VTK
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#include <vtkOpenGLCoincidentTopologyResolutionPainter.h>
Public Types | |
typedef vtkCoincidentTopologyResolutionPainter | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkOpenGLCoincidentTopologyResolutionPainter * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Static Public Member Functions | |
static vtkOpenGLCoincidentTopologyResolutionPainter * | New () |
static int | IsTypeOf (const char *type) |
static vtkOpenGLCoincidentTopologyResolutionPainter * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLCoincidentTopologyResolutionPainter () | |
~vtkOpenGLCoincidentTopologyResolutionPainter () | |
void | RenderPolygonOffset (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
void | RenderShiftZBuffer (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
virtual void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
Implementation for vtkCoincidentTopologyResolutionPainter using OpenGL.
Definition at line 26 of file vtkOpenGLCoincidentTopologyResolutionPainter.h.
typedef vtkCoincidentTopologyResolutionPainter vtkOpenGLCoincidentTopologyResolutionPainter::Superclass |
Reimplemented from vtkCoincidentTopologyResolutionPainter.
Definition at line 32 of file vtkOpenGLCoincidentTopologyResolutionPainter.h.
vtkOpenGLCoincidentTopologyResolutionPainter::vtkOpenGLCoincidentTopologyResolutionPainter | ( | ) | [protected] |
vtkOpenGLCoincidentTopologyResolutionPainter::~vtkOpenGLCoincidentTopologyResolutionPainter | ( | ) | [protected] |
static vtkOpenGLCoincidentTopologyResolutionPainter* vtkOpenGLCoincidentTopologyResolutionPainter::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkCoincidentTopologyResolutionPainter.
static int vtkOpenGLCoincidentTopologyResolutionPainter::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkCoincidentTopologyResolutionPainter.
virtual int vtkOpenGLCoincidentTopologyResolutionPainter::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkCoincidentTopologyResolutionPainter.
static vtkOpenGLCoincidentTopologyResolutionPainter* vtkOpenGLCoincidentTopologyResolutionPainter::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkCoincidentTopologyResolutionPainter.
virtual vtkObjectBase* vtkOpenGLCoincidentTopologyResolutionPainter::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkCoincidentTopologyResolutionPainter.
vtkOpenGLCoincidentTopologyResolutionPainter* vtkOpenGLCoincidentTopologyResolutionPainter::NewInstance | ( | ) | const |
Reimplemented from vtkCoincidentTopologyResolutionPainter.
void vtkOpenGLCoincidentTopologyResolutionPainter::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkCoincidentTopologyResolutionPainter.
virtual void vtkOpenGLCoincidentTopologyResolutionPainter::RenderInternal | ( | vtkRenderer * | renderer, |
vtkActor * | actor, | ||
unsigned long | typeflags, | ||
bool | forceCompileOnly | ||
) | [protected, virtual] |
Performs the actual rendering. Subclasses may override this method. default implementation merely call a Render on the DelegatePainter, if any. When RenderInternal() is called, it is assured that the DelegatePainter is in sync with this painter i.e. UpdatePainter() has been called.
Reimplemented from vtkPainter.
void vtkOpenGLCoincidentTopologyResolutionPainter::RenderPolygonOffset | ( | vtkRenderer * | renderer, |
vtkActor * | actor, | ||
unsigned long | typeflags, | ||
bool | forceCompileOnly | ||
) | [protected] |
void vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer | ( | vtkRenderer * | renderer, |
vtkActor * | actor, | ||
unsigned long | typeflags, | ||
bool | forceCompileOnly | ||
) | [protected] |