VTK
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Render the opaque geometry with property key filtering. More...
#include <vtkOpaquePass.h>
Public Types | |
typedef vtkDefaultPass | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkOpaquePass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Render (const vtkRenderState *s) |
Static Public Member Functions | |
static vtkOpaquePass * | New () |
static int | IsTypeOf (const char *type) |
static vtkOpaquePass * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpaquePass () | |
virtual | ~vtkOpaquePass () |
Render the opaque geometry with property key filtering.
vtkOpaquePass renders the opaque geometry of all the props that have the keys contained in vtkRenderState.
This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color.
Definition at line 39 of file vtkOpaquePass.h.
Reimplemented from vtkDefaultPass.
Definition at line 43 of file vtkOpaquePass.h.
vtkOpaquePass::vtkOpaquePass | ( | ) | [protected] |
Default constructor.
virtual vtkOpaquePass::~vtkOpaquePass | ( | ) | [protected, virtual] |
Destructor.
static vtkOpaquePass* vtkOpaquePass::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkDefaultPass.
static int vtkOpaquePass::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDefaultPass.
virtual int vtkOpaquePass::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDefaultPass.
static vtkOpaquePass* vtkOpaquePass::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkDefaultPass.
virtual vtkObjectBase* vtkOpaquePass::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkDefaultPass.
vtkOpaquePass* vtkOpaquePass::NewInstance | ( | ) | const |
Reimplemented from vtkDefaultPass.
void vtkOpaquePass::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDefaultPass.
virtual void vtkOpaquePass::Render | ( | const vtkRenderState * | s | ) | [virtual] |
Perform rendering according to a render state s
.
Reimplemented from vtkDefaultPass.