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vtkActor Class Reference

represents an object (geometry & properties) in a rendered scene More...

#include <vtkActor.h>

Inheritance diagram for vtkActor:
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Collaboration diagram for vtkActor:
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Public Types

typedef vtkProp3D Superclass
 
- Public Types inherited from vtkProp3D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkActorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void GetActors (vtkPropCollection *)
 
virtual int HasTranslucentPolygonalGeometry ()
 
virtual void Render (vtkRenderer *, vtkMapper *)
 
void ShallowCopy (vtkProp *prop)
 
void ReleaseGraphicsResources (vtkWindow *)
 
virtual vtkPropertyMakeProperty ()
 
virtual void SetMapper (vtkMapper *)
 
virtual void ApplyProperties ()
 
unsigned long int GetMTime ()
 
virtual unsigned long GetRedrawMTime ()
 
virtual bool GetSupportsSelection ()
 
virtual int RenderOpaqueGeometry (vtkViewport *viewport)
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *viewport)
 
void SetProperty (vtkProperty *lut)
 
vtkPropertyGetProperty ()
 
void SetBackfaceProperty (vtkProperty *lut)
 
virtual vtkPropertyGetBackfaceProperty ()
 
virtual void SetTexture (vtkTexture *)
 
virtual vtkTextureGetTexture ()
 
virtual vtkMapperGetMapper ()
 
void GetBounds (double bounds[6])
 
doubleGetBounds ()
 
- Public Member Functions inherited from vtkProp3D
vtkProp3DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
void ShallowCopy (vtkProp *prop)
 
virtual void SetPosition (double pos[3])
 
virtual doubleGetPosition ()
 
virtual void GetPosition (double data[3])
 
void AddPosition (double deltaPosition[3])
 
void AddPosition (double deltaX, double deltaY, double deltaZ)
 
doubleGetCenter ()
 
doubleGetXRange ()
 
doubleGetYRange ()
 
doubleGetZRange ()
 
double GetLength ()
 
void RotateX (double)
 
void RotateY (double)
 
void RotateZ (double)
 
void RotateWXYZ (double w, double x, double y, double z)
 
void SetOrientation (double x, double y, double z)
 
void SetOrientation (double orientation[3])
 
doubleGetOrientationWXYZ ()
 
void AddOrientation (double x, double y, double z)
 
void AddOrientation (double orentation[3])
 
void PokeMatrix (vtkMatrix4x4 *matrix)
 
void InitPathTraversal ()
 
unsigned long int GetMTime ()
 
unsigned long int GetUserTransformMatrixMTime ()
 
virtual void ComputeMatrix ()
 
virtual void SetPosition (double x, double y, double z)
 
virtual void SetOrigin (double x, double y, double z)
 
virtual void SetOrigin (const double pos[3])
 
virtual doubleGetOrigin ()
 
virtual void GetOrigin (double data[3])
 
virtual void SetScale (double x, double y, double z)
 
virtual void SetScale (double scale[3])
 
virtual doubleGetScale ()
 
virtual void GetScale (double data[3])
 
void SetScale (double s)
 
void SetUserTransform (vtkLinearTransform *transform)
 
virtual vtkLinearTransformGetUserTransform ()
 
void SetUserMatrix (vtkMatrix4x4 *matrix)
 
vtkMatrix4x4GetUserMatrix ()
 
virtual void GetMatrix (vtkMatrix4x4 *m)
 
virtual void GetMatrix (double m[16])
 
void GetBounds (double bounds[6])
 
doubleGetOrientation ()
 
void GetOrientation (double orentation[3])
 
vtkMatrix4x4GetMatrix ()
 
virtual int GetIsIdentity ()
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
virtual void Pick ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void SetVisibility (int)
 
virtual int GetVisibility ()
 
virtual void VisibilityOn ()
 
virtual void VisibilityOff ()
 
virtual void SetPickable (int)
 
virtual int GetPickable ()
 
virtual void PickableOn ()
 
virtual void PickableOff ()
 
virtual void SetDragable (int)
 
virtual int GetDragable ()
 
virtual void DragableOn ()
 
virtual void DragableOff ()
 
virtual void SetUseBounds (bool)
 
virtual bool GetUseBounds ()
 
virtual void UseBoundsOn ()
 
virtual void UseBoundsOff ()
 
virtual vtkAssemblyPathGetNextPath ()
 
virtual int GetNumberOfPaths ()
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 
virtual vtkInformationGetPropertyKeys ()
 
virtual void SetPropertyKeys (vtkInformation *keys)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual int RenderOverlay (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 
virtual void RestoreEstimatedRenderTime ()
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 
virtual double GetAllocatedRenderTime ()
 
void SetRenderTimeMultiplier (double t)
 
virtual double GetRenderTimeMultiplier ()
 
virtual int GetNumberOfConsumers ()
 
void AddConsumer (vtkObject *c)
 
void RemoveConsumer (vtkObject *c)
 
vtkObjectGetConsumer (int i)
 
int IsConsumer (vtkObject *c)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkActorSafeDownCast (vtkObjectBase *o)
 
static vtkActorNew ()
 
- Static Public Member Functions inherited from vtkProp3D
static int IsTypeOf (const char *type)
 
static vtkProp3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkActor ()
 
 ~vtkActor ()
 
int GetIsOpaque ()
 
- Protected Member Functions inherited from vtkProp3D
 vtkProp3D ()
 
 ~vtkProp3D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkPropertyProperty
 
vtkPropertyBackfaceProperty
 
vtkTextureTexture
 
vtkMapperMapper
 
double MapperBounds [6]
 
vtkTimeStamp BoundsMTime
 
- Protected Attributes inherited from vtkProp3D
vtkLinearTransformUserTransform
 
vtkMatrix4x4UserMatrix
 
vtkMatrix4x4Matrix
 
vtkTimeStamp MatrixMTime
 
double Origin [3]
 
double Position [3]
 
double Orientation [3]
 
double Scale [3]
 
double Center [3]
 
vtkTransformTransform
 
double Bounds [6]
 
vtkProp3DCachedProp3D
 
int IsIdentity
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

represents an object (geometry & properties) in a rendered scene

vtkActor is used to represent an entity in a rendering scene. It inherits functions related to the actors position, and orientation from vtkProp. The actor also has scaling and maintains a reference to the defining geometry (i.e., the mapper), rendering properties, and possibly a texture map. vtkActor combines these instance variables into one 4x4 transformation matrix as follows: [x y z 1] = [x y z 1] Translate(-origin) Scale(scale) Rot(y) Rot(x) Rot (z) Trans(origin) Trans(position)

See also
vtkProperty vtkTexture vtkMapper vtkAssembly vtkFollower vtkLODActor
Examples:
vtkActor (Examples)
Tests:
vtkActor (Tests)

Definition at line 50 of file vtkActor.h.

Member Typedef Documentation

Definition at line 53 of file vtkActor.h.

Constructor & Destructor Documentation

vtkActor::vtkActor ( )
protected
vtkActor::~vtkActor ( )
protected

Member Function Documentation

static int vtkActor::IsTypeOf ( const char *  type)
static
virtual int vtkActor::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProp3D.

Reimplemented in vtkAxisActor, vtkCubeAxesActor, vtkLODActor, vtkQuadricLODActor, vtkPolarAxesActor, vtkFollower, vtkAxisFollower, vtkOpenGLActor, and vtkOpenGLActor.

static vtkActor* vtkActor::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkActor::NewInstanceInternal ( ) const
protectedvirtual
vtkActor* vtkActor::NewInstance ( ) const
void vtkActor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkLODActor, vtkQuadricLODActor, vtkFollower, vtkOpenGLActor, and vtkOpenGLActor.

static vtkActor* vtkActor::New ( )
static

Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map.

virtual void vtkActor::GetActors ( vtkPropCollection )
virtual

For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process.

Reimplemented from vtkProp.

virtual int vtkActor::RenderOpaqueGeometry ( vtkViewport viewport)
virtual

Support the standard render methods.

Reimplemented from vtkProp.

Reimplemented in vtkAxisActor, vtkQuadricLODActor, vtkAxisFollower, vtkCubeAxesActor, vtkLODActor, vtkPolarAxesActor, and vtkFollower.

virtual int vtkActor::RenderTranslucentPolygonalGeometry ( vtkViewport viewport)
virtual

Support the standard render methods.

Reimplemented from vtkProp.

Reimplemented in vtkAxisActor, vtkAxisFollower, vtkCubeAxesActor, vtkPolarAxesActor, and vtkFollower.

virtual int vtkActor::HasTranslucentPolygonalGeometry ( )
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkProp.

Reimplemented in vtkAxisActor, vtkCubeAxesActor, and vtkFollower.

virtual void vtkActor::Render ( vtkRenderer ,
vtkMapper  
)
inlinevirtual

This causes the actor to be rendered. It in turn will render the actor's property, texture map and then mapper. If a property hasn't been assigned, then the actor will create one automatically. Note that a side effect of this method is that the pipeline will be updated.

Reimplemented in vtkQuadricLODActor, vtkLODActor, vtkOpenGLActor, and vtkOpenGLActor.

Definition at line 80 of file vtkActor.h.

void vtkActor::ShallowCopy ( vtkProp prop)
virtual

Shallow copy of an actor. Overloads the virtual vtkProp method.

Reimplemented from vtkProp.

Reimplemented in vtkQuadricLODActor, vtkLODActor, and vtkFollower.

void vtkActor::ReleaseGraphicsResources ( vtkWindow )
virtual

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkProp.

Reimplemented in vtkQuadricLODActor, vtkLODActor, and vtkFollower.

void vtkActor::SetProperty ( vtkProperty lut)

Set/Get the property object that controls this actors surface properties. This should be an instance of a vtkProperty object. Every actor must have a property associated with it. If one isn't specified, then one will be generated automatically. Multiple actors can share one property object.

vtkProperty* vtkActor::GetProperty ( )

Set/Get the property object that controls this actors surface properties. This should be an instance of a vtkProperty object. Every actor must have a property associated with it. If one isn't specified, then one will be generated automatically. Multiple actors can share one property object.

virtual vtkProperty* vtkActor::MakeProperty ( )
virtual

Create a new property suitable for use with this type of Actor. For example, a vtkMesaActor should create a vtkMesaProperty in this function. The default is to just call vtkProperty::New.

void vtkActor::SetBackfaceProperty ( vtkProperty lut)

Set/Get the property object that controls this actors backface surface properties. This should be an instance of a vtkProperty object. If one isn't specified, then the front face properties will be used. Multiple actors can share one property object.

virtual vtkProperty* vtkActor::GetBackfaceProperty ( )
virtual

Set/Get the property object that controls this actors backface surface properties. This should be an instance of a vtkProperty object. If one isn't specified, then the front face properties will be used. Multiple actors can share one property object.

virtual void vtkActor::SetTexture ( vtkTexture )
virtual

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.

virtual vtkTexture* vtkActor::GetTexture ( )
virtual

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.

virtual void vtkActor::SetMapper ( vtkMapper )
virtual

This is the method that is used to connect an actor to the end of a visualization pipeline, i.e. the mapper. This should be a subclass of vtkMapper. Typically vtkPolyDataMapper and vtkDataSetMapper will be used.

virtual vtkMapper* vtkActor::GetMapper ( )
virtual

Returns the Mapper that this actor is getting its data from.

void vtkActor::GetBounds ( double  bounds[6])
inline

Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The method GetBounds(double bounds[6]) is available from the superclass.)

Definition at line 137 of file vtkActor.h.

double* vtkActor::GetBounds ( )
virtual

Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The method GetBounds(double bounds[6]) is available from the superclass.)

Implements vtkProp3D.

virtual void vtkActor::ApplyProperties ( )
inlinevirtual

Apply the current properties to all parts that compose this actor. This method is overloaded in vtkAssembly to apply the assemblies' properties to all its parts in a recursive manner. Typically the use of this method is to set the desired properties in the assembly, and then push the properties down to the assemblies parts with ApplyProperties().

Definition at line 147 of file vtkActor.h.

unsigned long int vtkActor::GetMTime ( )
virtual

Get the actors mtime plus consider its properties and texture if set.

Reimplemented from vtkObject.

virtual unsigned long vtkActor::GetRedrawMTime ( )
virtual

Return the mtime of anything that would cause the rendered image to appear differently. Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, textures, etc.

Reimplemented from vtkProp.

virtual bool vtkActor::GetSupportsSelection ( )
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.

Reimplemented from vtkProp.

int vtkActor::GetIsOpaque ( )
protected

Member Data Documentation

vtkProperty* vtkActor::Property
protected

Definition at line 171 of file vtkActor.h.

vtkProperty* vtkActor::BackfaceProperty
protected

Definition at line 172 of file vtkActor.h.

vtkTexture* vtkActor::Texture
protected

Definition at line 173 of file vtkActor.h.

vtkMapper* vtkActor::Mapper
protected

Definition at line 174 of file vtkActor.h.

double vtkActor::MapperBounds[6]
protected

Definition at line 178 of file vtkActor.h.

vtkTimeStamp vtkActor::BoundsMTime
protected

Definition at line 179 of file vtkActor.h.


The documentation for this class was generated from the following file: