vtkCompositeZPass Class Reference

#include <vtkCompositeZPass.h>

Inheritance diagram for vtkCompositeZPass:

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Collaboration diagram for vtkCompositeZPass:

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List of all members.


Detailed Description

Merge depth buffers of processes.

Merge the depth buffers of satellite processes into the root process depth buffer. It assumes that all the depth buffers have the same number of bits. The depth buffer of the satellite processes are not changed.

This pass requires a OpenGL context that supports texture objects (TO), and pixel buffer objects (PBO). If not, it will emit an error message and will render its delegate and return.

See also:
vtkRenderPass
Tests:
vtkCompositeZPass (Tests)

Definition at line 45 of file vtkCompositeZPass.h.


Public Types

typedef vtkRenderPass Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (const vtkRenderState *s)
void ReleaseGraphicsResources (vtkWindow *w)
bool IsSupported (vtkOpenGLRenderWindow *context)
virtual vtkMultiProcessControllerGetController ()
virtual void SetController (vtkMultiProcessController *controller)

Static Public Member Functions

static vtkCompositeZPassNew ()
static int IsTypeOf (const char *type)
static vtkCompositeZPassSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkCompositeZPass ()
virtual ~vtkCompositeZPass ()
void CreateProgram (vtkOpenGLRenderWindow *context)

Protected Attributes

vtkMultiProcessControllerController
vtkPixelBufferObjectPBO
vtkTextureObjectZTexture
vtkShaderProgram2Program
float * RawZBuffer
size_t RawZBufferSize

Member Typedef Documentation

Reimplemented from vtkRenderPass.

Definition at line 49 of file vtkCompositeZPass.h.


Constructor & Destructor Documentation

vtkCompositeZPass::vtkCompositeZPass (  )  [protected]

Default constructor. Controller is set to NULL.

virtual vtkCompositeZPass::~vtkCompositeZPass (  )  [protected, virtual]

Destructor.


Member Function Documentation

static vtkCompositeZPass* vtkCompositeZPass::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkCompositeZPass::GetClassName (  )  [virtual]

Reimplemented from vtkRenderPass.

static int vtkCompositeZPass::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

virtual int vtkCompositeZPass::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

static vtkCompositeZPass* vtkCompositeZPass::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkRenderPass.

void vtkCompositeZPass::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderPass.

virtual void vtkCompositeZPass::Render ( const vtkRenderState s  )  [virtual]

Perform rendering according to a render state s.

Precondition:
s_exists: s!=0

Implements vtkRenderPass.

void vtkCompositeZPass::ReleaseGraphicsResources ( vtkWindow w  )  [virtual]

Release graphics resources and ask components to release their own resources.

Precondition:
w_exists: w!=0

Reimplemented from vtkRenderPass.

virtual vtkMultiProcessController* vtkCompositeZPass::GetController (  )  [virtual]

Controller If it is NULL, nothing will be rendered and a warning will be emitted. Initial value is a NULL pointer.

virtual void vtkCompositeZPass::SetController ( vtkMultiProcessController controller  )  [virtual]

Controller If it is NULL, nothing will be rendered and a warning will be emitted. Initial value is a NULL pointer.

bool vtkCompositeZPass::IsSupported ( vtkOpenGLRenderWindow context  ) 

Is the pass supported by the OpenGL context?

void vtkCompositeZPass::CreateProgram ( vtkOpenGLRenderWindow context  )  [protected]

Create program for texture mapping.

Precondition:
context_exists: context!=0

Program_void: this->Program==0

Postcondition:
Program_exists: this->Program!=0


Member Data Documentation

Definition at line 82 of file vtkCompositeZPass.h.

Definition at line 84 of file vtkCompositeZPass.h.

Definition at line 85 of file vtkCompositeZPass.h.

Definition at line 86 of file vtkCompositeZPass.h.

float* vtkCompositeZPass::RawZBuffer [protected]

Definition at line 87 of file vtkCompositeZPass.h.

Definition at line 88 of file vtkCompositeZPass.h.


The documentation for this class was generated from the following file:

Generated on Mon Sep 27 18:20:28 2010 for VTK by  doxygen 1.5.6