#include <vtkOpenGLState.h>
Definition at line 318 of file vtkOpenGLState.h.
Public Member Functions | |
void | PrintSelf (ostream &os, vtkIndent indent) |
Public Attributes | |
GLuint | Id |
GLenum | Type |
GLboolean | DeleteStatus |
GLboolean | CompileStatus |
vtkgl::GLchar * | InfoLog |
GLint | InfoLogLength |
vtkgl::GLchar * | Source |
GLint | SourceLength |
Protected Member Functions | |
const char * | ShaderTypeToString () |
void vtkOpenGLShaderState::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) |
const char* vtkOpenGLShaderState::ShaderTypeToString | ( | ) | [protected] |
GLuint vtkOpenGLShaderState::Id |
Definition at line 323 of file vtkOpenGLState.h.
GLenum vtkOpenGLShaderState::Type |
Definition at line 324 of file vtkOpenGLState.h.
GLboolean vtkOpenGLShaderState::DeleteStatus |
Definition at line 325 of file vtkOpenGLState.h.
GLboolean vtkOpenGLShaderState::CompileStatus |
Definition at line 326 of file vtkOpenGLState.h.
vtkgl::GLchar* vtkOpenGLShaderState::InfoLog |
Definition at line 327 of file vtkOpenGLState.h.
Definition at line 328 of file vtkOpenGLState.h.
vtkgl::GLchar* vtkOpenGLShaderState::Source |
Definition at line 329 of file vtkOpenGLState.h.
Definition at line 330 of file vtkOpenGLState.h.