VTK
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Class for drawing 3D primitives to a graphical context. More...
#include <vtkContext3D.h>
Public Types | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkContext3D * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
bool | Begin (vtkContextDevice3D *device) |
vtkContextDevice3D * | GetDevice () |
bool | End () |
void | DrawLine (const vtkVector3f &start, const vtkVector3f &end) |
void | DrawPoly (const float *points, int n) |
void | DrawPoint (const vtkVector3f &point) |
void | DrawPoints (const float *points, int n) |
void | ApplyPen (vtkPen *pen) |
void | ApplyBrush (vtkBrush *brush) |
void | SetTransform (vtkTransform *transform) |
vtkTransform * | GetTransform () |
void | AppendTransform (vtkTransform *transform) |
void | DrawPoints (const float *points, int n, unsigned char *colors, int nc_comps) |
void | DrawTriangleMesh (const float *mesh, int n, const unsigned char *colors, int nc) |
void | PushMatrix () |
void | PopMatrix () |
void | EnableClippingPlane (int i, double *planeEquation) |
void | DisableClippingPlane (int i) |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkContext3D * | SafeDownCast (vtkObjectBase *o) |
static vtkContext3D * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkContext3D () | |
~vtkContext3D () | |
Protected Attributes | |
vtkSmartPointer < vtkContextDevice3D > | Device |
vtkSmartPointer< vtkTransform > | Transform |
Class for drawing 3D primitives to a graphical context.
This defines the interface for drawing onto a 3D context. The context must be set up with a vtkContextDevice3D derived class that provides the functions to facilitate the low level calls to the context. Currently only an OpenGL based device is provided.
Definition at line 39 of file vtkContext3D.h.
typedef vtkObject vtkContext3D::Superclass |
Reimplemented from vtkObject.
Definition at line 42 of file vtkContext3D.h.
vtkContext3D::vtkContext3D | ( | ) | [protected] |
vtkContext3D::~vtkContext3D | ( | ) | [protected] |
static int vtkContext3D::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
virtual int vtkContext3D::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
static vtkContext3D* vtkContext3D::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkObject.
virtual vtkObjectBase* vtkContext3D::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkObject.
vtkContext3D* vtkContext3D::NewInstance | ( | ) | const |
Reimplemented from vtkObject.
virtual void vtkContext3D::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
static vtkContext3D* vtkContext3D::New | ( | ) | [static] |
Creates a 3D context object.
Reimplemented from vtkObject.
bool vtkContext3D::Begin | ( | vtkContextDevice3D * | device | ) |
Begin painting on a vtkContextDevice3D, no painting can occur before this call has been made. Only one painter is allowed at a time on any given paint device. Returns true if successful, otherwise false.
Get access to the underlying 3D context.
bool vtkContext3D::End | ( | ) |
Ends painting on the device, you would not usually need to call this as it should be called by the destructor. Returns true if the painter is no longer active, otherwise false.
void vtkContext3D::DrawLine | ( | const vtkVector3f & | start, |
const vtkVector3f & | end | ||
) |
Draw a line between the specified points.
void vtkContext3D::DrawPoly | ( | const float * | points, |
int | n | ||
) |
Draw a poly line between the specified points.
void vtkContext3D::DrawPoint | ( | const vtkVector3f & | point | ) |
Draw a point at the point in 3D space.
void vtkContext3D::DrawPoints | ( | const float * | points, |
int | n | ||
) |
Draw a sequence of points at the specified locations.
void vtkContext3D::DrawPoints | ( | const float * | points, |
int | n, | ||
unsigned char * | colors, | ||
int | nc_comps | ||
) |
Draw a sequence of points at the specified locations. The points will be colored by the colors array, which must have nc_comps components (defining a single color).
void vtkContext3D::DrawTriangleMesh | ( | const float * | mesh, |
int | n, | ||
const unsigned char * | colors, | ||
int | nc | ||
) |
Draw triangles to generate the specified mesh.
void vtkContext3D::ApplyPen | ( | vtkPen * | pen | ) |
Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkPen object in the vtkContext2D, it does not hold a pointer to the supplied object.
void vtkContext3D::ApplyBrush | ( | vtkBrush * | brush | ) |
Apply the supplied brush which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkBrush object in the vtkContext2D, it does not hold a pointer to the supplied object.
void vtkContext3D::SetTransform | ( | vtkTransform * | transform | ) |
Set the transform for the context, the underlying device will use the matrix of the transform. Note, this is set immediately, later changes to the matrix will have no effect until it is set again.
Compute the current transform applied to the context.
void vtkContext3D::AppendTransform | ( | vtkTransform * | transform | ) |
Append the transform for the context, the underlying device will use the matrix of the transform. Note, this is set immediately, later changes to the matrix will have no effect until it is set again. The matrix of the transform will multiply the current context transform.
void vtkContext3D::PushMatrix | ( | ) |
Push/pop the transformation matrix for the painter (sets the underlying matrix for the device when available).
void vtkContext3D::PopMatrix | ( | ) |
Push/pop the transformation matrix for the painter (sets the underlying matrix for the device when available).
void vtkContext3D::EnableClippingPlane | ( | int | i, |
double * | planeEquation | ||
) |
Enable/Disable the specified clipping plane. i is the index of the clipping plane being enabled or disabled (0 - 5). planeEquation points to the four coefficients of the equation for the clipping plane: Ax + By + Cz + D = 0. This is the equation format expected by glClipPlane.
void vtkContext3D::DisableClippingPlane | ( | int | i | ) |
Enable/Disable the specified clipping plane. i is the index of the clipping plane being enabled or disabled (0 - 5). planeEquation points to the four coefficients of the equation for the clipping plane: Ax + By + Cz + D = 0. This is the equation format expected by glClipPlane.
vtkSmartPointer<vtkContextDevice3D> vtkContext3D::Device [protected] |
Definition at line 134 of file vtkContext3D.h.
vtkSmartPointer<vtkTransform> vtkContext3D::Transform [protected] |
Definition at line 135 of file vtkContext3D.h.