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vtkTranslucentPass Class Reference

Render the translucent polygonal geometry with property key filtering. More...

#include <vtkTranslucentPass.h>

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List of all members.

Public Types

typedef vtkDefaultPass Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkTranslucentPassNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (const vtkRenderState *s)

Static Public Member Functions

static vtkTranslucentPassNew ()
static int IsTypeOf (const char *type)
static vtkTranslucentPassSafeDownCast (vtkObjectBase *o)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkTranslucentPass ()
virtual ~vtkTranslucentPass ()

Detailed Description

Render the translucent polygonal geometry with property key filtering.

vtkTranslucentPass renders the translucent polygonal geometry of all the props that have the keys contained in vtkRenderState.

This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color.

See also:
vtkRenderPass vtkDefaultPass
Tests:
vtkTranslucentPass (Tests)

Definition at line 39 of file vtkTranslucentPass.h.


Member Typedef Documentation

Reimplemented from vtkDefaultPass.

Definition at line 43 of file vtkTranslucentPass.h.


Constructor & Destructor Documentation

Default constructor.

virtual vtkTranslucentPass::~vtkTranslucentPass ( ) [protected, virtual]

Destructor.


Member Function Documentation

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkDefaultPass.

static int vtkTranslucentPass::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDefaultPass.

virtual int vtkTranslucentPass::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDefaultPass.

Reimplemented from vtkDefaultPass.

virtual vtkObjectBase* vtkTranslucentPass::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkDefaultPass.

Reimplemented from vtkDefaultPass.

void vtkTranslucentPass::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkDefaultPass.

virtual void vtkTranslucentPass::Render ( const vtkRenderState s) [virtual]

Perform rendering according to a render state s.

Precondition:
s_exists: s!=0

Reimplemented from vtkDefaultPass.


The documentation for this class was generated from the following file: