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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkGaussianSplatter Class Reference

splat points into a volume with an elliptical, Gaussian distribution More...

#include <vtkGaussianSplatter.h>

Inheritance diagram for vtkGaussianSplatter:
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List of all members.

Public Types

typedef vtkImageAlgorithm Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkGaussianSplatterNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
void SetSampleDimensions (int i, int j, int k)
void SetSampleDimensions (int dim[3])
virtual intGetSampleDimensions ()
virtual void GetSampleDimensions (int data[3])
virtual void SetModelBounds (double, double, double, double, double, double)
virtual void SetModelBounds (double[6])
virtual doubleGetModelBounds ()
virtual void GetModelBounds (double data[6])
virtual void SetRadius (double)
virtual double GetRadius ()
virtual void SetScaleFactor (double)
virtual double GetScaleFactor ()
virtual void SetExponentFactor (double)
virtual double GetExponentFactor ()
virtual void SetNormalWarping (int)
virtual int GetNormalWarping ()
virtual void NormalWarpingOn ()
virtual void NormalWarpingOff ()
virtual void SetEccentricity (double)
virtual double GetEccentricity ()
virtual void SetScalarWarping (int)
virtual int GetScalarWarping ()
virtual void ScalarWarpingOn ()
virtual void ScalarWarpingOff ()
virtual void SetCapping (int)
virtual int GetCapping ()
virtual void CappingOn ()
virtual void CappingOff ()
virtual void SetCapValue (double)
virtual double GetCapValue ()
virtual void SetAccumulationMode (int)
virtual int GetAccumulationMode ()
void SetAccumulationModeToMin ()
void SetAccumulationModeToMax ()
void SetAccumulationModeToSum ()
const char * GetAccumulationModeAsString ()
virtual void SetNullValue (double)
virtual double GetNullValue ()
void ComputeModelBounds (vtkDataSet *input, vtkImageData *output, vtkInformation *outInfo)
void ComputeModelBounds (vtkCompositeDataSet *input, vtkImageData *output, vtkInformation *outInfo)

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkGaussianSplatterSafeDownCast (vtkObjectBase *o)
static vtkGaussianSplatterNew ()

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkGaussianSplatter ()
 ~vtkGaussianSplatter ()
virtual int FillInputPortInformation (int port, vtkInformation *info)
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
void Cap (vtkDoubleArray *s)
double Gaussian (double x[3])
double EccentricGaussian (double x[3])
double ScalarSampling (double s)
double PositionSampling (double)
void SetScalar (int idx, double dist2, vtkDoubleArray *newScalars)

Protected Attributes

int SampleDimensions [3]
double Radius
double ExponentFactor
double ModelBounds [6]
int NormalWarping
double Eccentricity
int ScalarWarping
double ScaleFactor
int Capping
double CapValue
int AccumulationMode

Detailed Description

splat points into a volume with an elliptical, Gaussian distribution

vtkGaussianSplatter is a filter that injects input points into a structured points (volume) dataset. As each point is injected, it "splats" or distributes values to nearby voxels. Data is distributed using an elliptical, Gaussian distribution function. The distribution function is modified using scalar values (expands distribution) or normals (creates ellipsoidal distribution rather than spherical).

In general, the Gaussian distribution function f(x) around a given splat point p is given by

f(x) = ScaleFactor * exp( ExponentFactor*((r/Radius)**2) )

where x is the current voxel sample point; r is the distance |x-p| ExponentFactor <= 0.0, and ScaleFactor can be multiplied by the scalar value of the point p that is currently being splatted.

If points normals are present (and NormalWarping is on), then the splat function becomes elliptical (as compared to the spherical one described by the previous equation). The Gaussian distribution function then becomes:

f(x) = ScaleFactor *
          exp( ExponentFactor*( ((rxy/E)**2 + z**2)/R**2) )

where E is a user-defined eccentricity factor that controls the elliptical shape of the splat; z is the distance of the current voxel sample point along normal N; and rxy is the distance of x in the direction prependicular to N.

This class is typically used to convert point-valued distributions into a volume representation. The volume is then usually iso-surfaced or volume rendered to generate a visualization. It can be used to create surfaces from point distributions, or to create structure (i.e., topology) when none exists.

Warning:
The input to this filter is any dataset type. This filter can be used to resample any form of data, i.e., the input data need not be unstructured.
Some voxels may never receive a contribution during the splatting process. The final value of these points can be specified with the "NullValue" instance variable.
See also:
vtkShepardMethod
Examples:
vtkGaussianSplatter (Examples)
Tests:
vtkGaussianSplatter (Tests)

Definition at line 86 of file vtkGaussianSplatter.h.


Member Typedef Documentation

Reimplemented from vtkImageAlgorithm.

Definition at line 89 of file vtkGaussianSplatter.h.


Constructor & Destructor Documentation

Definition at line 215 of file vtkGaussianSplatter.h.


Member Function Documentation

static int vtkGaussianSplatter::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkImageAlgorithm.

virtual int vtkGaussianSplatter::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkImageAlgorithm.

Reimplemented from vtkImageAlgorithm.

virtual vtkObjectBase* vtkGaussianSplatter::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkImageAlgorithm.

Reimplemented from vtkImageAlgorithm.

void vtkGaussianSplatter::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkImageAlgorithm.

Construct object with dimensions=(50,50,50); automatic computation of bounds; a splat radius of 0.1; an exponent factor of -5; and normal and scalar warping turned on.

Reimplemented from vtkAlgorithm.

Set / get the dimensions of the sampling structured point set. Higher values produce better results but are much slower.

Set / get the dimensions of the sampling structured point set. Higher values produce better results but are much slower.

Set / get the dimensions of the sampling structured point set. Higher values produce better results but are much slower.

virtual void vtkGaussianSplatter::GetSampleDimensions ( int  data[3]) [virtual]

Set / get the dimensions of the sampling structured point set. Higher values produce better results but are much slower.

virtual void vtkGaussianSplatter::SetModelBounds ( double  ,
double  ,
double  ,
double  ,
double  ,
double   
) [virtual]

Set / get the (xmin,xmax, ymin,ymax, zmin,zmax) bounding box in which the sampling is performed. If any of the (min,max) bounds values are min >= max, then the bounds will be computed automatically from the input data. Otherwise, the user-specified bounds will be used.

virtual void vtkGaussianSplatter::SetModelBounds ( double  [6]) [virtual]

Set / get the (xmin,xmax, ymin,ymax, zmin,zmax) bounding box in which the sampling is performed. If any of the (min,max) bounds values are min >= max, then the bounds will be computed automatically from the input data. Otherwise, the user-specified bounds will be used.

Set / get the (xmin,xmax, ymin,ymax, zmin,zmax) bounding box in which the sampling is performed. If any of the (min,max) bounds values are min >= max, then the bounds will be computed automatically from the input data. Otherwise, the user-specified bounds will be used.

virtual void vtkGaussianSplatter::GetModelBounds ( double  data[6]) [virtual]

Set / get the (xmin,xmax, ymin,ymax, zmin,zmax) bounding box in which the sampling is performed. If any of the (min,max) bounds values are min >= max, then the bounds will be computed automatically from the input data. Otherwise, the user-specified bounds will be used.

virtual void vtkGaussianSplatter::SetRadius ( double  ) [virtual]

Set / get the radius of propagation of the splat. This value is expressed as a percentage of the length of the longest side of the sampling volume. Smaller numbers greatly reduce execution time.

virtual double vtkGaussianSplatter::GetRadius ( ) [virtual]

Set / get the radius of propagation of the splat. This value is expressed as a percentage of the length of the longest side of the sampling volume. Smaller numbers greatly reduce execution time.

virtual void vtkGaussianSplatter::SetScaleFactor ( double  ) [virtual]

Multiply Gaussian splat distribution by this value. If ScalarWarping is on, then the Scalar value will be multiplied by the ScaleFactor times the Gaussian function.

Multiply Gaussian splat distribution by this value. If ScalarWarping is on, then the Scalar value will be multiplied by the ScaleFactor times the Gaussian function.

virtual void vtkGaussianSplatter::SetExponentFactor ( double  ) [virtual]

Set / get the sharpness of decay of the splats. This is the exponent constant in the Gaussian equation. Normally this is a negative value.

Set / get the sharpness of decay of the splats. This is the exponent constant in the Gaussian equation. Normally this is a negative value.

virtual void vtkGaussianSplatter::SetNormalWarping ( int  ) [virtual]

Turn on/off the generation of elliptical splats. If normal warping is on, then the input normals affect the distribution of the splat. This boolean is used in combination with the Eccentricity ivar.

Turn on/off the generation of elliptical splats. If normal warping is on, then the input normals affect the distribution of the splat. This boolean is used in combination with the Eccentricity ivar.

virtual void vtkGaussianSplatter::NormalWarpingOn ( ) [virtual]

Turn on/off the generation of elliptical splats. If normal warping is on, then the input normals affect the distribution of the splat. This boolean is used in combination with the Eccentricity ivar.

virtual void vtkGaussianSplatter::NormalWarpingOff ( ) [virtual]

Turn on/off the generation of elliptical splats. If normal warping is on, then the input normals affect the distribution of the splat. This boolean is used in combination with the Eccentricity ivar.

virtual void vtkGaussianSplatter::SetEccentricity ( double  ) [virtual]

Control the shape of elliptical splatting. Eccentricity is the ratio of the major axis (aligned along normal) to the minor (axes) aligned along other two axes. So Eccentricity > 1 creates needles with the long axis in the direction of the normal; Eccentricity<1 creates pancakes perpendicular to the normal vector.

Control the shape of elliptical splatting. Eccentricity is the ratio of the major axis (aligned along normal) to the minor (axes) aligned along other two axes. So Eccentricity > 1 creates needles with the long axis in the direction of the normal; Eccentricity<1 creates pancakes perpendicular to the normal vector.

virtual void vtkGaussianSplatter::SetScalarWarping ( int  ) [virtual]

Turn on/off the scaling of splats by scalar value.

Turn on/off the scaling of splats by scalar value.

virtual void vtkGaussianSplatter::ScalarWarpingOn ( ) [virtual]

Turn on/off the scaling of splats by scalar value.

virtual void vtkGaussianSplatter::ScalarWarpingOff ( ) [virtual]

Turn on/off the scaling of splats by scalar value.

virtual void vtkGaussianSplatter::SetCapping ( int  ) [virtual]

Turn on/off the capping of the outer boundary of the volume to a specified cap value. This can be used to close surfaces (after iso-surfacing) and create other effects.

virtual int vtkGaussianSplatter::GetCapping ( ) [virtual]

Turn on/off the capping of the outer boundary of the volume to a specified cap value. This can be used to close surfaces (after iso-surfacing) and create other effects.

virtual void vtkGaussianSplatter::CappingOn ( ) [virtual]

Turn on/off the capping of the outer boundary of the volume to a specified cap value. This can be used to close surfaces (after iso-surfacing) and create other effects.

virtual void vtkGaussianSplatter::CappingOff ( ) [virtual]

Turn on/off the capping of the outer boundary of the volume to a specified cap value. This can be used to close surfaces (after iso-surfacing) and create other effects.

virtual void vtkGaussianSplatter::SetCapValue ( double  ) [virtual]

Specify the cap value to use. (This instance variable only has effect if the ivar Capping is on.)

Specify the cap value to use. (This instance variable only has effect if the ivar Capping is on.)

virtual void vtkGaussianSplatter::SetAccumulationMode ( int  ) [virtual]

Specify the scalar accumulation mode. This mode expresses how scalar values are combined when splats are overlapped. The Max mode acts like a set union operation and is the most commonly used; the Min mode acts like a set intersection, and the sum is just weird.

Specify the scalar accumulation mode. This mode expresses how scalar values are combined when splats are overlapped. The Max mode acts like a set union operation and is the most commonly used; the Min mode acts like a set intersection, and the sum is just weird.

Specify the scalar accumulation mode. This mode expresses how scalar values are combined when splats are overlapped. The Max mode acts like a set union operation and is the most commonly used; the Min mode acts like a set intersection, and the sum is just weird.

Definition at line 187 of file vtkGaussianSplatter.h.

Specify the scalar accumulation mode. This mode expresses how scalar values are combined when splats are overlapped. The Max mode acts like a set union operation and is the most commonly used; the Min mode acts like a set intersection, and the sum is just weird.

Definition at line 189 of file vtkGaussianSplatter.h.

Specify the scalar accumulation mode. This mode expresses how scalar values are combined when splats are overlapped. The Max mode acts like a set union operation and is the most commonly used; the Min mode acts like a set intersection, and the sum is just weird.

Definition at line 191 of file vtkGaussianSplatter.h.

Specify the scalar accumulation mode. This mode expresses how scalar values are combined when splats are overlapped. The Max mode acts like a set union operation and is the most commonly used; the Min mode acts like a set intersection, and the sum is just weird.

virtual void vtkGaussianSplatter::SetNullValue ( double  ) [virtual]

Set the Null value for output points not receiving a contribution from the input points. (This is the initial value of the voxel samples.)

Set the Null value for output points not receiving a contribution from the input points. (This is the initial value of the voxel samples.)

void vtkGaussianSplatter::ComputeModelBounds ( vtkDataSet input,
vtkImageData output,
vtkInformation outInfo 
)

Compute the size of the sample bounding box automatically from the input data. This is an internal helper function.

Compute the size of the sample bounding box automatically from the input data. This is an internal helper function.

virtual int vtkGaussianSplatter::FillInputPortInformation ( int  port,
vtkInformation info 
) [protected, virtual]

These method should be reimplemented by subclasses that have more than a single input or single output. See vtkAlgorithm for more information.

Reimplemented from vtkImageAlgorithm.

virtual int vtkGaussianSplatter::RequestInformation ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

Subclasses can reimplement this method to collect information from their inputs and set information for their outputs.

Reimplemented from vtkImageAlgorithm.

virtual int vtkGaussianSplatter::RequestData ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

This is called in response to a REQUEST_DATA request from the executive. Subclasses should override either this method or the ExecuteDataWithInformation method in order to generate data for their outputs. For images, the output arrays will already be allocated, so all that is necessary is to fill in the voxel values.

Reimplemented from vtkImageAlgorithm.

void vtkGaussianSplatter::Cap ( vtkDoubleArray s) [protected]

Definition at line 240 of file vtkGaussianSplatter.h.

Definition at line 242 of file vtkGaussianSplatter.h.

void vtkGaussianSplatter::SetScalar ( int  idx,
double  dist2,
vtkDoubleArray newScalars 
) [protected]

Member Data Documentation

Definition at line 226 of file vtkGaussianSplatter.h.

Definition at line 227 of file vtkGaussianSplatter.h.

Definition at line 228 of file vtkGaussianSplatter.h.

Definition at line 229 of file vtkGaussianSplatter.h.

Definition at line 230 of file vtkGaussianSplatter.h.

Definition at line 231 of file vtkGaussianSplatter.h.

Definition at line 232 of file vtkGaussianSplatter.h.

Definition at line 233 of file vtkGaussianSplatter.h.

Definition at line 234 of file vtkGaussianSplatter.h.

Definition at line 235 of file vtkGaussianSplatter.h.

Definition at line 236 of file vtkGaussianSplatter.h.


The documentation for this class was generated from the following file: