vtkImageActor Class Reference

#include <vtkImageActor.h>

Inheritance diagram for vtkImageActor:

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Collaboration diagram for vtkImageActor:

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List of all members.


Detailed Description

draw an image (data & properties) in a rendered 3D scene

vtkImageActor is used to render an image in a 3D scene. The image is placed at the origin of the image, and its size is controlled by the image dimensions and image spacing. The orientation of the image is orthogonal to one of the x-y-z axes depending on which plane the image is defined in. vtkImageActor duplicates the functionality of combinations of other VTK classes in a convenient, single class.

Warning:
vtkImageData requires the image to be of type unsigned char. Use a filter like vtkImageShiftScale to convert to unsigned char (the method to use is SetOutputTypeToUnsignedChar()).
See also:
vtkImageData vtkProp vtkImageShiftScale
Examples:
vtkImageActor (Examples)
Tests:
vtkImageActor (Tests)

Definition at line 49 of file vtkImageActor.h.


Public Types

typedef vtkProp3D Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetInput (vtkImageData *)
virtual vtkImageDataGetInput ()
virtual int GetInterpolate ()
virtual void SetInterpolate (int)
virtual void InterpolateOn ()
virtual void InterpolateOff ()
virtual void SetOpacity (double)
virtual double GetOpacity ()
void SetDisplayExtent (int extent[6])
void SetDisplayExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ)
void GetDisplayExtent (int extent[6])
int * GetDisplayExtent ()
double * GetBounds ()
void GetBounds (double bounds[6])
double * GetDisplayBounds ()
void GetDisplayBounds (double bounds[6])
int GetSliceNumber ()
int GetSliceNumberMax ()
int GetSliceNumberMin ()
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *viewport)
int RenderOpaqueGeometry (vtkViewport *viewport)
virtual void Render (vtkRenderer *)
virtual int HasTranslucentPolygonalGeometry ()
void SetZSlice (int z)
int GetZSlice ()
int GetWholeZMin ()
int GetWholeZMax ()

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkImageActorSafeDownCast (vtkObject *o)
static vtkImageActorNew ()

Protected Member Functions

 vtkImageActor ()
 ~vtkImageActor ()

Protected Attributes

int Interpolate
double Opacity
vtkImageDataInput
int DisplayExtent [6]
int ComputedDisplayExtent [6]
double DisplayBounds [6]

Member Typedef Documentation

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

Definition at line 52 of file vtkImageActor.h.


Constructor & Destructor Documentation

vtkImageActor::vtkImageActor (  )  [protected]

vtkImageActor::~vtkImageActor (  )  [protected]


Member Function Documentation

virtual const char* vtkImageActor::GetClassName (  )  [virtual]

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

static int vtkImageActor::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

virtual int vtkImageActor::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

static vtkImageActor* vtkImageActor::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

void vtkImageActor::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

static vtkImageActor* vtkImageActor::New (  )  [static]

Instantiate the image actor.

Reimplemented from vtkObject.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

virtual void vtkImageActor::SetInput ( vtkImageData  )  [virtual]

Set/Get the image data input for the image actor.

virtual vtkImageData* vtkImageActor::GetInput (  )  [virtual]

Set/Get the image data input for the image actor.

virtual int vtkImageActor::GetInterpolate (  )  [virtual]

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::SetInterpolate ( int   )  [virtual]

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::InterpolateOn (  )  [virtual]

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::InterpolateOff (  )  [virtual]

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::SetOpacity ( double   )  [virtual]

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

virtual double vtkImageActor::GetOpacity (  )  [virtual]

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

void vtkImageActor::SetDisplayExtent ( int  extent[6]  ) 

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

void vtkImageActor::SetDisplayExtent ( int  minX,
int  maxX,
int  minY,
int  maxY,
int  minZ,
int  maxZ 
)

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

void vtkImageActor::GetDisplayExtent ( int  extent[6]  ) 

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

int* vtkImageActor::GetDisplayExtent (  )  [inline]

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

Definition at line 85 of file vtkImageActor.h.

double* vtkImageActor::GetBounds (  )  [virtual]

Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax).

Implements vtkProp3D.

void vtkImageActor::GetBounds ( double  bounds[6]  )  [inline]

Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax).

Reimplemented from vtkProp3D.

Definition at line 94 of file vtkImageActor.h.

double* vtkImageActor::GetDisplayBounds (  ) 

Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds.

void vtkImageActor::GetDisplayBounds ( double  bounds[6]  ) 

Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds.

int vtkImageActor::GetSliceNumber (  ) 

Return the slice number (& min/max slice number) computed from the display extent.

int vtkImageActor::GetSliceNumberMax (  ) 

Return the slice number (& min/max slice number) computed from the display extent.

int vtkImageActor::GetSliceNumberMin (  ) 

Return the slice number (& min/max slice number) computed from the display extent.

virtual int vtkImageActor::RenderTranslucentPolygonalGeometry ( vtkViewport viewport  )  [virtual]

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.

Reimplemented from vtkProp.

int vtkImageActor::RenderOpaqueGeometry ( vtkViewport viewport  )  [virtual]

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.

Reimplemented from vtkProp.

virtual void vtkImageActor::Render ( vtkRenderer  )  [inline, virtual]

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

Definition at line 120 of file vtkImageActor.h.

virtual int vtkImageActor::HasTranslucentPolygonalGeometry (  )  [virtual]

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkProp.

void vtkImageActor::SetZSlice ( int  z  )  [inline]

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

Definition at line 137 of file vtkImageActor.h.

int vtkImageActor::GetZSlice (  )  [inline]

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

Definition at line 141 of file vtkImageActor.h.

int vtkImageActor::GetWholeZMin (  ) 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

int vtkImageActor::GetWholeZMax (  ) 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)


Member Data Documentation

int vtkImageActor::Interpolate [protected]

Definition at line 150 of file vtkImageActor.h.

double vtkImageActor::Opacity [protected]

Definition at line 151 of file vtkImageActor.h.

Definition at line 152 of file vtkImageActor.h.

int vtkImageActor::DisplayExtent[6] [protected]

Definition at line 153 of file vtkImageActor.h.

Definition at line 154 of file vtkImageActor.h.

double vtkImageActor::DisplayBounds[6] [protected]

Definition at line 155 of file vtkImageActor.h.


The documentation for this class was generated from the following file:

Generated on Wed Aug 24 11:40:10 2011 for VTK by  doxygen 1.5.6