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generate isosurface(s) from volume More...
#include <vtkMarchingCubes.h>
generate isosurface(s) from volume
vtkMarchingCubes is a filter that takes as input a volume (e.g., 3D structured point set) and generates on output one or more isosurfaces. One or more contour values must be specified to generate the isosurfaces. Alternatively, you can specify a min/max scalar range and the number of contours to generate a series of evenly spaced contour values.
Definition at line 48 of file vtkMarchingCubes.h.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
Definition at line 52 of file vtkMarchingCubes.h.
vtkMarchingCubes::vtkMarchingCubes | ( | ) | [protected] |
vtkMarchingCubes::~vtkMarchingCubes | ( | ) | [protected] |
static vtkMarchingCubes* vtkMarchingCubes::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
static int vtkMarchingCubes::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
virtual int vtkMarchingCubes::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
static vtkMarchingCubes* vtkMarchingCubes::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
virtual vtkObjectBase* vtkMarchingCubes::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
vtkMarchingCubes* vtkMarchingCubes::NewInstance | ( | ) | const |
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
void vtkMarchingCubes::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkPolyDataAlgorithm.
void vtkMarchingCubes::SetValue | ( | int | i, |
double | value | ||
) | [inline] |
Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.
Definition at line 128 of file vtkMarchingCubes.h.
double vtkMarchingCubes::GetValue | ( | int | i | ) | [inline] |
Get the ith contour value.
Definition at line 134 of file vtkMarchingCubes.h.
double * vtkMarchingCubes::GetValues | ( | ) | [inline] |
Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.
Definition at line 141 of file vtkMarchingCubes.h.
void vtkMarchingCubes::GetValues | ( | double * | contourValues | ) | [inline] |
Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.
Definition at line 149 of file vtkMarchingCubes.h.
void vtkMarchingCubes::SetNumberOfContours | ( | int | number | ) | [inline] |
Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.
Definition at line 157 of file vtkMarchingCubes.h.
int vtkMarchingCubes::GetNumberOfContours | ( | ) | [inline] |
Get the number of contours in the list of contour values.
Definition at line 163 of file vtkMarchingCubes.h.
void vtkMarchingCubes::GenerateValues | ( | int | numContours, |
double | range[2] | ||
) | [inline] |
Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.
Definition at line 170 of file vtkMarchingCubes.h.
void vtkMarchingCubes::GenerateValues | ( | int | numContours, |
double | rangeStart, | ||
double | rangeEnd | ||
) | [inline] |
Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.
Definition at line 177 of file vtkMarchingCubes.h.
unsigned long int vtkMarchingCubes::GetMTime | ( | ) | [virtual] |
Return this object's modified time.
Reimplemented from vtkObject.
virtual void vtkMarchingCubes::SetComputeNormals | ( | int | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual int vtkMarchingCubes::GetComputeNormals | ( | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkMarchingCubes::ComputeNormalsOn | ( | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkMarchingCubes::ComputeNormalsOff | ( | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkMarchingCubes::SetComputeGradients | ( | int | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual int vtkMarchingCubes::GetComputeGradients | ( | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkMarchingCubes::ComputeGradientsOn | ( | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkMarchingCubes::ComputeGradientsOff | ( | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkMarchingCubes::SetComputeScalars | ( | int | ) | [virtual] |
Set/Get the computation of scalars.
virtual int vtkMarchingCubes::GetComputeScalars | ( | ) | [virtual] |
Set/Get the computation of scalars.
virtual void vtkMarchingCubes::ComputeScalarsOn | ( | ) | [virtual] |
Set/Get the computation of scalars.
virtual void vtkMarchingCubes::ComputeScalarsOff | ( | ) | [virtual] |
Set/Get the computation of scalars.
void vtkMarchingCubes::SetLocator | ( | vtkIncrementalPointLocator * | locator | ) |
Overide the default locator. Useful for changing the number of bins for performance or specifying a more aggressive locator.
virtual vtkIncrementalPointLocator* vtkMarchingCubes::GetLocator | ( | ) | [virtual] |
Overide the default locator. Useful for changing the number of bins for performance or specifying a more aggressive locator.
Create default locator. Used to create one when none is specified. The locator is used to merge coincident points.
virtual int vtkMarchingCubes::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkDiscreteMarchingCubes.
virtual int vtkMarchingCubes::FillInputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkPolyDataAlgorithm.
vtkContourValues* vtkMarchingCubes::ContourValues [protected] |
Definition at line 115 of file vtkMarchingCubes.h.
int vtkMarchingCubes::ComputeNormals [protected] |
Definition at line 116 of file vtkMarchingCubes.h.
int vtkMarchingCubes::ComputeGradients [protected] |
Definition at line 117 of file vtkMarchingCubes.h.
int vtkMarchingCubes::ComputeScalars [protected] |
Definition at line 118 of file vtkMarchingCubes.h.
vtkIncrementalPointLocator* vtkMarchingCubes::Locator [protected] |
Definition at line 119 of file vtkMarchingCubes.h.