewport (double data[4]) |
virtual void | SetDisplayPoint (double, double, double) |
virtual void | SetDisplayPoint (double[3]) |
virtual double * | GetDisplayPoint () |
virtual void | GetDisplayPoint (double data[3]) |
virtual void | SetViewPoint (double, double, double) |
virtual void | SetViewPoint (double[3]) |
virtual double * | GetViewPoint () |
virtual void | GetViewPoint (double data[3]) |
virtual void | SetWorldPoint (double, double, double, double) |
virtual void | SetWorldPoint (double[4]) |
virtual double * | GetWorldPoint () |
virtual void | GetWorldPoint (double data[4]) |
void | WorldToDisplay () |
virtual void | LocalDisplayToDisplay (double &x, double &y) |
virtual void | DisplayToNormalizedDisplay (double &u, double &v) |
virtual void | NormalizedDisplayToViewport (double &x, double &y) |
virtual void | ViewportToNormalizedViewport (double &u, double &v) |
virtual void | NormalizedViewportToView (double &x, double &y, double &z) |
virtual void | ViewToWorld (double &, double &, double &) |
virtual void | DisplayToLocalDisplay (double &x, double &y) |
virtual void | NormalizedDisplayToDisplay (double &u, double &v) |
virtual void | ViewportToNormalizedDisplay (double &x, double &y) |
virtual void | NormalizedViewportToViewport (double &u, double &v) |
virtual void | ViewToNormalizedViewport (double &x, double &y, double &z) |
virtual void | WorldToView (double &, double &, double &) |
int * | GetSize () |
int * | GetOrigin () |
void | GetTiledSize (int *width, int *height) |
void | GetTiledSizeAndOrigin (int *width, int *height, int *lowerLeftX, int *lowerLeftY) |
virtual vtkAssemblyPath * | PickProp (double selectionX, double selectionY)=0 |
vtkAssemblyPath * | PickPropFrom (double selectionX, double selectionY, vtkPropCollection *) |
virtual double | GetPickX () |
virtual double | GetPickY () |
virtual int | GetIsPicking () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkViewport * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkViewport () | |
~vtkViewport () | |
virtual void | DevicePickRender ()=0 |
virtual void | StartPick (unsigned int pickFromSize)=0 |
virtual void | UpdatePickId ()=0 |
virtual void | DonePick ()=0 |
virtual unsigned int | GetPickedId ()=0 |
Protected Attributes | |
vtkAssemblyPath * | PickedProp |
vtkPropCollection * | PickFromProps |
int | IsPicking |
unsigned int | CurrentPickId |
double | PickX |
double | PickY |
vtkPropCollection * | Props |
vtkActor2DCollection * | Actors2D |
vtkWindow * | VTKWindow |
double | Background [3] |
double | Viewport [4] |
double | Aspect [2] |
double | PixelAspect [2] |
double | Center [2] |
int | Size [2] |
int | Origin [2] |
double | DisplayPoint [3] |
double | ViewPoint [3] |
double | WorldPoint [4] |
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Reimplemented from vtkObject. Reimplemented in vtkMesaRenderer, vtkOpenGLRenderer, and vtkRenderer. Definition at line 48 of file vtkViewport.h. |
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Reimplemented from vtkObject. Reimplemented in vtkMesaRenderer, vtkOpenGLRenderer, and vtkRenderer. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderer, vtkOpenGLRenderer, and vtkRenderer. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderer, vtkOpenGLRenderer, and vtkRenderer. |
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Reimplemented from vtkObject. Reimplemented in vtkMesaRenderer, vtkOpenGLRenderer, and vtkRenderer. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkObject. Reimplemented in vtkMesaRenderer, vtkOpenGLRenderer, and vtkRenderer. |
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Add a prop to the list of props. Prop is the superclass of all actors, volumes, 2D actors, composite props etc. |
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Return any props in this viewport. Definition at line 56 of file vtkViewport.h. |
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Query if a prop is in the list of props. |
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Remove an actor from the list of actors. |
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Remove all actors from the list of actors. |
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Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility. |
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Remove all actors from the list of actors. |
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Remove all actors from the list of actors. |
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Set/Get the background color of the rendering screen using an rgb color specification. |
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Set/Get the background color of the rendering screen using an rgb color specification. |
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Set/Get the background color of the rendering screen using an rgb color specification. |
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Set/Get the background color of the rendering screen using an rgb color specification. |
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Set/Get the background color of the rendering screen using an rgb color specification. |
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Set the aspect ratio of the rendered image. This is computed automatically and should not be set by the user. |
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Set the aspect ratio of the rendered image. This is computed automatically and should not be set by the user. |
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Set the aspect ratio of the rendered image. This is computed automatically and should not be set by the user. |
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Set the aspect ratio of the rendered image. This is computed automatically and should not be set by the user. |
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Set the aspect ratio of the rendered image. This is computed automatically and should not be set by the user. |
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Set the aspect ratio of a pixel in the rendered image. This factor permits the image to rendered anisotropically (i.e., stretched in one direction or the other). |
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Set the aspect ratio of a pixel in the rendered image. This factor permits the image to rendered anisotropically (i.e., stretched in one direction or the other). |
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Set the aspect ratio of a pixel in the rendered image. This factor permits the image to rendered anisotropically (i.e., stretched in one direction or the other). |
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Set the aspect ratio of a pixel in the rendered image. This factor permits the image to rendered anisotropically (i.e., stretched in one direction or the other). |
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Specify the viewport for the Viewport to draw in the rendering window. Coordinates are expressed as (xmin,ymin,xmax,ymax), where each coordinate is 0 <= coordinate <= 1.0. |
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Specify the viewport for the Viewport to draw in the rendering window. Coordinates are expressed as (xmin,ymin,xmax,ymax), where each coordinate is 0 <= coordinate <= 1.0. |
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Specify the viewport for the Viewport to draw in the rendering window. Coordinates are expressed as (xmin,ymin,xmax,ymax), where each coordinate is 0 <= coordinate <= 1.0. |
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Specify the viewport for the Viewport to draw in the rendering window. Coordinates are expressed as (xmin,ymin,xmax,ymax), where each coordinate is 0 <= coordinate <= 1.0. |
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Set/get a point location in display (or screen) coordinates. The lower left corner of the window is the origin and y increases as you go up the screen. |
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Set/get a point location in display (or screen) coordinates. The lower left corner of the window is the origin and y increases as you go up the screen. |
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Set/get a point location in display (or screen) coordinates. The lower left corner of the window is the origin and y increases as you go up the screen. |
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Set/get a point location in display (or screen) coordinates. The lower left corner of the window is the origin and y increases as you go up the screen. |
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Specify a point location in view coordinates. The origin is in the middle of the viewport and it extends from -1 to 1 in all three dimensions. |
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Specify a point location in view coordinates. The origin is in the middle of the viewport and it extends from -1 to 1 in all three dimensions. |
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Specify a point location in view coordinates. The origin is in the middle of the viewport and it extends from -1 to 1 in all three dimensions. |
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Specify a point location in view coordinates. The origin is in the middle of the viewport and it extends from -1 to 1 in all three dimensions. |
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Specify a point location in world coordinates. This method takes homogeneous coordinates. |
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Specify a point location in world coordinates. This method takes homogeneous coordinates. |
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Specify a point location in world coordinates. This method takes homogeneous coordinates. |
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Specify a point location in world coordinates. This method takes homogeneous coordinates. |
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Return the center of this viewport in display coordinates. |
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Is a given display point in this Viewport's viewport. |
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Return the vtkWindow that owns this vtkViewport. Implemented in vtkRenderer. |
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Convert display coordinates to view coordinates. |
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Convert view coordinates to display coordinates. |
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Convert world point coordinates to view coordinates. Reimplemented in vtkRenderer. |
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Convert view point coordinates to world coordinates. Reimplemented in vtkRenderer. |
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Convert display (or screen) coordinates to world coordinates. Definition at line 152 of file vtkViewport.h. |
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Convert world point coordinates to display (or screen) coordinates. Definition at line 155 of file vtkViewport.h. |
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These methods map from one coordinate system to another. They are primarily used by the vtkCoordinate object and are often strung together. These methods return valid information only if the window has been realized (e.g., GetSize() returns something other than (0,0)). |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. Reimplemented in vtkRenderer. Definition at line 168 of file vtkViewport.h. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. |
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Convert world point coordinates to display (or screen) coordinates. Reimplemented in vtkRenderer. Definition at line 174 of file vtkViewport.h. |
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Get the size and origin of the viewport in display coordinates. Note: if the window has not yet been realized, GetSize() and GetOrigin() return (0,0). |
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Get the size and origin of the viewport in display coordinates. Note: if the window has not yet been realized, GetSize() and GetOrigin() return (0,0). |
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Get the size and origin of the viewport in display coordinates. Note: if the window has not yet been realized, GetSize() and GetOrigin() return (0,0). |
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Get the size and origin of the viewport in display coordinates. Note: if the window has not yet been realized, GetSize() and GetOrigin() return (0,0). |
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Return the Prop that has the highest z value at the given x, y position in the viewport. Basically, the top most prop that renders the pixel at selectionX, selectionY will be returned. If no Props are there NULL is returned. This method selects from the Viewports Prop list. Implemented in vtkRenderer. |
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Same as PickProp with two arguments, but selects from the given collection of Props instead of the Renderers props. Make sure the Props in the collection are in this renderer. |
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Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). |
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Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). |
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Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). |
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Return the Z value for the last picked Prop. Implemented in vtkMesaRenderer, and vtkOpenGLRenderer. |
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Implemented in vtkMesaRenderer, and vtkOpenGLRenderer. |
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Implemented in vtkMesaRenderer, and vtkOpenGLRenderer. |
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Implemented in vtkMesaRenderer, and vtkOpenGLRenderer. |
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Implemented in vtkMesaRenderer, and vtkOpenGLRenderer. |
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Implemented in vtkMesaRenderer, and vtkOpenGLRenderer. |
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Definition at line 270 of file vtkViewport.h. |
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Definition at line 271 of file vtkViewport.h. |
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Definition at line 273 of file vtkViewport.h. |
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Definition at line 274 of file vtkViewport.h. |
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Definition at line 275 of file vtkViewport.h. |
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Definition at line 276 of file vtkViewport.h. |
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Definition at line 279 of file vtkViewport.h. |
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Definition at line 280 of file vtkViewport.h. |
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Definition at line 281 of file vtkViewport.h. |
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Definition at line 282 of file vtkViewport.h. |
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Definition at line 283 of file vtkViewport.h. |
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Definition at line 284 of file vtkViewport.h. |
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Definition at line 285 of file vtkViewport.h. |
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Definition at line 286 of file vtkViewport.h. |
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Definition at line 288 of file vtkViewport.h. |
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Definition at line 289 of file vtkViewport.h. |
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Definition at line 290 of file vtkViewport.h. |
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Definition at line 291 of file vtkViewport.h. |
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Definition at line 292 of file vtkViewport.h. |