VTK
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkBezierContourLineInterpolator Class Reference

Interpolates supplied nodes with bezier line segments. More...

#include <vtkBezierContourLineInterpolator.h>

Inheritance diagram for vtkBezierContourLineInterpolator:
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List of all members.

Public Member Functions

virtual int InterpolateLine (vtkRenderer *ren, vtkContourRepresentation *rep, int idx1, int idx2)
virtual void SetMaximumCurveError (double)
virtual double GetMaximumCurveError ()
virtual void SetMaximumCurveLineSegments (int)
virtual int GetMaximumCurveLineSegments ()
virtual void GetSpan (int nodeIndex, vtkIntArray *nodeIndices, vtkContourRepresentation *rep)

Static Public Member Functions

static
vtkBezierContourLineInterpolator
New ()

Protected Member Functions

 vtkBezierContourLineInterpolator ()
 ~vtkBezierContourLineInterpolator ()
void ComputeMidpoint (double p1[3], double p2[3], double mid[3])

Protected Attributes

double MaximumCurveError
int MaximumCurveLineSegments
typedef vtkContourLineInterpolator Superclass
static int IsTypeOf (const char *type)
static
vtkBezierContourLineInterpolator
SafeDownCast (vtkObjectBase *o)
virtual int IsA (const char *type)
vtkBezierContourLineInterpolatorNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual vtkObjectBaseNewInstanceInternal () const

Detailed Description

Interpolates supplied nodes with bezier line segments.

The line interpolator interpolates supplied nodes (see InterpolateLine) with bezier line segments. The finess of the curve may be controlled using SetMaximumCurveError and SetMaximumNumberOfLineSegments.

See also:
vtkContourLineInterpolator

Definition at line 32 of file vtkBezierContourLineInterpolator.h.


Member Typedef Documentation

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

Definition at line 42 of file vtkBezierContourLineInterpolator.h.


Constructor & Destructor Documentation


Member Function Documentation

Instantiate this class.

Reimplemented from vtkObject.

static int vtkBezierContourLineInterpolator::IsTypeOf ( const char *  type) [static]

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

virtual int vtkBezierContourLineInterpolator::IsA ( const char *  type) [virtual]

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

void vtkBezierContourLineInterpolator::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Standard methods for instances of this class.

Reimplemented from vtkContourLineInterpolator.

virtual int vtkBezierContourLineInterpolator::InterpolateLine ( vtkRenderer ren,
vtkContourRepresentation rep,
int  idx1,
int  idx2 
) [virtual]

Subclasses that wish to interpolate a line segment must implement this. For instance vtkBezierContourLineInterpolator adds nodes between idx1 and idx2, that allow the contour to adhere to a bezier curve.

Implements vtkContourLineInterpolator.

The difference between a line segment connecting two points and the curve connecting the same points. In the limit of the length of the curve dx -> 0, the two values will be the same. The smaller this number, the finer the bezier curve will be interpolated. Default is 0.005

The difference between a line segment connecting two points and the curve connecting the same points. In the limit of the length of the curve dx -> 0, the two values will be the same. The smaller this number, the finer the bezier curve will be interpolated. Default is 0.005

Maximum number of bezier line segments between two nodes. Larger values create a finer interpolation. Default is 100.

Maximum number of bezier line segments between two nodes. Larger values create a finer interpolation. Default is 100.

virtual void vtkBezierContourLineInterpolator::GetSpan ( int  nodeIndex,
vtkIntArray nodeIndices,
vtkContourRepresentation rep 
) [virtual]

Span of the interpolator. ie. the number of control points its supposed to interpolate given a node. The first argument is the current nodeIndex. ie, you'd be trying to interpolate between nodes "nodeIndex" and "nodeIndex-1", unless you're closing the contour in which case, you're trying to interpolate "nodeIndex" and "Node=0". The node span is returned in a vtkIntArray. The node span is returned in a vtkIntArray. The node span returned by this interpolator will be a 2-tuple with a span of 4.

Reimplemented from vtkContourLineInterpolator.

void vtkBezierContourLineInterpolator::ComputeMidpoint ( double  p1[3],
double  p2[3],
double  mid[3] 
) [inline, protected]

Definition at line 84 of file vtkBezierContourLineInterpolator.h.


Member Data Documentation

Definition at line 91 of file vtkBezierContourLineInterpolator.h.

Definition at line 92 of file vtkBezierContourLineInterpolator.h.


The documentation for this class was generated from the following file: