vtkOpenGLProjectedPolyDataRayBounder Class Reference

#include <vtkOpenGLProjectedPolyDataRayBounder.h>

List of all members.

Detailed Description

Open GL ray bounder.

vtkOpenGLProjectedPolyDataRayBounder is the specific Open GL implementation of the superclass vtkProjectedPolyDataRayBounder. It is responsible for building its own internal structure from the generic vtkPolyData structure (it builds a display list) and for rendering its internal structure and creating near and far depth buffers. It has no public methods, and should not be created directly - the New(); create the correct subclass given the current VTK_RENDERER

See also:

Definition at line 46 of file vtkOpenGLProjectedPolyDataRayBounder.h.

Public Types


Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void ReleaseGraphicsResources (vtkWindow *)

Static Public Member Functions

static int IsTypeOf (const char *type)
SafeDownCast (vtkObject *o)
New ()

Protected Member Functions

 vtkOpenGLProjectedPolyDataRayBounder ()
 ~vtkOpenGLProjectedPolyDataRayBounder ()
void Build (vtkPolyData *pdata)
float * Draw (vtkRenderer *ren, vtkMatrix4x4 *matrix)

Protected Attributes

GLuint DisplayList
float * DepthRangeBuffer

Member Typedef Documentation

typedef vtkProjectedPolyDataRayBounder vtkOpenGLProjectedPolyDataRayBounder::Superclass

Definition at line 49 of file vtkOpenGLProjectedPolyDataRayBounder.h.

Constructor & Destructor Documentation

vtkOpenGLProjectedPolyDataRayBounder::vtkOpenGLProjectedPolyDataRayBounder (  )  [protected]

vtkOpenGLProjectedPolyDataRayBounder::~vtkOpenGLProjectedPolyDataRayBounder (  )  [protected]

Member Function Documentation

virtual const char* vtkOpenGLProjectedPolyDataRayBounder::GetClassName (  )  [virtual]

static int vtkOpenGLProjectedPolyDataRayBounder::IsTypeOf ( const char *  type  )  [static]

virtual int vtkOpenGLProjectedPolyDataRayBounder::IsA ( const char *  type  )  [virtual]

static vtkOpenGLProjectedPolyDataRayBounder* vtkOpenGLProjectedPolyDataRayBounder::SafeDownCast ( vtkObject o  )  [static]

void vtkOpenGLProjectedPolyDataRayBounder::PrintSelf ( ostream &  os,
vtkIndent  indent 

static vtkOpenGLProjectedPolyDataRayBounder* vtkOpenGLProjectedPolyDataRayBounder::New (  )  [static]

Construct a new vtkOpenGLProjectedPolyDataRayBounder. The depth range buffer is initially NULL and no display list has been created

void vtkOpenGLProjectedPolyDataRayBounder::ReleaseGraphicsResources ( vtkWindow  ) 

Release any graphics resources that are being consumed by this ray bounder. The parameter window could be used to determine which graphic resources to release.

void vtkOpenGLProjectedPolyDataRayBounder::Build ( vtkPolyData pdata  )  [protected]

Create a display list from the poly data.

float* vtkOpenGLProjectedPolyDataRayBounder::Draw ( vtkRenderer ren,
vtkMatrix4x4 matrix 
) [protected]

Render the display list and create the near and far buffers

Member Data Documentation

Definition at line 66 of file vtkOpenGLProjectedPolyDataRayBounder.h.

Definition at line 67 of file vtkOpenGLProjectedPolyDataRayBounder.h.

The documentation for this class was generated from the following file:

Generated on Mon Sep 27 18:37:15 2010 for VTK by  doxygen 1.5.6