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    VTK
   
    
   
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Encapsulates a client socket. More...
#include <vtkClientSocket.h>


Public Types | |
| typedef vtkSocket | Superclass | 
Public Member Functions | |
| virtual int | IsA (const char *type) | 
| vtkClientSocket * | NewInstance () const | 
| void | PrintSelf (ostream &os, vtkIndent indent) | 
| int | ConnectToServer (const char *hostname, int port) | 
| virtual bool | GetConnectingSide () | 
Static Public Member Functions | |
| static vtkClientSocket * | New () | 
| static int | IsTypeOf (const char *type) | 
| static vtkClientSocket * | SafeDownCast (vtkObjectBase *o) | 
Protected Member Functions | |
| virtual vtkObjectBase * | NewInstanceInternal () const | 
| vtkClientSocket () | |
| ~vtkClientSocket () | |
| virtual void | SetConnectingSide (bool) | 
Protected Attributes | |
| bool | ConnectingSide | 
Friends | |
| class | vtkServerSocket | 
Encapsulates a client socket.
Definition at line 26 of file vtkClientSocket.h.
| typedef vtkSocket vtkClientSocket::Superclass | 
Reimplemented from vtkSocket.
Definition at line 30 of file vtkClientSocket.h.
| vtkClientSocket::vtkClientSocket | ( | ) |  [protected] | 
        
| vtkClientSocket::~vtkClientSocket | ( | ) |  [protected] | 
        
| static vtkClientSocket* vtkClientSocket::New | ( | ) |  [static] | 
        
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
| static int vtkClientSocket::IsTypeOf | ( | const char * | name | ) |  [static] | 
        
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkSocket.
| virtual int vtkClientSocket::IsA | ( | const char * | name | ) |  [virtual] | 
        
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkSocket.
| static vtkClientSocket* vtkClientSocket::SafeDownCast | ( | vtkObjectBase * | o | ) |  [static] | 
        
Reimplemented from vtkSocket.
| virtual vtkObjectBase* vtkClientSocket::NewInstanceInternal | ( | ) |  const [protected, virtual] | 
        
Reimplemented from vtkSocket.
| vtkClientSocket* vtkClientSocket::NewInstance | ( | ) | const | 
Reimplemented from vtkSocket.
| void vtkClientSocket::PrintSelf | ( | ostream & | os, | 
| vtkIndent | indent | ||
| ) |  [virtual] | 
        
| int vtkClientSocket::ConnectToServer | ( | const char * | hostname, | 
| int | port | ||
| ) | 
Connects to host. Returns 0 on success, -1 on error.
| virtual bool vtkClientSocket::GetConnectingSide | ( | ) |  [virtual] | 
        
Returns if the socket is on the connecting side (the side that requests a ConnectToServer() or on the connected side (the side that was waiting for the client to connect). This is used to disambiguate the two ends of a socket connection.
| virtual void vtkClientSocket::SetConnectingSide | ( | bool | ) |  [protected, virtual] | 
        
friend class vtkServerSocket [friend] | 
        
Definition at line 51 of file vtkClientSocket.h.
bool vtkClientSocket::ConnectingSide [protected] | 
        
Definition at line 49 of file vtkClientSocket.h.
 1.8.0