VTK
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#include <vtkImageDataLIC2D.h>
GPU implementation of a Line Integral Convolution, a technique for imaging vector fields.
The input on port 0 is an vtkImageData with extents of a 2D image. It needs a vector field on point data. Port 1 is a special port for customized noise input. It is an optional port. If not present, noise is generated by the filter. Even if none-power-of-two texture are supported, giving a power-of-two image may result in faster execution on the GPU. If noise input is not specified, then the filter using vtkImageNoiseSource to generate a 128x128 noise texture. This filter only works on point vectors. One can use a vtkCellDataToPointData filter to convert cell vectors to point vectors.
Definition at line 54 of file vtkImageDataLIC2D.h.
Reimplemented from vtkImageAlgorithm.
Definition at line 58 of file vtkImageDataLIC2D.h.
vtkImageDataLIC2D::vtkImageDataLIC2D | ( | ) | [protected] |
vtkImageDataLIC2D::~vtkImageDataLIC2D | ( | ) | [protected] |
static vtkImageDataLIC2D* vtkImageDataLIC2D::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkAlgorithm.
static int vtkImageDataLIC2D::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageDataLIC2D::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkImageAlgorithm.
static vtkImageDataLIC2D* vtkImageDataLIC2D::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkImageAlgorithm.
virtual vtkObjectBase* vtkImageDataLIC2D::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkImageAlgorithm.
vtkImageDataLIC2D* vtkImageDataLIC2D::NewInstance | ( | ) | const |
Reimplemented from vtkImageAlgorithm.
void vtkImageDataLIC2D::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkImageAlgorithm.
int vtkImageDataLIC2D::SetContext | ( | vtkRenderWindow * | context | ) |
Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions. Return 0 upon failure and 1 upon success.
Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions. Return 0 upon failure and 1 upon success.
virtual void vtkImageDataLIC2D::SetSteps | ( | int | ) | [virtual] |
Number of steps. Initial value is 20. class invariant: Steps>0. In term of visual quality, the greater the better.
virtual int vtkImageDataLIC2D::GetSteps | ( | ) | [virtual] |
Number of steps. Initial value is 20. class invariant: Steps>0. In term of visual quality, the greater the better.
virtual void vtkImageDataLIC2D::SetStepSize | ( | double | ) | [virtual] |
Step size. Specify the step size as a unit of the cell length of the input vector field. Cell lengthh is the length of the diagonal of a cell. Initial value is 1.0. class invariant: StepSize>0.0. In term of visual quality, the smaller the better. The type for the interface is double as VTK interface is double but GPU only supports float. This value will be converted to float in the execution of the algorithm.
virtual double vtkImageDataLIC2D::GetStepSize | ( | ) | [virtual] |
Step size. Specify the step size as a unit of the cell length of the input vector field. Cell lengthh is the length of the diagonal of a cell. Initial value is 1.0. class invariant: StepSize>0.0. In term of visual quality, the smaller the better. The type for the interface is double as VTK interface is double but GPU only supports float. This value will be converted to float in the execution of the algorithm.
virtual void vtkImageDataLIC2D::SetMagnification | ( | int | ) | [virtual] |
The the magnification factor. Default is 1
virtual int vtkImageDataLIC2D::GetMagnification | ( | ) | [virtual] |
The the magnification factor. Default is 1
virtual int vtkImageDataLIC2D::GetOpenGLExtensionsSupported | ( | ) | [virtual] |
Check if the required OpenGL extensions / GPU are supported.
int vtkImageDataLIC2D::GetFBOSuccess | ( | ) | [inline] |
Check if FBO is started properly.
Definition at line 101 of file vtkImageDataLIC2D.h.
int vtkImageDataLIC2D::GetLICSuccess | ( | ) | [inline] |
Check if LIC runs properly.
Definition at line 104 of file vtkImageDataLIC2D.h.
void vtkImageDataLIC2D::TranslateInputExtent | ( | const int * | inExt, |
const int * | inWholeExtent, | ||
int * | outExt | ||
) |
virtual int vtkImageDataLIC2D::RequestInformation | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
Subclasses can reimplement this method to collect information from their inputs and set information for their outputs.
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageDataLIC2D::FillInputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle. Redefined from the superclass.
Reimplemented from vtkImageAlgorithm.
int vtkImageDataLIC2D::RequestUpdateExtent | ( | vtkInformation * | vtkNotUsedrequest, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | vtkNotUsedoutputVector | ||
) | [protected] |
virtual int vtkImageDataLIC2D::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkImageAlgorithm.
int vtkImageDataLIC2D::Steps [protected] |
Definition at line 139 of file vtkImageDataLIC2D.h.
double vtkImageDataLIC2D::StepSize [protected] |
Definition at line 140 of file vtkImageDataLIC2D.h.
int vtkImageDataLIC2D::Magnification [protected] |
Definition at line 141 of file vtkImageDataLIC2D.h.
int vtkImageDataLIC2D::OpenGLExtensionsSupported [protected] |
Definition at line 142 of file vtkImageDataLIC2D.h.
vtkWeakPointer<vtkRenderWindow> vtkImageDataLIC2D::Context [protected] |
Definition at line 143 of file vtkImageDataLIC2D.h.
vtkImageNoiseSource* vtkImageDataLIC2D::NoiseSource [protected] |
Definition at line 144 of file vtkImageDataLIC2D.h.
bool vtkImageDataLIC2D::ARBColorBufferFloatSupported [protected] |
Definition at line 146 of file vtkImageDataLIC2D.h.
bool vtkImageDataLIC2D::OwnWindow [protected] |
Definition at line 147 of file vtkImageDataLIC2D.h.
int vtkImageDataLIC2D::FBOSuccess [protected] |
Definition at line 148 of file vtkImageDataLIC2D.h.
int vtkImageDataLIC2D::LICSuccess [protected] |
Definition at line 149 of file vtkImageDataLIC2D.h.