VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions
vtkOpenGLVolumeTextureMapper2D Class Reference

Abstract class for a volume mapper. More...

#include <vtkOpenGLVolumeTextureMapper2D.h>

Inheritance diagram for vtkOpenGLVolumeTextureMapper2D:
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List of all members.

Public Types

typedef vtkVolumeTextureMapper2D Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkOpenGLVolumeTextureMapper2DNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (vtkRenderer *ren, vtkVolume *vol)
void RenderQuads (int count, float *v, float *t, unsigned char *texture, int size[2], int reverseFlag)

Static Public Member Functions

static int IsTypeOf (const char *type)
static
vtkOpenGLVolumeTextureMapper2D
SafeDownCast (vtkObjectBase *o)
static
vtkOpenGLVolumeTextureMapper2D
New ()

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkOpenGLVolumeTextureMapper2D ()
 ~vtkOpenGLVolumeTextureMapper2D ()

Detailed Description

Abstract class for a volume mapper.

vtkOpenGLVolumeTextureMapper2D renders a volume using 2D texture mapping.

See also:
vtkVolumeMapper

Definition at line 31 of file vtkOpenGLVolumeTextureMapper2D.h.


Member Typedef Documentation

Reimplemented from vtkVolumeTextureMapper2D.

Definition at line 35 of file vtkOpenGLVolumeTextureMapper2D.h.


Constructor & Destructor Documentation


Member Function Documentation

static int vtkOpenGLVolumeTextureMapper2D::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeTextureMapper2D.

virtual int vtkOpenGLVolumeTextureMapper2D::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeTextureMapper2D.

Reimplemented from vtkVolumeTextureMapper2D.

virtual vtkObjectBase* vtkOpenGLVolumeTextureMapper2D::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkVolumeTextureMapper2D.

Reimplemented from vtkVolumeTextureMapper2D.

void vtkOpenGLVolumeTextureMapper2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkVolumeTextureMapper2D.

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkVolumeTextureMapper2D.

virtual void vtkOpenGLVolumeTextureMapper2D::Render ( vtkRenderer ren,
vtkVolume vol 
) [virtual]

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume

Reimplemented from vtkVolumeTextureMapper2D.

void vtkOpenGLVolumeTextureMapper2D::RenderQuads ( int  count,
float v,
float t,
unsigned char *  texture,
int  size[2],
int  reverseFlag 
)

The documentation for this class was generated from the following file: