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OpenGL actor. More...
#include <vtkOpenGLActor.h>


OpenGL actor.
vtkOpenGLActor is a concrete implementation of the abstract class vtkActor. vtkOpenGLActor interfaces to the OpenGL rendering library.
Definition at line 30 of file vtkOpenGLActor.h.
| typedef vtkActor vtkOpenGLActor::Superclass | 
Reimplemented from vtkActor.
Definition at line 34 of file vtkOpenGLActor.h.
| typedef vtkActor vtkOpenGLActor::Superclass | 
Reimplemented from vtkActor.
Definition at line 36 of file vtkOpenGLActor.h.
| vtkOpenGLActor::vtkOpenGLActor | ( | ) |  [inline, protected] | 
        
Definition at line 41 of file vtkOpenGLActor.h.
| vtkOpenGLActor::~vtkOpenGLActor | ( | ) |  [inline, protected] | 
        
Definition at line 42 of file vtkOpenGLActor.h.
| vtkOpenGLActor::vtkOpenGLActor | ( | ) |  [protected] | 
        
| vtkOpenGLActor::~vtkOpenGLActor | ( | ) |  [protected] | 
        
| static vtkOpenGLActor* vtkOpenGLActor::New | ( | ) |  [static] | 
        
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map.
Reimplemented from vtkActor.
| static int vtkOpenGLActor::IsTypeOf | ( | const char * | name | ) |  [static] | 
        
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
| virtual int vtkOpenGLActor::IsA | ( | const char * | name | ) |  [virtual] | 
        
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
| static vtkOpenGLActor* vtkOpenGLActor::SafeDownCast | ( | vtkObjectBase * | o | ) |  [static] | 
        
Reimplemented from vtkActor.
| virtual vtkObjectBase* vtkOpenGLActor::NewInstanceInternal | ( | ) |  const [protected, virtual] | 
        
Reimplemented from vtkActor.
| vtkOpenGLActor* vtkOpenGLActor::NewInstance | ( | ) | const | 
Reimplemented from vtkActor.
| virtual void vtkOpenGLActor::PrintSelf | ( | ostream & | os, | 
| vtkIndent | indent | ||
| ) |  [virtual] | 
        
| void vtkOpenGLActor::Render | ( | vtkRenderer * | ren, | 
| vtkMapper * | mapper | ||
| ) |  [virtual] | 
        
Actual actor render method.
Reimplemented from vtkActor.
| static vtkOpenGLActor* vtkOpenGLActor::New | ( | ) |  [static] | 
        
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map.
Reimplemented from vtkActor.
| static int vtkOpenGLActor::IsTypeOf | ( | const char * | name | ) |  [static] | 
        
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
| virtual int vtkOpenGLActor::IsA | ( | const char * | name | ) |  [virtual] | 
        
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
| static vtkOpenGLActor* vtkOpenGLActor::SafeDownCast | ( | vtkObjectBase * | o | ) |  [static] | 
        
Reimplemented from vtkActor.
| virtual vtkObjectBase* vtkOpenGLActor::NewInstanceInternal | ( | ) |  const [protected, virtual] | 
        
Reimplemented from vtkActor.
| vtkOpenGLActor* vtkOpenGLActor::NewInstance | ( | ) | const | 
Reimplemented from vtkActor.
| virtual void vtkOpenGLActor::PrintSelf | ( | ostream & | os, | 
| vtkIndent | indent | ||
| ) |  [virtual] | 
        
| void vtkOpenGLActor::Render | ( | vtkRenderer * | ren, | 
| vtkMapper * | mapper | ||
| ) |  [virtual] | 
        
Actual actor render method.
Reimplemented from vtkActor.
| void vtkOpenGLActor::GetKeyMatrices | ( | vtkMatrix4x4 *& | WCVCMatrix, | 
| vtkMatrix3x3 *& | normalMatrix | ||
| ) | 
| virtual vtkIdType vtkOpenGLActor::GetConvertedPickValue | ( | vtkIdType | idIn, | 
| int | fieldassociation | ||
| ) |  [virtual] | 
        
Props may provide a mapping from picked value to actual value This is useful for hardware based pickers where there is a mapping between the color in the buffer and the actual pick value
vtkMatrix4x4* vtkOpenGLActor::MCWCMatrix [protected] | 
        
Definition at line 53 of file vtkOpenGLActor.h.
vtkMatrix3x3* vtkOpenGLActor::NormalMatrix [protected] | 
        
Definition at line 54 of file vtkOpenGLActor.h.
vtkTransform* vtkOpenGLActor::NormalTransform [protected] | 
        
Definition at line 55 of file vtkOpenGLActor.h.
vtkTimeStamp vtkOpenGLActor::KeyMatrixTime [protected] | 
        
Definition at line 56 of file vtkOpenGLActor.h.
 1.8.0