#include <vtkIterativeClosestPointTransform.h>
Match two surfaces using the iterative closest point (ICP) algorithm. The core of the algorithm is to match each vertex in one surface with the closest surface point on the other, then apply the transformation that modify one surface to best match the other (in a least square sense). This has to be iterated to get proper convergence of the surfaces.
This class makes use of vtkLandmarkTransform internally to compute the best fit. Use the GetLandmarkTransform member to get a pointer to that transform and set its parameters. You might, for example, constrain the number of degrees of freedom of the solution (i.e. rigid body, similarity, etc.) by checking the vtkLandmarkTransform documentation for its SetMode member.
Definition at line 53 of file vtkIterativeClosestPointTransform.h.
Reimplemented from vtkLinearTransform.
Definition at line 57 of file vtkIterativeClosestPointTransform.h.
vtkIterativeClosestPointTransform::vtkIterativeClosestPointTransform | ( | ) | [protected] |
vtkIterativeClosestPointTransform::~vtkIterativeClosestPointTransform | ( | ) | [protected] |
static vtkIterativeClosestPointTransform* vtkIterativeClosestPointTransform::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
virtual const char* vtkIterativeClosestPointTransform::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkLinearTransform.
static int vtkIterativeClosestPointTransform::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkLinearTransform.
virtual int vtkIterativeClosestPointTransform::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkLinearTransform.
static vtkIterativeClosestPointTransform* vtkIterativeClosestPointTransform::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkLinearTransform.
void vtkIterativeClosestPointTransform::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkLinearTransform.
void vtkIterativeClosestPointTransform::SetSource | ( | vtkDataSet * | source | ) |
Specify the source and target data sets.
void vtkIterativeClosestPointTransform::SetTarget | ( | vtkDataSet * | target | ) |
Specify the source and target data sets.
virtual vtkDataSet* vtkIterativeClosestPointTransform::GetSource | ( | ) | [virtual] |
Specify the source and target data sets.
virtual vtkDataSet* vtkIterativeClosestPointTransform::GetTarget | ( | ) | [virtual] |
Specify the source and target data sets.
void vtkIterativeClosestPointTransform::SetLocator | ( | vtkCellLocator * | locator | ) |
Set/Get a spatial locator for speeding up the search process. An instance of vtkCellLocator is used by default.
virtual vtkCellLocator* vtkIterativeClosestPointTransform::GetLocator | ( | ) | [virtual] |
Set/Get a spatial locator for speeding up the search process. An instance of vtkCellLocator is used by default.
virtual void vtkIterativeClosestPointTransform::SetMaximumNumberOfIterations | ( | int | ) | [virtual] |
Set/Get the maximum number of iterations. Default is 50.
virtual int vtkIterativeClosestPointTransform::GetMaximumNumberOfIterations | ( | ) | [virtual] |
Set/Get the maximum number of iterations. Default is 50.
virtual int vtkIterativeClosestPointTransform::GetNumberOfIterations | ( | ) | [virtual] |
Get the number of iterations since the last update
virtual void vtkIterativeClosestPointTransform::SetCheckMeanDistance | ( | int | ) | [virtual] |
Force the algorithm to check the mean distance between two iterations. Default is Off.
virtual int vtkIterativeClosestPointTransform::GetCheckMeanDistance | ( | ) | [virtual] |
Force the algorithm to check the mean distance between two iterations. Default is Off.
virtual void vtkIterativeClosestPointTransform::CheckMeanDistanceOn | ( | ) | [virtual] |
Force the algorithm to check the mean distance between two iterations. Default is Off.
virtual void vtkIterativeClosestPointTransform::CheckMeanDistanceOff | ( | ) | [virtual] |
Force the algorithm to check the mean distance between two iterations. Default is Off.
virtual void vtkIterativeClosestPointTransform::SetMeanDistanceMode | ( | int | ) | [virtual] |
Specify the mean distance mode. This mode expresses how the mean distance is computed. The RMS mode is the square root of the average of the sum of squares of the closest point distances. The Absolute Value mode is the mean of the sum of absolute values of the closest point distances. The default is VTK_ICP_MODE_RMS
virtual int vtkIterativeClosestPointTransform::GetMeanDistanceMode | ( | ) | [virtual] |
Specify the mean distance mode. This mode expresses how the mean distance is computed. The RMS mode is the square root of the average of the sum of squares of the closest point distances. The Absolute Value mode is the mean of the sum of absolute values of the closest point distances. The default is VTK_ICP_MODE_RMS
void vtkIterativeClosestPointTransform::SetMeanDistanceModeToRMS | ( | ) | [inline] |
Specify the mean distance mode. This mode expresses how the mean distance is computed. The RMS mode is the square root of the average of the sum of squares of the closest point distances. The Absolute Value mode is the mean of the sum of absolute values of the closest point distances. The default is VTK_ICP_MODE_RMS
Definition at line 103 of file vtkIterativeClosestPointTransform.h.
void vtkIterativeClosestPointTransform::SetMeanDistanceModeToAbsoluteValue | ( | ) | [inline] |
Specify the mean distance mode. This mode expresses how the mean distance is computed. The RMS mode is the square root of the average of the sum of squares of the closest point distances. The Absolute Value mode is the mean of the sum of absolute values of the closest point distances. The default is VTK_ICP_MODE_RMS
Definition at line 105 of file vtkIterativeClosestPointTransform.h.
const char* vtkIterativeClosestPointTransform::GetMeanDistanceModeAsString | ( | ) |
Specify the mean distance mode. This mode expresses how the mean distance is computed. The RMS mode is the square root of the average of the sum of squares of the closest point distances. The Absolute Value mode is the mean of the sum of absolute values of the closest point distances. The default is VTK_ICP_MODE_RMS
virtual void vtkIterativeClosestPointTransform::SetMaximumMeanDistance | ( | double | ) | [virtual] |
Set/Get the maximum mean distance between two iteration. If the mean distance is lower than this, the convergence stops. The default is 0.01.
virtual double vtkIterativeClosestPointTransform::GetMaximumMeanDistance | ( | ) | [virtual] |
Set/Get the maximum mean distance between two iteration. If the mean distance is lower than this, the convergence stops. The default is 0.01.
virtual double vtkIterativeClosestPointTransform::GetMeanDistance | ( | ) | [virtual] |
Get the mean distance between the last two iterations.
virtual void vtkIterativeClosestPointTransform::SetMaximumNumberOfLandmarks | ( | int | ) | [virtual] |
Set/Get the maximum number of landmarks sampled in your dataset. If your dataset is dense, then you will typically not need all the points to compute the ICP transform. The default is 200.
virtual int vtkIterativeClosestPointTransform::GetMaximumNumberOfLandmarks | ( | ) | [virtual] |
Set/Get the maximum number of landmarks sampled in your dataset. If your dataset is dense, then you will typically not need all the points to compute the ICP transform. The default is 200.
virtual void vtkIterativeClosestPointTransform::SetStartByMatchingCentroids | ( | int | ) | [virtual] |
Starts the process by translating source centroid to target centroid. The default is Off.
virtual int vtkIterativeClosestPointTransform::GetStartByMatchingCentroids | ( | ) | [virtual] |
Starts the process by translating source centroid to target centroid. The default is Off.
virtual void vtkIterativeClosestPointTransform::StartByMatchingCentroidsOn | ( | ) | [virtual] |
Starts the process by translating source centroid to target centroid. The default is Off.
virtual void vtkIterativeClosestPointTransform::StartByMatchingCentroidsOff | ( | ) | [virtual] |
Starts the process by translating source centroid to target centroid. The default is Off.
virtual vtkLandmarkTransform* vtkIterativeClosestPointTransform::GetLandmarkTransform | ( | ) | [virtual] |
Get the internal landmark transform. Use it to constrain the number of degrees of freedom of the solution (i.e. rigid body, similarity, etc.).
void vtkIterativeClosestPointTransform::Inverse | ( | ) | [virtual] |
Invert the transformation. This is done by switching the source and target.
Implements vtkAbstractTransform.
vtkAbstractTransform* vtkIterativeClosestPointTransform::MakeTransform | ( | ) | [virtual] |
Make another transform of the same type.
Implements vtkAbstractTransform.
void vtkIterativeClosestPointTransform::ReleaseSource | ( | void | ) | [protected] |
Release source and target
void vtkIterativeClosestPointTransform::ReleaseTarget | ( | void | ) | [protected] |
Release source and target
void vtkIterativeClosestPointTransform::ReleaseLocator | ( | void | ) | [protected] |
Release locator
void vtkIterativeClosestPointTransform::CreateDefaultLocator | ( | void | ) | [protected] |
Create default locator. Used to create one when none is specified.
unsigned long int vtkIterativeClosestPointTransform::GetMTime | ( | ) | [protected, virtual] |
Get the MTime of this object also considering the locator.
Reimplemented from vtkAbstractTransform.
void vtkIterativeClosestPointTransform::InternalUpdate | ( | ) | [protected, virtual] |
Perform any subclass-specific Update.
Reimplemented from vtkAbstractTransform.
void vtkIterativeClosestPointTransform::InternalDeepCopy | ( | vtkAbstractTransform * | transform | ) | [protected, virtual] |
This method does no type checking, use DeepCopy instead.
Reimplemented from vtkHomogeneousTransform.
vtkDataSet* vtkIterativeClosestPointTransform::Source [protected] |
Definition at line 178 of file vtkIterativeClosestPointTransform.h.
vtkDataSet* vtkIterativeClosestPointTransform::Target [protected] |
Definition at line 179 of file vtkIterativeClosestPointTransform.h.
vtkCellLocator* vtkIterativeClosestPointTransform::Locator [protected] |
Definition at line 180 of file vtkIterativeClosestPointTransform.h.
int vtkIterativeClosestPointTransform::MaximumNumberOfIterations [protected] |
Definition at line 181 of file vtkIterativeClosestPointTransform.h.
int vtkIterativeClosestPointTransform::CheckMeanDistance [protected] |
Definition at line 182 of file vtkIterativeClosestPointTransform.h.
int vtkIterativeClosestPointTransform::MeanDistanceMode [protected] |
Definition at line 183 of file vtkIterativeClosestPointTransform.h.
double vtkIterativeClosestPointTransform::MaximumMeanDistance [protected] |
Definition at line 184 of file vtkIterativeClosestPointTransform.h.
int vtkIterativeClosestPointTransform::MaximumNumberOfLandmarks [protected] |
Definition at line 185 of file vtkIterativeClosestPointTransform.h.
int vtkIterativeClosestPointTransform::StartByMatchingCentroids [protected] |
Definition at line 186 of file vtkIterativeClosestPointTransform.h.
int vtkIterativeClosestPointTransform::NumberOfIterations [protected] |
Definition at line 188 of file vtkIterativeClosestPointTransform.h.
double vtkIterativeClosestPointTransform::MeanDistance [protected] |
Definition at line 189 of file vtkIterativeClosestPointTransform.h.
Definition at line 190 of file vtkIterativeClosestPointTransform.h.