VTK
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OpenGL rendering window. More...
#include <vtkOpenGLRenderWindow.h>
OpenGL rendering window.
vtkOpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkOpenGLRenderer interfaces to the OpenGL graphics library. Application programmers should normally use vtkRenderWindow instead of the OpenGL specific version.
Definition at line 40 of file vtkOpenGLRenderWindow.h.
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
Definition at line 43 of file vtkOpenGLRenderWindow.h.
vtkOpenGLRenderWindow::vtkOpenGLRenderWindow | ( | ) | [protected] |
vtkOpenGLRenderWindow::~vtkOpenGLRenderWindow | ( | ) | [protected] |
static int vtkOpenGLRenderWindow::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
virtual int vtkOpenGLRenderWindow::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
static vtkOpenGLRenderWindow* vtkOpenGLRenderWindow::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
virtual vtkObjectBase* vtkOpenGLRenderWindow::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
void vtkOpenGLRenderWindow::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
static void vtkOpenGLRenderWindow::SetGlobalMaximumNumberOfMultiSamples | ( | int | val | ) | [static] |
Set/Get the maximum number of multisamples
static int vtkOpenGLRenderWindow::GetGlobalMaximumNumberOfMultiSamples | ( | ) | [static] |
Set/Get the maximum number of multisamples
virtual void vtkOpenGLRenderWindow::StereoUpdate | ( | ) | [virtual] |
Update system if needed due to stereo rendering.
Reimplemented from vtkRenderWindow.
Reimplemented in vtkCocoaRenderWindow.
virtual unsigned char* vtkOpenGLRenderWindow::GetPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBRGB...
Implements vtkWindow.
virtual int vtkOpenGLRenderWindow::GetPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front, | ||
vtkUnsignedCharArray * | data | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBRGB...
Implements vtkWindow.
virtual int vtkOpenGLRenderWindow::SetPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
unsigned char * | data, | ||
int | front | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBRGB...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
vtkUnsignedCharArray * | data, | ||
int | front | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBRGB...
Implements vtkRenderWindow.
virtual float* vtkOpenGLRenderWindow::GetRGBAPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::GetRGBAPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front, | ||
vtkFloatArray * | data | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetRGBAPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
float * | data, | ||
int | front, | ||
int | blend = 0 |
||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetRGBAPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
vtkFloatArray * | data, | ||
int | front, | ||
int | blend = 0 |
||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual void vtkOpenGLRenderWindow::ReleaseRGBAPixelData | ( | float * | data | ) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual unsigned char* vtkOpenGLRenderWindow::GetRGBACharPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::GetRGBACharPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front, | ||
vtkUnsignedCharArray * | data | ||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetRGBACharPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
unsigned char * | data, | ||
int | front, | ||
int | blend = 0 |
||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetRGBACharPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
vtkUnsignedCharArray * | data, | ||
int | front, | ||
int | blend = 0 |
||
) | [virtual] |
Set/Get the pixel data of an image, transmitted as RGBARGBA...
Implements vtkRenderWindow.
Set/Get the zbuffer data from an image
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::GetZbufferData | ( | int | x1, |
int | y1, | ||
int | x2, | ||
int | y2, | ||
float * | z | ||
) | [virtual] |
Set/Get the zbuffer data from an image
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::GetZbufferData | ( | int | x1, |
int | y1, | ||
int | x2, | ||
int | y2, | ||
vtkFloatArray * | z | ||
) | [virtual] |
Set/Get the zbuffer data from an image
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetZbufferData | ( | int | x1, |
int | y1, | ||
int | x2, | ||
int | y2, | ||
float * | buffer | ||
) | [virtual] |
Set/Get the zbuffer data from an image
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::SetZbufferData | ( | int | x1, |
int | y1, | ||
int | x2, | ||
int | y2, | ||
vtkFloatArray * | buffer | ||
) | [virtual] |
Set/Get the zbuffer data from an image
Implements vtkRenderWindow.
void vtkOpenGLRenderWindow::RegisterTextureResource | ( | GLuint | id | ) |
Register a texture name with this render window.
int vtkOpenGLRenderWindow::GetDepthBufferSize | ( | ) | [virtual] |
Get the size of the depth buffer.
Implements vtkRenderWindow.
Reimplemented in vtkCarbonRenderWindow, and vtkCocoaRenderWindow.
int vtkOpenGLRenderWindow::GetColorBufferSizes | ( | int * | rgba | ) | [virtual] |
Get the size of the color buffer. Returns 0 if not able to determine otherwise sets R G B and A into buffer.
Implements vtkRenderWindow.
virtual void vtkOpenGLRenderWindow::OpenGLInit | ( | ) | [virtual] |
Initialize OpenGL for this window.
virtual void vtkOpenGLRenderWindow::OpenGLInitState | ( | ) | [virtual] |
virtual void vtkOpenGLRenderWindow::OpenGLInitContext | ( | ) | [virtual] |
unsigned int vtkOpenGLRenderWindow::GetBackLeftBuffer | ( | ) |
Return the OpenGL name of the back left buffer. It is GL_BACK_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.
unsigned int vtkOpenGLRenderWindow::GetBackRightBuffer | ( | ) |
Return the OpenGL name of the back right buffer. It is GL_BACK_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.
unsigned int vtkOpenGLRenderWindow::GetFrontLeftBuffer | ( | ) |
Return the OpenGL name of the front left buffer. It is GL_FRONT_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.
unsigned int vtkOpenGLRenderWindow::GetFrontRightBuffer | ( | ) |
Return the OpenGL name of the front right buffer. It is GL_FRONT_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.
unsigned int vtkOpenGLRenderWindow::GetBackBuffer | ( | ) |
Return the OpenGL name of the back left buffer. It is GL_BACK if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.
unsigned int vtkOpenGLRenderWindow::GetFrontBuffer | ( | ) |
Return the OpenGL name of the front left buffer. It is GL_FRONT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.
virtual void vtkOpenGLRenderWindow::CheckGraphicError | ( | ) | [virtual] |
Implements vtkRenderWindow.
virtual int vtkOpenGLRenderWindow::HasGraphicError | ( | ) | [virtual] |
Implements vtkRenderWindow.
virtual const char* vtkOpenGLRenderWindow::GetLastGraphicErrorString | ( | ) | [virtual] |
Implements vtkRenderWindow.
virtual unsigned long vtkOpenGLRenderWindow::GetContextCreationTime | ( | ) | [virtual] |
Get the time when the OpenGL context was created.
Returns the extension manager. A new one will be created if one hasn't already been set up.
Returns an Hardware Support object. A new one will be created if one hasn't already been set up.
Returns its texture unit manager object. A new one will be created if one hasn't already been set up.
virtual void vtkOpenGLRenderWindow::WaitForCompletion | ( | ) | [virtual] |
Block the thread until the actual rendering is finished(). Useful for measurement only.
Implements vtkRenderWindow.
int vtkOpenGLRenderWindow::GetPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front, | ||
unsigned char * | data | ||
) | [protected] |
int vtkOpenGLRenderWindow::GetRGBAPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front, | ||
float * | data | ||
) | [protected] |
int vtkOpenGLRenderWindow::GetRGBACharPixelData | ( | int | x, |
int | y, | ||
int | x2, | ||
int | y2, | ||
int | front, | ||
unsigned char * | data | ||
) | [protected] |
int vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow | ( | int | width, |
int | height | ||
) | [protected] |
Create an offScreen window based on OpenGL framebuffer extension. Return if the creation was successful or not.
void vtkOpenGLRenderWindow::DestroyHardwareOffScreenWindow | ( | ) | [protected] |
Destroy an offscreen window based on OpenGL framebuffer extension.
virtual void vtkOpenGLRenderWindow::CreateAWindow | ( | ) | [protected, pure virtual] |
Create a not-off-screen window.
Implemented in vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkCarbonRenderWindow, vtkOSOpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
virtual void vtkOpenGLRenderWindow::DestroyWindow | ( | ) | [protected, pure virtual] |
Destroy a not-off-screen window.
Implemented in vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkCarbonRenderWindow, vtkOSOpenGLRenderWindow, and vtkGenericOpenGLRenderWindow.
void vtkOpenGLRenderWindow::SetTextureUnitManager | ( | vtkTextureUnitManager * | textureUnitManager | ) | [protected] |
Set the texture unit manager.
long vtkOpenGLRenderWindow::OldMonitorSetting [protected] |
Definition at line 194 of file vtkOpenGLRenderWindow.h.
vtkIdList* vtkOpenGLRenderWindow::TextureResourceIds [protected] |
Definition at line 195 of file vtkOpenGLRenderWindow.h.
int vtkOpenGLRenderWindow::OffScreenUseFrameBuffer [protected] |
Flag telling if a framebuffer-based offscreen is currently in use.
Definition at line 215 of file vtkOpenGLRenderWindow.h.
int vtkOpenGLRenderWindow::NumberOfFrameBuffers [protected] |
Variables used by the framebuffer-based offscreen method.
Definition at line 219 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::TextureObjects[4] [protected] |
Variables used by the framebuffer-based offscreen method.
Definition at line 220 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::FrameBufferObject [protected] |
Variables used by the framebuffer-based offscreen method.
Definition at line 221 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::DepthRenderBufferObject [protected] |
Variables used by the framebuffer-based offscreen method.
Definition at line 222 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::BackLeftBuffer [protected] |
Definition at line 234 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::BackRightBuffer [protected] |
Definition at line 235 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::FrontLeftBuffer [protected] |
Definition at line 236 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::FrontRightBuffer [protected] |
Definition at line 237 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::FrontBuffer [protected] |
Definition at line 238 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::BackBuffer [protected] |
Definition at line 239 of file vtkOpenGLRenderWindow.h.
unsigned int vtkOpenGLRenderWindow::LastGraphicError [protected] |
Definition at line 244 of file vtkOpenGLRenderWindow.h.
int vtkOpenGLRenderWindow::OwnContext [protected] |
Flag telling if the context has been created here or was inherited.
Definition at line 249 of file vtkOpenGLRenderWindow.h.
Definition at line 251 of file vtkOpenGLRenderWindow.h.
Definition at line 253 of file vtkOpenGLRenderWindow.h.