VTK
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Collects data from multiple inputs into one structured grid. More...
#include <vtkStructuredGridAppend.h>
Collects data from multiple inputs into one structured grid.
vtkStructuredGridAppend takes the components from multiple inputs and merges them into one output. All inputs must have the same number of scalar components. All inputs must have the same scalar type.
Definition at line 32 of file vtkStructuredGridAppend.h.
Reimplemented from vtkStructuredGridAlgorithm.
Definition at line 36 of file vtkStructuredGridAppend.h.
vtkStructuredGridAppend::vtkStructuredGridAppend | ( | ) | [protected] |
vtkStructuredGridAppend::~vtkStructuredGridAppend | ( | ) | [protected] |
static vtkStructuredGridAppend* vtkStructuredGridAppend::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkStructuredGridAlgorithm.
static int vtkStructuredGridAppend::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkStructuredGridAlgorithm.
virtual int vtkStructuredGridAppend::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkStructuredGridAlgorithm.
static vtkStructuredGridAppend* vtkStructuredGridAppend::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkStructuredGridAlgorithm.
virtual vtkObjectBase* vtkStructuredGridAppend::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkStructuredGridAlgorithm.
Reimplemented from vtkStructuredGridAlgorithm.
void vtkStructuredGridAppend::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkStructuredGridAlgorithm.
virtual void vtkStructuredGridAppend::ReplaceNthInputConnection | ( | int | idx, |
vtkAlgorithmOutput * | input | ||
) | [virtual] |
Replace one of the input connections with a new input. You can only replace input connections that you previously created with AddInputConnection() or, in the case of the first input, with SetInputConnection().
void vtkStructuredGridAppend::SetInputData | ( | int | num, |
vtkDataObject * | input | ||
) |
Assign a data object as input. Note that this method does not establish a pipeline connection. Use SetInputConnection() to setup a pipeline connection.
Reimplemented from vtkStructuredGridAlgorithm.
void vtkStructuredGridAppend::SetInputData | ( | vtkDataObject * | input | ) | [inline] |
Assign a data object as input. Note that this method does not establish a pipeline connection. Use SetInputConnection() to setup a pipeline connection.
Reimplemented from vtkStructuredGridAlgorithm.
Definition at line 50 of file vtkStructuredGridAppend.h.
Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num).
Reimplemented from vtkStructuredGridAlgorithm.
vtkDataObject* vtkStructuredGridAppend::GetInput | ( | ) | [inline] |
Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num).
Reimplemented from vtkStructuredGridAlgorithm.
Definition at line 58 of file vtkStructuredGridAppend.h.
int vtkStructuredGridAppend::GetNumberOfInputs | ( | ) | [inline] |
Get the number of inputs to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetNumberOfInputConnections(0).
Definition at line 64 of file vtkStructuredGridAppend.h.
virtual int vtkStructuredGridAppend::RequestInformation | ( | vtkInformation * | , |
vtkInformationVector ** | , | ||
vtkInformationVector * | |||
) | [protected, virtual] |
Reimplemented from vtkStructuredGridAlgorithm.
virtual int vtkStructuredGridAppend::RequestUpdateExtent | ( | vtkInformation * | , |
vtkInformationVector ** | , | ||
vtkInformationVector * | |||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkStructuredGridAlgorithm.
virtual int vtkStructuredGridAppend::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkStructuredGridAlgorithm.
virtual int vtkStructuredGridAppend::FillInputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkStructuredGridAlgorithm.