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vtkCaptionActor2D Class Reference

draw text label associated with a point More...

#include <vtkCaptionActor2D.h>

Inheritance diagram for vtkCaptionActor2D:
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Collaboration diagram for vtkCaptionActor2D:
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Public Types

typedef vtkActor2D Superclass
 
- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkCaptionActor2DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
void ShallowCopy (vtkProp *prop)
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 
virtual void SetCaption (const char *caption)
 
virtual char * GetCaption ()
 
virtual vtkCoordinateGetAttachmentPointCoordinate ()
 
virtual void SetAttachmentPoint (float x[3])
 
virtual void SetAttachmentPoint (float x, float y, float z)
 
virtual floatGetAttachmentPoint ()
 
virtual void SetBorder (int)
 
virtual int GetBorder ()
 
virtual void BorderOn ()
 
virtual void BorderOff ()
 
virtual void SetLeader (int)
 
virtual int GetLeader ()
 
virtual void LeaderOn ()
 
virtual void LeaderOff ()
 
virtual void SetThreeDimensionalLeader (int)
 
virtual int GetThreeDimensionalLeader ()
 
virtual void ThreeDimensionalLeaderOn ()
 
virtual void ThreeDimensionalLeaderOff ()
 
virtual void SetLeaderGlyphData (vtkPolyData *)
 
virtual void SetLeaderGlyphConnection (vtkAlgorithmOutput *)
 
virtual vtkPolyDataGetLeaderGlyph ()
 
virtual void SetLeaderGlyphSize (double)
 
virtual double GetLeaderGlyphSize ()
 
virtual void SetMaximumLeaderGlyphSize (int)
 
virtual int GetMaximumLeaderGlyphSize ()
 
virtual void SetPadding (int)
 
virtual int GetPadding ()
 
virtual vtkTextActorGetTextActor ()
 
virtual void SetCaptionTextProperty (vtkTextProperty *p)
 
virtual vtkTextPropertyGetCaptionTextProperty ()
 
virtual void SetAttachEdgeOnly (int)
 
virtual int GetAttachEdgeOnly ()
 
virtual void AttachEdgeOnlyOn ()
 
virtual void AttachEdgeOnlyOff ()
 
int RenderOpaqueGeometry (vtkViewport *viewport)
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 
int RenderOverlay (vtkViewport *viewport)
 
virtual int HasTranslucentPolygonalGeometry ()
 
- Public Member Functions inherited from vtkActor2D
void PrintSelf (ostream &os, vtkIndent indent)
 
vtkActor2DNewInstance () const
 
vtkProperty2DGetProperty ()
 
virtual void SetProperty (vtkProperty2D *)
 
void SetDisplayPosition (int, int)
 
virtual unsigned long GetMTime ()
 
virtual void GetActors2D (vtkPropCollection *pc)
 
virtual void SetMapper (vtkMapper2D *mapper)
 
virtual vtkMapper2DGetMapper ()
 
virtual void SetLayerNumber (int)
 
virtual int GetLayerNumber ()
 
virtual vtkCoordinateGetPositionCoordinate ()
 
virtual void SetPosition (float x[2])
 
virtual void SetPosition (float x, float y)
 
virtual floatGetPosition ()
 
virtual vtkCoordinateGetPosition2Coordinate ()
 
virtual void SetPosition2 (float x[2])
 
virtual void SetPosition2 (float x, float y)
 
virtual floatGetPosition2 ()
 
void SetWidth (double w)
 
double GetWidth ()
 
void SetHeight (double h)
 
double GetHeight ()
 
virtual vtkCoordinateGetActualPositionCoordinate (void)
 
virtual vtkCoordinateGetActualPosition2Coordinate (void)
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Pick ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 
virtual void GetActors (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void SetVisibility (int)
 
virtual int GetVisibility ()
 
virtual void VisibilityOn ()
 
virtual void VisibilityOff ()
 
virtual void SetPickable (int)
 
virtual int GetPickable ()
 
virtual void PickableOn ()
 
virtual void PickableOff ()
 
virtual void SetDragable (int)
 
virtual int GetDragable ()
 
virtual void DragableOn ()
 
virtual void DragableOff ()
 
virtual unsigned long GetRedrawMTime ()
 
virtual void SetUseBounds (bool)
 
virtual bool GetUseBounds ()
 
virtual void UseBoundsOn ()
 
virtual void UseBoundsOff ()
 
virtual doubleGetBounds ()
 
virtual void InitPathTraversal ()
 
virtual vtkAssemblyPathGetNextPath ()
 
virtual int GetNumberOfPaths ()
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual vtkInformationGetPropertyKeys ()
 
virtual void SetPropertyKeys (vtkInformation *keys)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 
virtual void RestoreEstimatedRenderTime ()
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 
virtual double GetAllocatedRenderTime ()
 
void SetRenderTimeMultiplier (double t)
 
virtual double GetRenderTimeMultiplier ()
 
virtual bool GetSupportsSelection ()
 
virtual int GetNumberOfConsumers ()
 
void AddConsumer (vtkObject *c)
 
void RemoveConsumer (vtkObject *c)
 
vtkObjectGetConsumer (int i)
 
int IsConsumer (vtkObject *c)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkCaptionActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkCaptionActor2DNew ()
 
- Static Public Member Functions inherited from vtkActor2D
static int IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkCaptionActor2D ()
 
 ~vtkCaptionActor2D ()
 
- Protected Member Functions inherited from vtkActor2D
 vtkActor2D ()
 
 ~vtkActor2D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkCoordinateAttachmentPointCoordinate
 
int Border
 
int Leader
 
int ThreeDimensionalLeader
 
double LeaderGlyphSize
 
int MaximumLeaderGlyphSize
 
int Padding
 
int AttachEdgeOnly
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

draw text label associated with a point

vtkCaptionActor2D is a hybrid 2D/3D actor that is used to associate text with a point (the AttachmentPoint) in the scene. The caption can be drawn with a rectangular border and a leader connecting the caption to the attachment point. Optionally, the leader can be glyphed at its endpoint to create arrow heads or other indicators.

To use the caption actor, you normally specify the Position and Position2 coordinates (these are inherited from the vtkActor2D superclass). (Note that Position2 can be set using vtkActor2D's SetWidth() and SetHeight() methods.) Position and Position2 define the size of the caption, and a third point, the AttachmentPoint, defines a point that the caption is associated with. You must also define the caption text, whether you want a border around the caption, and whether you want a leader from the caption to the attachment point. The font attributes of the text can be set through the vtkTextProperty associated to this actor. You also indicate whether you want the leader to be 2D or 3D. (2D leaders are always drawn over the underlying geometry. 3D leaders may be occluded by the geometry.) The leader may also be terminated by an optional glyph (e.g., arrow).

The trickiest part about using this class is setting Position, Position2, and AttachmentPoint correctly. These instance variables are vtkCoordinates, and can be set up in various ways. In default usage, the AttachmentPoint is defined in the world coordinate system, Position is the lower-left corner of the caption and relative to AttachmentPoint (defined in display coordaintes, i.e., pixels), and Position2 is relative to Position and is the upper-right corner (also in display coordinates). However, the user has full control over the coordinates, and can do things like place the caption in a fixed position in the renderer, with the leader moving with the AttachmentPoint.

See also
vtkLegendBoxActor vtkTextMapper vtkTextActor vtkTextProperty vtkCoordinate
Tests:
vtkCaptionActor2D (Tests)

Definition at line 76 of file vtkCaptionActor2D.h.

Member Typedef Documentation

Definition at line 79 of file vtkCaptionActor2D.h.

Constructor & Destructor Documentation

vtkCaptionActor2D::vtkCaptionActor2D ( )
protected
vtkCaptionActor2D::~vtkCaptionActor2D ( )
protected

Member Function Documentation

static int vtkCaptionActor2D::IsTypeOf ( const char *  type)
static
virtual int vtkCaptionActor2D::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

static vtkCaptionActor2D* vtkCaptionActor2D::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkCaptionActor2D::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor2D.

vtkCaptionActor2D* vtkCaptionActor2D::NewInstance ( ) const
void vtkCaptionActor2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

static vtkCaptionActor2D* vtkCaptionActor2D::New ( )
static
virtual void vtkCaptionActor2D::SetCaption ( const char *  caption)
virtual

Define the text to be placed in the caption. The text can be multiple lines (separated by "\n").

virtual char* vtkCaptionActor2D::GetCaption ( )
virtual

Define the text to be placed in the caption. The text can be multiple lines (separated by "\n").

virtual vtkCoordinate* vtkCaptionActor2D::GetAttachmentPointCoordinate ( )
virtual

Set/Get the attachment point for the caption. By default, the attachment point is defined in world coordinates, but this can be changed using vtkCoordinate methods.

virtual void vtkCaptionActor2D::SetAttachmentPoint ( float  x[3])
virtual

Set/Get the attachment point for the caption. By default, the attachment point is defined in world coordinates, but this can be changed using vtkCoordinate methods.

virtual void vtkCaptionActor2D::SetAttachmentPoint ( float  x,
float  y,
float  z 
)
virtual

Set/Get the attachment point for the caption. By default, the attachment point is defined in world coordinates, but this can be changed using vtkCoordinate methods.

virtual float* vtkCaptionActor2D::GetAttachmentPoint ( )
virtual

Set/Get the attachment point for the caption. By default, the attachment point is defined in world coordinates, but this can be changed using vtkCoordinate methods.

virtual void vtkCaptionActor2D::SetBorder ( int  )
virtual

Enable/disable the placement of a border around the text.

virtual int vtkCaptionActor2D::GetBorder ( )
virtual

Enable/disable the placement of a border around the text.

virtual void vtkCaptionActor2D::BorderOn ( )
virtual

Enable/disable the placement of a border around the text.

virtual void vtkCaptionActor2D::BorderOff ( )
virtual

Enable/disable the placement of a border around the text.

virtual void vtkCaptionActor2D::SetLeader ( int  )
virtual

Enable/disable drawing a "line" from the caption to the attachment point.

virtual int vtkCaptionActor2D::GetLeader ( )
virtual

Enable/disable drawing a "line" from the caption to the attachment point.

virtual void vtkCaptionActor2D::LeaderOn ( )
virtual

Enable/disable drawing a "line" from the caption to the attachment point.

virtual void vtkCaptionActor2D::LeaderOff ( )
virtual

Enable/disable drawing a "line" from the caption to the attachment point.

virtual void vtkCaptionActor2D::SetThreeDimensionalLeader ( int  )
virtual

Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered).

virtual int vtkCaptionActor2D::GetThreeDimensionalLeader ( )
virtual

Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered).

virtual void vtkCaptionActor2D::ThreeDimensionalLeaderOn ( )
virtual

Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered).

virtual void vtkCaptionActor2D::ThreeDimensionalLeaderOff ( )
virtual

Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered).

virtual void vtkCaptionActor2D::SetLeaderGlyphData ( vtkPolyData )
virtual

Specify a glyph to be used as the leader "head". This could be something like an arrow or sphere. If not specified, no glyph is drawn. Note that the glyph is assumed to be aligned along the x-axis and is rotated about the origin. SetLeaderGlyphData() directly uses the polydata without setting a pipeline connection. SetLeaderGlyphConnection() sets up a pipeline connection and causes an update to the input during render.

virtual void vtkCaptionActor2D::SetLeaderGlyphConnection ( vtkAlgorithmOutput )
virtual

Specify a glyph to be used as the leader "head". This could be something like an arrow or sphere. If not specified, no glyph is drawn. Note that the glyph is assumed to be aligned along the x-axis and is rotated about the origin. SetLeaderGlyphData() directly uses the polydata without setting a pipeline connection. SetLeaderGlyphConnection() sets up a pipeline connection and causes an update to the input during render.

virtual vtkPolyData* vtkCaptionActor2D::GetLeaderGlyph ( )
virtual

Specify a glyph to be used as the leader "head". This could be something like an arrow or sphere. If not specified, no glyph is drawn. Note that the glyph is assumed to be aligned along the x-axis and is rotated about the origin. SetLeaderGlyphData() directly uses the polydata without setting a pipeline connection. SetLeaderGlyphConnection() sets up a pipeline connection and causes an update to the input during render.

virtual void vtkCaptionActor2D::SetLeaderGlyphSize ( double  )
virtual

Specify the relative size of the leader head. This is expressed as a fraction of the size (diagonal length) of the renderer. The leader head is automatically scaled so that window resize, zooming or other camera motion results in proportional changes in size to the leader glyph.

virtual double vtkCaptionActor2D::GetLeaderGlyphSize ( )
virtual

Specify the relative size of the leader head. This is expressed as a fraction of the size (diagonal length) of the renderer. The leader head is automatically scaled so that window resize, zooming or other camera motion results in proportional changes in size to the leader glyph.

virtual void vtkCaptionActor2D::SetMaximumLeaderGlyphSize ( int  )
virtual

Specify the maximum size of the leader head (if any) in pixels. This is used in conjunction with LeaderGlyphSize to cap the maximum size of the LeaderGlyph.

virtual int vtkCaptionActor2D::GetMaximumLeaderGlyphSize ( )
virtual

Specify the maximum size of the leader head (if any) in pixels. This is used in conjunction with LeaderGlyphSize to cap the maximum size of the LeaderGlyph.

virtual void vtkCaptionActor2D::SetPadding ( int  )
virtual

Set/Get the padding between the caption and the border. The value is specified in pixels.

virtual int vtkCaptionActor2D::GetPadding ( )
virtual

Set/Get the padding between the caption and the border. The value is specified in pixels.

virtual vtkTextActor* vtkCaptionActor2D::GetTextActor ( )
virtual

Get the text actor used by the caption. This is useful if you want to control justification and other characteristics of the text actor.

virtual void vtkCaptionActor2D::SetCaptionTextProperty ( vtkTextProperty p)
virtual

Set/Get the text property.

virtual vtkTextProperty* vtkCaptionActor2D::GetCaptionTextProperty ( )
virtual

Set/Get the text property.

void vtkCaptionActor2D::ShallowCopy ( vtkProp prop)
virtual

Shallow copy of this scaled text actor. Overloads the virtual vtkProp method.

Reimplemented from vtkActor2D.

virtual void vtkCaptionActor2D::SetAttachEdgeOnly ( int  )
virtual

Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border.

virtual int vtkCaptionActor2D::GetAttachEdgeOnly ( )
virtual

Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border.

virtual void vtkCaptionActor2D::AttachEdgeOnlyOn ( )
virtual

Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border.

virtual void vtkCaptionActor2D::AttachEdgeOnlyOff ( )
virtual

Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border.

virtual void vtkCaptionActor2D::ReleaseGraphicsResources ( vtkWindow )
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

int vtkCaptionActor2D::RenderOpaqueGeometry ( vtkViewport viewport)
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the legend box to the screen.

Reimplemented from vtkActor2D.

virtual int vtkCaptionActor2D::RenderTranslucentPolygonalGeometry ( vtkViewport )
inlinevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the legend box to the screen.

Reimplemented from vtkActor2D.

Definition at line 195 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::RenderOverlay ( vtkViewport viewport)
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the legend box to the screen.

Reimplemented from vtkActor2D.

virtual int vtkCaptionActor2D::HasTranslucentPolygonalGeometry ( )
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkActor2D.

Member Data Documentation

vtkCoordinate* vtkCaptionActor2D::AttachmentPointCoordinate
protected

Definition at line 209 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::Border
protected

Definition at line 211 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::Leader
protected

Definition at line 212 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::ThreeDimensionalLeader
protected

Definition at line 213 of file vtkCaptionActor2D.h.

double vtkCaptionActor2D::LeaderGlyphSize
protected

Definition at line 214 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::MaximumLeaderGlyphSize
protected

Definition at line 215 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::Padding
protected

Definition at line 217 of file vtkCaptionActor2D.h.

int vtkCaptionActor2D::AttachEdgeOnly
protected

Definition at line 218 of file vtkCaptionActor2D.h.


The documentation for this class was generated from the following file: