#include <vtkOpenGLState.h>
Definition at line 318 of file vtkOpenGLState.h.
Public Member Functions | |
| void | PrintSelf (ostream &os, vtkIndent indent) | 
Public Attributes | |
| GLuint | Id | 
| GLenum | Type | 
| GLboolean | DeleteStatus | 
| GLboolean | CompileStatus | 
| vtkgl::GLchar * | InfoLog | 
| GLint | InfoLogLength | 
| vtkgl::GLchar * | Source | 
| GLint | SourceLength | 
Protected Member Functions | |
| const char * | ShaderTypeToString () | 
| void vtkOpenGLShaderState::PrintSelf | ( | ostream & | os, | |
| vtkIndent | indent | |||
| ) | 
| const char* vtkOpenGLShaderState::ShaderTypeToString | ( | ) |  [protected] | 
        
| GLuint vtkOpenGLShaderState::Id | 
Definition at line 323 of file vtkOpenGLState.h.
| GLenum vtkOpenGLShaderState::Type | 
Definition at line 324 of file vtkOpenGLState.h.
| GLboolean vtkOpenGLShaderState::DeleteStatus | 
Definition at line 325 of file vtkOpenGLState.h.
| GLboolean vtkOpenGLShaderState::CompileStatus | 
Definition at line 326 of file vtkOpenGLState.h.
| vtkgl::GLchar* vtkOpenGLShaderState::InfoLog | 
Definition at line 327 of file vtkOpenGLState.h.
Definition at line 328 of file vtkOpenGLState.h.
| vtkgl::GLchar* vtkOpenGLShaderState::Source | 
Definition at line 329 of file vtkOpenGLState.h.
Definition at line 330 of file vtkOpenGLState.h.
 1.5.6