VTK
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manipulate objects in the scene independent of each other More...
#include <vtkInteractorStyleTrackballActor.h>
Public Types | |
typedef vtkInteractorStyle | Superclass |
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typedef vtkInteractorObserver | Superclass |
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkInteractorStyleTrackballActor * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Rotate () |
virtual void | Spin () |
virtual void | Pan () |
virtual void | Dolly () |
virtual void | UniformScale () |
virtual void | OnMouseMove () |
virtual void | OnLeftButtonDown () |
virtual void | OnLeftButtonUp () |
virtual void | OnMiddleButtonDown () |
virtual void | OnMiddleButtonUp () |
virtual void | OnRightButtonDown () |
virtual void | OnRightButtonUp () |
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vtkInteractorStyle * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetInteractor (vtkRenderWindowInteractor *interactor) |
virtual void | SetEnabled (int) |
void | FindPokedRenderer (int, int) |
virtual void | OnChar () |
virtual void | OnKeyDown () |
virtual void | OnKeyUp () |
virtual void | OnKeyPress () |
virtual void | OnKeyRelease () |
virtual void | OnTimer () |
virtual void | SetAutoAdjustCameraClippingRange (int) |
virtual int | GetAutoAdjustCameraClippingRange () |
virtual void | AutoAdjustCameraClippingRangeOn () |
virtual void | AutoAdjustCameraClippingRangeOff () |
virtual int | GetState () |
virtual int | GetUseTimers () |
virtual void | SetUseTimers (int) |
virtual void | UseTimersOn () |
virtual void | UseTimersOff () |
virtual void | SetTimerDuration (unsigned long) |
virtual unsigned long | GetTimerDuration () |
virtual void | SetHandleObservers (int) |
virtual int | GetHandleObservers () |
virtual void | HandleObserversOn () |
virtual void | HandleObserversOff () |
virtual void | OnMouseWheelForward () |
virtual void | OnMouseWheelBackward () |
virtual void | OnExpose () |
virtual void | OnConfigure () |
virtual void | OnEnter () |
virtual void | OnLeave () |
virtual void | Zoom () |
virtual void | StartState (int newstate) |
virtual void | StopState () |
virtual void | StartAnimate () |
virtual void | StopAnimate () |
virtual void | StartRotate () |
virtual void | EndRotate () |
virtual void | StartZoom () |
virtual void | EndZoom () |
virtual void | StartPan () |
virtual void | EndPan () |
virtual void | StartSpin () |
virtual void | EndSpin () |
virtual void | StartDolly () |
virtual void | EndDolly () |
virtual void | StartUniformScale () |
virtual void | EndUniformScale () |
virtual void | StartTimer () |
virtual void | EndTimer () |
virtual void | StartTwoPointer () |
virtual void | EndTwoPointer () |
virtual void | HighlightProp (vtkProp *prop) |
virtual void | HighlightActor2D (vtkActor2D *actor2D) |
virtual void | HighlightProp3D (vtkProp3D *prop3D) |
virtual void | SetPickColor (double, double, double) |
virtual void | SetPickColor (double[3]) |
virtual double * | GetPickColor () |
virtual void | GetPickColor (double data[3]) |
virtual void | SetMouseWheelMotionFactor (double) |
virtual double | GetMouseWheelMotionFactor () |
virtual vtkTDxInteractorStyle * | GetTDxStyle () |
virtual void | SetTDxStyle (vtkTDxInteractorStyle *tdxStyle) |
void | DelegateTDxEvent (unsigned long event, void *calldata) |
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vtkInteractorObserver * | NewInstance () const |
int | GetEnabled () |
void | EnabledOn () |
void | EnabledOff () |
void | On () |
void | Off () |
virtual vtkRenderWindowInteractor * | GetInteractor () |
virtual void | SetPriority (float) |
virtual float | GetPriority () |
virtual void | PickingManagedOn () |
virtual void | PickingManagedOff () |
virtual void | SetPickingManaged (bool) |
virtual bool | GetPickingManaged () |
virtual void | SetKeyPressActivation (int) |
virtual int | GetKeyPressActivation () |
virtual void | KeyPressActivationOn () |
virtual void | KeyPressActivationOff () |
virtual void | SetKeyPressActivationValue (char) |
virtual char | GetKeyPressActivationValue () |
virtual vtkRenderer * | GetDefaultRenderer () |
virtual void | SetDefaultRenderer (vtkRenderer *) |
virtual vtkRenderer * | GetCurrentRenderer () |
virtual void | SetCurrentRenderer (vtkRenderer *) |
void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | ReleaseFocus () |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkInteractorStyleTrackballActor * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleTrackballActor * | SafeDownCast (vtkObjectBase *o) |
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static vtkInteractorStyle * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyle * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkInteractorObserver * | SafeDownCast (vtkObjectBase *o) |
static void | ComputeDisplayToWorld (vtkRenderer *ren, double x, double y, double z, double worldPt[4]) |
static void | ComputeWorldToDisplay (vtkRenderer *ren, double x, double y, double z, double displayPt[3]) |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Additional Inherited Members | |
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static void | ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata) |
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static void | ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata) |
manipulate objects in the scene independent of each other
vtkInteractorStyleTrackballActor allows the user to interact with (rotate, pan, etc.) objects in the scene indendent of each other. In trackball interaction, the magnitude of the mouse motion is proportional to the actor motion associated with a particular mouse binding. For example, small left-button motions cause small changes in the rotation of the actor around its center point.
The mouse bindings are as follows. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)
Definition at line 47 of file vtkInteractorStyleTrackballActor.h.
Definition at line 51 of file vtkInteractorStyleTrackballActor.h.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
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Reimplemented from vtkInteractorStyle.
vtkInteractorStyleTrackballActor* vtkInteractorStyleTrackballActor::NewInstance | ( | ) | const |
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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virtual |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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virtual |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
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These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
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These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
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virtual |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
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virtual |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
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virtual |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
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Definition at line 88 of file vtkInteractorStyleTrackballActor.h.
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Definition at line 90 of file vtkInteractorStyleTrackballActor.h.
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Definition at line 91 of file vtkInteractorStyleTrackballActor.h.