#include <vtkMesaImageActor.h>
vtkMesaImageActor is a concrete implementation of the abstract class vtkImageActor. vtkMesaImageActor interfaces to the Mesa rendering library.
Definition at line 31 of file vtkMesaImageActor.h.
Public Types | |
typedef vtkImageActor | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
void | Load (vtkRenderer *ren) |
void | Render (vtkRenderer *ren) |
void | ReleaseGraphicsResources (vtkWindow *) |
Static Public Member Functions | |
static vtkMesaImageActor * | New () |
static int | IsTypeOf (const char *type) |
static vtkMesaImageActor * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkMesaImageActor () | |
~vtkMesaImageActor () | |
unsigned char * | MakeDataSuitable (int &xsize, int &ysize, int &release, int &reuseTexture) |
void | InternalRender (vtkRenderer *ren) |
int | TextureSizeOK (int size[2]) |
Protected Attributes | |
vtkTimeStamp | LoadTime |
long | Index |
vtkRenderWindow * | RenderWindow |
double | Coords [12] |
double | TCoords [8] |
int | TextureSize [2] |
Static Protected Attributes | |
static long | GlobalIndex |
vtkMesaImageActor::vtkMesaImageActor | ( | ) | [protected] |
vtkMesaImageActor::~vtkMesaImageActor | ( | ) | [protected] |
static vtkMesaImageActor* vtkMesaImageActor::New | ( | ) | [static] |
Instantiate the image actor.
Reimplemented from vtkImageActor.
virtual const char* vtkMesaImageActor::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkImageActor.
static int vtkMesaImageActor::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkImageActor.
virtual int vtkMesaImageActor::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkImageActor.
static vtkMesaImageActor* vtkMesaImageActor::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkImageActor.
virtual void vtkMesaImageActor::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkImageActor.
void vtkMesaImageActor::Load | ( | vtkRenderer * | ren | ) |
Implement base class method.
void vtkMesaImageActor::Render | ( | vtkRenderer * | ren | ) | [virtual] |
Implement base class method.
Reimplemented from vtkImageActor.
void vtkMesaImageActor::ReleaseGraphicsResources | ( | vtkWindow * | ) | [virtual] |
Release any graphics resources that are being consumed by this texture. The parameter window could be used to determine which graphic resources to release. Using the same texture object in multiple render windows is NOT currently supported.
Reimplemented from vtkProp.
unsigned char* vtkMesaImageActor::MakeDataSuitable | ( | int & | xsize, | |
int & | ysize, | |||
int & | release, | |||
int & | reuseTexture | |||
) | [protected] |
void vtkMesaImageActor::InternalRender | ( | vtkRenderer * | ren | ) | [protected] |
int vtkMesaImageActor::TextureSizeOK | ( | int | size[2] | ) | [protected] |
vtkTimeStamp vtkMesaImageActor::LoadTime [protected] |
Definition at line 57 of file vtkMesaImageActor.h.
long vtkMesaImageActor::Index [protected] |
Definition at line 58 of file vtkMesaImageActor.h.
long vtkMesaImageActor::GlobalIndex [static, protected] |
Definition at line 59 of file vtkMesaImageActor.h.
vtkRenderWindow* vtkMesaImageActor::RenderWindow [protected] |
Definition at line 60 of file vtkMesaImageActor.h.
double vtkMesaImageActor::Coords[12] [protected] |
Definition at line 61 of file vtkMesaImageActor.h.
double vtkMesaImageActor::TCoords[8] [protected] |
Definition at line 62 of file vtkMesaImageActor.h.
int vtkMesaImageActor::TextureSize[2] [protected] |
Definition at line 63 of file vtkMesaImageActor.h.