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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions
vtkGL2PSContextDevice2D Class Reference

Class for drawing 2D primitives using GL2PS. More...

#include <vtkGL2PSContextDevice2D.h>

Inheritance diagram for vtkGL2PSContextDevice2D:
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List of all members.

Public Types

typedef vtkOpenGLContextDevice2D Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkGL2PSContextDevice2DNewInstance () const
virtual void PrintSelf (ostream &os, vtkIndent indent)
virtual void DrawQuadStrip (float *, int)
virtual void DrawPolygon (float *, int)
virtual void DrawQuad (float *points, int n)
virtual void DrawString (float *point, const vtkStdString &string)
virtual void DrawString (float *point, const vtkUnicodeString &string)
virtual void DrawMathTextString (float point[2], const vtkStdString &string)
void ApplyPen (vtkPen *pen)
virtual void SetPointSize (float size)
virtual void SetLineWidth (float width)
virtual void SetLineType (int type)
virtual void DrawPoly (float *f, int n, unsigned char *colors=0, int nc_comps=0)
virtual void DrawPoints (float *points, int n, unsigned char *colors=0, int nc_comps=0)
virtual void DrawPointSprites (vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0)
virtual void DrawEllipseWedge (float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)
virtual void DrawEllipticArc (float x, float y, float rX, float rY, float startAngle, float stopAngle)
virtual void DrawMarkers (int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0)

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkGL2PSContextDevice2DSafeDownCast (vtkObjectBase *o)
static vtkGL2PSContextDevice2DNew ()

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkGL2PSContextDevice2D ()
virtual ~vtkGL2PSContextDevice2D ()

Detailed Description

Class for drawing 2D primitives using GL2PS.

This class takes care of drawing the 2D primitives for the vtkContext2D class. In general this class should not be used directly, but is used internally by the vtkGL2PSExporter.

See also:
vtkGL2PSExporter

Definition at line 36 of file vtkGL2PSContextDevice2D.h.


Member Typedef Documentation

Reimplemented from vtkOpenGLContextDevice2D.

Definition at line 40 of file vtkGL2PSContextDevice2D.h.


Constructor & Destructor Documentation

virtual vtkGL2PSContextDevice2D::~vtkGL2PSContextDevice2D ( ) [protected, virtual]

Member Function Documentation

static int vtkGL2PSContextDevice2D::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLContextDevice2D.

virtual int vtkGL2PSContextDevice2D::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLContextDevice2D.

Reimplemented from vtkOpenGLContextDevice2D.

virtual vtkObjectBase* vtkGL2PSContextDevice2D::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkOpenGLContextDevice2D.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLContextDevice2D.

Creates a 2D Painter object.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawPoly ( float f,
int  n,
unsigned char *  colors = 0,
int  nc_comps = 0 
) [virtual]

Draw a poly line using the points - fastest code path due to memory layout of the coordinates. The line will be colored by colors array which has nc_comps components. If colors is not set and the current Pen's alpha channel is zero, no OpenGL calls are emitted.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawPoints ( float points,
int  n,
unsigned char *  colors = 0,
int  nc_comps = 0 
) [virtual]

Draw a series of points - fastest code path due to memory layout of the coordinates. The colors and nc_comps are optional - color array.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawPointSprites ( vtkImageData sprite,
float points,
int  n,
unsigned char *  colors = 0,
int  nc_comps = 0 
) [virtual]

Draw a series of point sprites, images centred at the points supplied. The supplied vtkImageData is the sprite to be drawn, only squares will be drawn and the size is set using SetPointSize.

Parameters:
colorsis an optional array of colors.
nc_compsis the number of components for the color.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawQuadStrip ( float ,
int   
) [virtual]

Draw a quad using the specified number of points.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawPolygon ( float ,
int   
) [virtual]

Draw a polygon using the specified number of points.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawEllipseWedge ( float  x,
float  y,
float  outRx,
float  outRy,
float  inRx,
float  inRy,
float  startAngle,
float  stopAngle 
) [virtual]

Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx, inRy between angles startAngle and stopAngle (expressed in degrees).

Precondition:
positive_outRx: outRx>=0
positive_outRy: outRy>=0
positive_inRx: inRx>=0
positive_inRy: inRy>=0
ordered_rx: inRx<=outRx
ordered_ry: inRy<=outRy

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawEllipticArc ( float  x,
float  y,
float  rX,
float  rY,
float  startAngle,
float  stopAngle 
) [virtual]

Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle (expressed in degrees).

Precondition:
positive_rX: rX>=0
positive_rY: rY>=0

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawMarkers ( int  shape,
bool  highlight,
float points,
int  n,
unsigned char *  colors = 0,
int  nc_comps = 0 
) [virtual]

Draw a series of markers centered at the points supplied. The shape argument controls the marker shape, and can be one of - VTK_MARKER_CROSS - VTK_MARKER_PLUS - VTK_MARKER_SQUARE - VTK_MARKER_CIRCLE - VTK_MARKER_DIAMOND

Parameters:
colorsis an optional array of colors.
nc_compsis the number of components for the color.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawQuad ( float points,
int  n 
) [virtual]

Draws a rectangle

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawString ( float point,
const vtkStdString string 
) [virtual]

Draw some text to the screen!

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawString ( float point,
const vtkUnicodeString string 
) [virtual]

Draw some text to the screen.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::DrawMathTextString ( float  point[2],
const vtkStdString string 
) [virtual]

Draw text using MathText markup for mathematical equations. See http://matplotlib.sourceforge.net/users/mathtext.html for more information.

Reimplemented from vtkOpenGLContextDevice2D.

Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkPen object in the vtkContext2D, it does not hold a pointer to the supplied object.

Reimplemented from vtkContextDevice2D.

virtual void vtkGL2PSContextDevice2D::SetPointSize ( float  size) [virtual]

Set the point size for glyphs/sprites.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::SetLineWidth ( float  width) [virtual]

Set the line width for glyphs/sprites.

Reimplemented from vtkOpenGLContextDevice2D.

virtual void vtkGL2PSContextDevice2D::SetLineType ( int  type) [virtual]

Set the line type type (using anonymous enum in vtkPen).

Reimplemented from vtkOpenGLContextDevice2D.


The documentation for this class was generated from the following file: