VTK
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map the input image through a lookup table More...
#include <vtkImageMapToColors.h>
map the input image through a lookup table
The vtkImageMapToColors filter will take an input image of any valid scalar type, and map the first component of the image through a lookup table. The result is an image of type VTK_UNSIGNED_CHAR. If the lookup table is not set, or is set to NULL, then the input data will be passed through if it is already of type VTK_UNSIGNED_CHAR.
Definition at line 43 of file vtkImageMapToColors.h.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
Definition at line 47 of file vtkImageMapToColors.h.
vtkImageMapToColors::vtkImageMapToColors | ( | ) | [protected] |
vtkImageMapToColors::~vtkImageMapToColors | ( | ) | [protected] |
static vtkImageMapToColors* vtkImageMapToColors::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
static int vtkImageMapToColors::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
virtual int vtkImageMapToColors::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
static vtkImageMapToColors* vtkImageMapToColors::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
virtual vtkObjectBase* vtkImageMapToColors::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors, and vtkImageMapToRGBA.
void vtkImageMapToColors::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors.
virtual void vtkImageMapToColors::SetLookupTable | ( | vtkScalarsToColors * | ) | [virtual] |
Set the lookup table.
virtual vtkScalarsToColors* vtkImageMapToColors::GetLookupTable | ( | ) | [virtual] |
Set the lookup table.
virtual void vtkImageMapToColors::SetOutputFormat | ( | int | ) | [virtual] |
Set the output format, the default is RGBA.
virtual int vtkImageMapToColors::GetOutputFormat | ( | ) | [virtual] |
Set the output format, the default is RGBA.
void vtkImageMapToColors::SetOutputFormatToRGBA | ( | ) | [inline] |
Set the output format, the default is RGBA.
Definition at line 60 of file vtkImageMapToColors.h.
void vtkImageMapToColors::SetOutputFormatToRGB | ( | ) | [inline] |
Set the output format, the default is RGBA.
Definition at line 61 of file vtkImageMapToColors.h.
void vtkImageMapToColors::SetOutputFormatToLuminanceAlpha | ( | ) | [inline] |
Set the output format, the default is RGBA.
Definition at line 62 of file vtkImageMapToColors.h.
void vtkImageMapToColors::SetOutputFormatToLuminance | ( | ) | [inline] |
Set the output format, the default is RGBA.
Definition at line 63 of file vtkImageMapToColors.h.
virtual void vtkImageMapToColors::SetActiveComponent | ( | int | ) | [virtual] |
Set the component to map for multi-component images (default: 0)
virtual int vtkImageMapToColors::GetActiveComponent | ( | ) | [virtual] |
Set the component to map for multi-component images (default: 0)
virtual void vtkImageMapToColors::SetPassAlphaToOutput | ( | int | ) | [virtual] |
Use the alpha component of the input when computing the alpha component of the output (useful when converting monochrome+alpha data to RGBA)
virtual void vtkImageMapToColors::PassAlphaToOutputOn | ( | ) | [virtual] |
Use the alpha component of the input when computing the alpha component of the output (useful when converting monochrome+alpha data to RGBA)
virtual void vtkImageMapToColors::PassAlphaToOutputOff | ( | ) | [virtual] |
Use the alpha component of the input when computing the alpha component of the output (useful when converting monochrome+alpha data to RGBA)
virtual int vtkImageMapToColors::GetPassAlphaToOutput | ( | ) | [virtual] |
Use the alpha component of the input when computing the alpha component of the output (useful when converting monochrome+alpha data to RGBA)
virtual unsigned long vtkImageMapToColors::GetMTime | ( | ) | [virtual] |
We need to check the modified time of the lookup table too.
Reimplemented from vtkObject.
virtual int vtkImageMapToColors::RequestInformation | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
Subclasses can reimplement this method to collect information from their inputs and set information for their outputs.
Reimplemented from vtkImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors.
void vtkImageMapToColors::ThreadedRequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector, | ||
vtkImageData *** | inData, | ||
vtkImageData ** | outData, | ||
int | extent[6], | ||
int | threadId | ||
) | [protected, virtual] |
If the subclass does not define an Execute method, then the task will be broken up, multiple threads will be spawned, and each thread will call this method. It is public so that the thread functions can call this method.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors.
virtual int vtkImageMapToColors::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkThreadedImageAlgorithm.
Reimplemented in vtkImageMapToWindowLevelColors.
vtkScalarsToColors* vtkImageMapToColors::LookupTable [protected] |
Definition at line 100 of file vtkImageMapToColors.h.
int vtkImageMapToColors::OutputFormat [protected] |
Definition at line 101 of file vtkImageMapToColors.h.
int vtkImageMapToColors::ActiveComponent [protected] |
Definition at line 103 of file vtkImageMapToColors.h.
int vtkImageMapToColors::PassAlphaToOutput [protected] |
Definition at line 104 of file vtkImageMapToColors.h.
int vtkImageMapToColors::DataWasPassed [protected] |
Definition at line 106 of file vtkImageMapToColors.h.