VTK
dox/Rendering/OpenGL/vtkRenderbuffer.h
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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkRenderbuffer.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00021 #ifndef __vtkRenderbuffer_h
00022 #define __vtkRenderbuffer_h
00023 
00024 #include "vtkObject.h"
00025 #include "vtkRenderingOpenGLModule.h" // for export macro
00026 #include "vtkWeakPointer.h" // for render context
00027 
00028 class vtkRenderWindow;
00029 class vtkTextureObject;
00030 
00031 class VTKRENDERINGOPENGL_EXPORT vtkRenderbuffer : public vtkObject
00032 {
00033 public:
00034   static vtkRenderbuffer* New();
00035   vtkTypeMacro(vtkRenderbuffer, vtkObject);
00036   void PrintSelf(ostream& os, vtkIndent indent);
00037 
00040   static bool IsSupported(vtkRenderWindow *renWin);
00041 
00043 
00044   vtkGetMacro(Handle, unsigned int);
00046 
00048 
00053   void SetContext(vtkRenderWindow *win);
00054   vtkRenderWindow* GetContext();
00056 
00058 
00060   int CreateColorAttachment(
00061         unsigned int width,
00062         unsigned int height);
00064 
00066 
00068   int CreateDepthAttachment(
00069         unsigned int width,
00070         unsigned int height);
00072 
00074 
00077   int Create(
00078         unsigned int format,
00079         unsigned int width,
00080         unsigned int height);
00082 
00083 protected:
00084   vtkRenderbuffer();
00085   ~vtkRenderbuffer();
00086 
00087   bool LoadRequiredExtensions(vtkRenderWindow *renWin);
00088   void Alloc();
00089   void Free();
00090 
00091   int DepthBufferFloat;
00092 
00093 private:
00094   unsigned int Handle;
00095   vtkWeakPointer<vtkRenderWindow> Context;
00096 
00097 private:
00098   vtkRenderbuffer(const vtkRenderbuffer&); // Not implemented.
00099   void operator=(const vtkRenderbuffer&); // Not implemented.
00100 };
00101 
00102 #endif