VTK
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Render the translucent polygonal geometry with property key filtering. More...
#include <vtkTranslucentPass.h>
Public Types | |
typedef vtkDefaultPass | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkTranslucentPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Render (const vtkRenderState *s) |
Static Public Member Functions | |
static vtkTranslucentPass * | New () |
static int | IsTypeOf (const char *type) |
static vtkTranslucentPass * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkTranslucentPass () | |
virtual | ~vtkTranslucentPass () |
Render the translucent polygonal geometry with property key filtering.
vtkTranslucentPass renders the translucent polygonal geometry of all the props that have the keys contained in vtkRenderState.
This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color.
Definition at line 39 of file vtkTranslucentPass.h.
Reimplemented from vtkDefaultPass.
Definition at line 43 of file vtkTranslucentPass.h.
vtkTranslucentPass::vtkTranslucentPass | ( | ) | [protected] |
Default constructor.
virtual vtkTranslucentPass::~vtkTranslucentPass | ( | ) | [protected, virtual] |
Destructor.
static vtkTranslucentPass* vtkTranslucentPass::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkDefaultPass.
static int vtkTranslucentPass::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDefaultPass.
virtual int vtkTranslucentPass::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDefaultPass.
static vtkTranslucentPass* vtkTranslucentPass::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkDefaultPass.
virtual vtkObjectBase* vtkTranslucentPass::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkDefaultPass.
Reimplemented from vtkDefaultPass.
void vtkTranslucentPass::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDefaultPass.
virtual void vtkTranslucentPass::Render | ( | const vtkRenderState * | s | ) | [virtual] |
Perform rendering according to a render state s
.
Reimplemented from vtkDefaultPass.