VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkVolumeTextureMapper2D Class Reference

Abstract class for a volume mapper. More...

#include <vtkVolumeTextureMapper2D.h>

Inheritance diagram for vtkVolumeTextureMapper2D:
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List of all members.

Public Types

typedef vtkVolumeTextureMapper Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkVolumeTextureMapper2DNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (vtkRenderer *, vtkVolume *)
virtual void RenderQuads (int vtkNotUsed(count), float *vtkNotUsed(v), float *vtkNotUsed(t), unsigned char *vtkNotUsed(texture), int vtkNotUsed(size)[2], int vtkNotUsed(reverseFlag))
int GetInternalSkipFactor ()
intGetAxisTextureSize ()
int GetSaveTextures ()
unsigned char * GetTexture ()
virtual void SetTargetTextureSize (int, int)
void SetTargetTextureSize (int[2])
virtual intGetTargetTextureSize ()
virtual void GetTargetTextureSize (int &, int &)
virtual void GetTargetTextureSize (int[2])
virtual void SetMaximumNumberOfPlanes (int)
virtual int GetMaximumNumberOfPlanes ()
virtual void SetMaximumStorageSize (int)
virtual int GetMaximumStorageSize ()

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkVolumeTextureMapper2DSafeDownCast (vtkObjectBase *o)
static vtkVolumeTextureMapper2DNew ()

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkVolumeTextureMapper2D ()
 ~vtkVolumeTextureMapper2D ()
void InitializeRender (vtkRenderer *ren, vtkVolume *vol)
void InitializeRender (vtkRenderer *ren, vtkVolume *vol, int majorDirection)
void GenerateTexturesAndRenderQuads (vtkRenderer *ren, vtkVolume *vol)
void ComputeAxisTextureSize (int axis, int *size)
void RenderSavedTexture ()

Protected Attributes

int MajorDirection
int TargetTextureSize [2]
int MaximumNumberOfPlanes
int InternalSkipFactor
int MaximumStorageSize
unsigned char * Texture
int TextureSize
int SaveTextures
vtkTimeStamp TextureMTime
int AxisTextureSize [3][3]

Detailed Description

Abstract class for a volume mapper.

vtkVolumeTextureMapper2D renders a volume using 2D texture mapping.

See also:
vtkVolumeMapper
Examples:
vtkVolumeTextureMapper2D (Examples)
Tests:
vtkVolumeTextureMapper2D (Tests)

Definition at line 37 of file vtkVolumeTextureMapper2D.h.


Member Typedef Documentation

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

Definition at line 40 of file vtkVolumeTextureMapper2D.h.


Constructor & Destructor Documentation


Member Function Documentation

static int vtkVolumeTextureMapper2D::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

virtual int vtkVolumeTextureMapper2D::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

virtual vtkObjectBase* vtkVolumeTextureMapper2D::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

void vtkVolumeTextureMapper2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

virtual void vtkVolumeTextureMapper2D::SetTargetTextureSize ( int  ,
int   
) [virtual]

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void vtkVolumeTextureMapper2D::GetTargetTextureSize ( int ,
int  
) [virtual]

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void vtkVolumeTextureMapper2D::GetTargetTextureSize ( int  [2]) [virtual]

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual void vtkVolumeTextureMapper2D::Render ( vtkRenderer ,
vtkVolume  
) [inline, virtual]

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume

Implements vtkVolumeTextureMapper.

Reimplemented in vtkOpenGLVolumeTextureMapper2D.

Definition at line 78 of file vtkVolumeTextureMapper2D.h.

virtual void vtkVolumeTextureMapper2D::RenderQuads ( int   vtkNotUsedcount,
float vtkNotUsedv,
float vtkNotUsedt,
unsigned char *  vtkNotUsedtexture,
int   vtkNotUsed(size)[2],
int   vtkNotUsedreverseFlag 
) [inline, virtual]

Definition at line 80 of file vtkVolumeTextureMapper2D.h.

Made public only for access from the templated method. Not a vtkGetMacro to avoid the PrintSelf defect.

Definition at line 88 of file vtkVolumeTextureMapper2D.h.

Definition at line 90 of file vtkVolumeTextureMapper2D.h.

Definition at line 92 of file vtkVolumeTextureMapper2D.h.

unsigned char* vtkVolumeTextureMapper2D::GetTexture ( ) [inline]

Definition at line 94 of file vtkVolumeTextureMapper2D.h.

void vtkVolumeTextureMapper2D::InitializeRender ( vtkRenderer ren,
vtkVolume vol 
) [inline, protected]

Reimplemented from vtkVolumeTextureMapper.

Definition at line 103 of file vtkVolumeTextureMapper2D.h.

void vtkVolumeTextureMapper2D::InitializeRender ( vtkRenderer ren,
vtkVolume vol,
int  majorDirection 
) [protected]
void vtkVolumeTextureMapper2D::ComputeAxisTextureSize ( int  axis,
int size 
) [protected]

Member Data Documentation

Definition at line 110 of file vtkVolumeTextureMapper2D.h.

Definition at line 111 of file vtkVolumeTextureMapper2D.h.

Definition at line 113 of file vtkVolumeTextureMapper2D.h.

Definition at line 114 of file vtkVolumeTextureMapper2D.h.

Definition at line 115 of file vtkVolumeTextureMapper2D.h.

unsigned char* vtkVolumeTextureMapper2D::Texture [protected]

Definition at line 117 of file vtkVolumeTextureMapper2D.h.

Definition at line 118 of file vtkVolumeTextureMapper2D.h.

Definition at line 119 of file vtkVolumeTextureMapper2D.h.

Definition at line 120 of file vtkVolumeTextureMapper2D.h.

Definition at line 122 of file vtkVolumeTextureMapper2D.h.


The documentation for this class was generated from the following file: