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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual int | IsA (const char *type) |
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vtkContextView * | NewInstance () const |
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virtual void | SetContext (vtkContext2D *context) |
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virtual vtkContext2D * | GetContext () |
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virtual void | SetScene (vtkContextScene *scene) |
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virtual vtkContextScene * | GetScene () |
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vtkRenderViewBase * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual vtkRenderer * | GetRenderer () |
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virtual void | SetRenderer (vtkRenderer *ren) |
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virtual vtkRenderWindow * | GetRenderWindow () |
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virtual void | SetRenderWindow (vtkRenderWindow *win) |
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virtual void | Render () |
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virtual void | ResetCamera () |
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virtual void | ResetCameraClippingRange () |
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virtual vtkRenderWindowInteractor * | GetInteractor () |
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virtual void | SetInteractor (vtkRenderWindowInteractor *) |
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vtkView * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | AddRepresentation (vtkDataRepresentation *rep) |
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void | SetRepresentation (vtkDataRepresentation *rep) |
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vtkDataRepresentation * | AddRepresentationFromInputConnection (vtkAlgorithmOutput *conn) |
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vtkDataRepresentation * | SetRepresentationFromInputConnection (vtkAlgorithmOutput *conn) |
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vtkDataRepresentation * | AddRepresentationFromInput (vtkDataObject *input) |
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vtkDataRepresentation * | SetRepresentationFromInput (vtkDataObject *input) |
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void | RemoveRepresentation (vtkDataRepresentation *rep) |
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void | RemoveRepresentation (vtkAlgorithmOutput *rep) |
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void | RemoveAllRepresentations () |
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int | GetNumberOfRepresentations () |
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vtkDataRepresentation * | GetRepresentation (int index=0) |
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bool | IsRepresentationPresent (vtkDataRepresentation *rep) |
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virtual void | Update () |
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virtual void | ApplyViewTheme (vtkViewTheme *vtkNotUsed(theme)) |
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vtkCommand * | GetObserver () |
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void | RegisterProgress (vtkObject *algorithm, const char *message=NULL) |
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void | UnRegisterProgress (vtkObject *algorithm) |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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provides a view of the vtkContextScene.
This class is derived from vtkRenderViewBase and provides a view of a vtkContextScene, with a default interactor style, renderer etc. It is the simplest way to create a vtkRenderWindow and display a 2D scene inside of it.
By default the scene has a white background.
- Examples:
- vtkContextView (Examples)
- Tests:
- vtkContextView (Tests)
Definition at line 43 of file vtkContextView.h.