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    VTK
   
    
   
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#include <vtkTextureIO.h>
Static Public Member Functions | |
| static void | Write (const char *filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) | 
| static void | Write (std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) | 
| static void | Write (std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL) | 
| static void | Write (const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) | 
| static void | Write (std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) | 
A small collection of I/O routines that write vtkTextureObject to disk for debugging.
Definition at line 34 of file vtkTextureIO.h.
| static void vtkTextureIO::Write | ( | const char * | filename, | 
| vtkTextureObject * | texture, | ||
| const unsigned int * | subset = NULL,  | 
        ||
| const double * | origin = NULL  | 
        ||
| ) |  [static] | 
        
Write to disk as image data with subset(optional) at dataset origin(optional)
| static void vtkTextureIO::Write | ( | std::string | filename, | 
| vtkTextureObject * | texture, | ||
| const unsigned int * | subset = NULL,  | 
        ||
| const double * | origin = NULL  | 
        ||
| ) |  [inline, static] | 
        
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 50 of file vtkTextureIO.h.
| static void vtkTextureIO::Write | ( | std::string | filename, | 
| vtkTextureObject * | texture, | ||
| const vtkPixelExtent & | subset, | ||
| const double * | origin = NULL  | 
        ||
| ) |  [inline, static] | 
        
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 63 of file vtkTextureIO.h.
| static void vtkTextureIO::Write | ( | const char * | filename, | 
| vtkTextureObject * | texture, | ||
| const std::deque< vtkPixelExtent > & | exts, | ||
| const double * | origin = NULL  | 
        ||
| ) |  [static] | 
        
Write list of subsets to disk as multiblock image data at dataset origin(optional).
| static void vtkTextureIO::Write | ( | std::string | filename, | 
| vtkTextureObject * | texture, | ||
| const std::deque< vtkPixelExtent > & | exts, | ||
| const double * | origin = NULL  | 
        ||
| ) |  [inline, static] | 
        
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Definition at line 86 of file vtkTextureIO.h.
 1.8.0