VTK
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#include <vtkGeoTerrainNode.h>
Definition at line 39 of file vtkGeoTerrainNode.h.
Reimplemented from vtkGeoTreeNode.
Definition at line 43 of file vtkGeoTerrainNode.h.
vtkGeoTerrainNode::vtkGeoTerrainNode | ( | ) | [protected] |
vtkGeoTerrainNode::~vtkGeoTerrainNode | ( | ) | [protected] |
static vtkGeoTerrainNode* vtkGeoTerrainNode::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkGeoTreeNode.
static int vtkGeoTerrainNode::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGeoTreeNode.
virtual int vtkGeoTerrainNode::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGeoTreeNode.
static vtkGeoTerrainNode* vtkGeoTerrainNode::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkGeoTreeNode.
virtual vtkObjectBase* vtkGeoTerrainNode::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkGeoTreeNode.
vtkGeoTerrainNode* vtkGeoTerrainNode::NewInstance | ( | ) | const |
Reimplemented from vtkGeoTreeNode.
void vtkGeoTerrainNode::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkGeoTreeNode.
Every subclass implements these methods returning the specific type. This is easier than templating.
Every subclass implements these methods returning the specific type. This is easier than templating.
double vtkGeoTerrainNode::GetAltitude | ( | double | longitude, |
double | latitude | ||
) |
Given, a long, lat position, return altitude in meters relative to sea level.
Get the terrrain model. The user has to copy the terrain into this object.
void vtkGeoTerrainNode::SetModel | ( | vtkPolyData * | model | ) |
Get the terrrain model. The user has to copy the terrain into this object.
Bounding sphere is precomputed for faster updates of terrain.
virtual double vtkGeoTerrainNode::GetBoundingSphereRadius | ( | ) | [virtual] |
Bounding sphere is precomputed for faster updates of terrain.
virtual double* vtkGeoTerrainNode::GetBoundingSphereCenter | ( | ) | [virtual] |
Bounding sphere is precomputed for faster updates of terrain.
virtual void vtkGeoTerrainNode::GetBoundingSphereCenter | ( | double & | , |
double & | , | ||
double & | |||
) | [virtual] |
Bounding sphere is precomputed for faster updates of terrain.
virtual void vtkGeoTerrainNode::GetBoundingSphereCenter | ( | double | [3] | ) | [virtual] |
Bounding sphere is precomputed for faster updates of terrain.
virtual double* vtkGeoTerrainNode::GetCornerNormal00 | ( | ) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal00 | ( | double & | , |
double & | , | ||
double & | |||
) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal00 | ( | double | [3] | ) | [virtual] |
virtual double* vtkGeoTerrainNode::GetCornerNormal01 | ( | ) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal01 | ( | double & | , |
double & | , | ||
double & | |||
) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal01 | ( | double | [3] | ) | [virtual] |
virtual double* vtkGeoTerrainNode::GetCornerNormal10 | ( | ) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal10 | ( | double & | , |
double & | , | ||
double & | |||
) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal10 | ( | double | [3] | ) | [virtual] |
virtual double* vtkGeoTerrainNode::GetCornerNormal11 | ( | ) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal11 | ( | double & | , |
double & | , | ||
double & | |||
) | [virtual] |
virtual void vtkGeoTerrainNode::GetCornerNormal11 | ( | double | [3] | ) | [virtual] |
virtual double* vtkGeoTerrainNode::GetProjectionBounds | ( | ) | [virtual] |
For 2D projections, store the bounds of the node in projected space to quickly determine if a node is offscreen.
virtual void vtkGeoTerrainNode::GetProjectionBounds | ( | double & | , |
double & | , | ||
double & | , | ||
double & | |||
) | [virtual] |
For 2D projections, store the bounds of the node in projected space to quickly determine if a node is offscreen.
virtual void vtkGeoTerrainNode::GetProjectionBounds | ( | double | [4] | ) | [virtual] |
For 2D projections, store the bounds of the node in projected space to quickly determine if a node is offscreen.
virtual void vtkGeoTerrainNode::SetProjectionBounds | ( | double | , |
double | , | ||
double | , | ||
double | |||
) | [virtual] |
For 2D projections, store the bounds of the node in projected space to quickly determine if a node is offscreen.
virtual void vtkGeoTerrainNode::SetProjectionBounds | ( | double | [4] | ) | [virtual] |
For 2D projections, store the bounds of the node in projected space to quickly determine if a node is offscreen.
virtual int vtkGeoTerrainNode::GetGraticuleLevel | ( | ) | [virtual] |
For 2D projections, store the granularity of the graticule in this node.
virtual void vtkGeoTerrainNode::SetGraticuleLevel | ( | int | ) | [virtual] |
For 2D projections, store the granularity of the graticule in this node.
virtual double vtkGeoTerrainNode::GetError | ( | ) | [virtual] |
For 2D projections, store the maximum deviation of line segment centers from the actual projection value.
virtual void vtkGeoTerrainNode::SetError | ( | double | ) | [virtual] |
For 2D projections, store the maximum deviation of line segment centers from the actual projection value.
virtual float vtkGeoTerrainNode::GetCoverage | ( | ) | [virtual] |
For 2D projections, store the maximum deviation of line segment centers from the actual projection value.
virtual void vtkGeoTerrainNode::SetCoverage | ( | float | ) | [virtual] |
For 2D projections, store the maximum deviation of line segment centers from the actual projection value.
virtual void vtkGeoTerrainNode::ShallowCopy | ( | vtkGeoTreeNode * | src | ) | [virtual] |
Shallow and Deep copy.
Reimplemented from vtkGeoTreeNode.
virtual void vtkGeoTerrainNode::DeepCopy | ( | vtkGeoTreeNode * | src | ) | [virtual] |
Shallow and Deep copy.
Reimplemented from vtkGeoTreeNode.
virtual bool vtkGeoTerrainNode::HasData | ( | ) | [virtual] |
Returns whether this node has valid data associated with it, or if it is an "empty" node.
Reimplemented from vtkGeoTreeNode.
virtual void vtkGeoTerrainNode::DeleteData | ( | ) | [virtual] |
Deletes the data associated with the node to make this an "empty" node. This is performed when the node has been unused for a certain amount of time.
Reimplemented from vtkGeoTreeNode.
vtkSmartPointer<vtkPolyData> vtkGeoTerrainNode::Model [protected] |
Definition at line 124 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::BoundingSphereRadius [protected] |
Definition at line 127 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::BoundingSphereCenter[3] [protected] |
Definition at line 128 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::CornerNormal00[3] [protected] |
Definition at line 133 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::CornerNormal01[3] [protected] |
Definition at line 134 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::CornerNormal10[3] [protected] |
Definition at line 135 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::CornerNormal11[3] [protected] |
Definition at line 136 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::ProjectionBounds[4] [protected] |
Definition at line 138 of file vtkGeoTerrainNode.h.
int vtkGeoTerrainNode::GraticuleLevel [protected] |
Definition at line 139 of file vtkGeoTerrainNode.h.
double vtkGeoTerrainNode::Error [protected] |
Definition at line 140 of file vtkGeoTerrainNode.h.
float vtkGeoTerrainNode::Coverage [protected] |
Definition at line 141 of file vtkGeoTerrainNode.h.