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virtual int | IsA (const char *type) |
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vtkOpenGLLight * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
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void | Render (vtkRenderer *ren, int light_index) |
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virtual int | IsA (const char *type) |
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vtkOpenGLLight * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
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void | Render (vtkRenderer *ren, int light_index) |
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vtkLight * | NewInstance () const |
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virtual vtkLight * | ShallowClone () |
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void | DeepCopy (vtkLight *light) |
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void | ReadSelf (istream &is) |
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void | WriteSelf (ostream &os) |
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virtual void | SetAmbientColor (double, double, double) |
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virtual void | SetAmbientColor (double[3]) |
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virtual double * | GetAmbientColor () |
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virtual void | GetAmbientColor (double data[3]) |
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virtual void | SetDiffuseColor (double, double, double) |
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virtual void | SetDiffuseColor (double[3]) |
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virtual double * | GetDiffuseColor () |
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virtual void | GetDiffuseColor (double data[3]) |
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virtual void | SetSpecularColor (double, double, double) |
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virtual void | SetSpecularColor (double[3]) |
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virtual double * | GetSpecularColor () |
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virtual void | GetSpecularColor (double data[3]) |
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void | SetColor (double, double, double) |
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void | SetColor (const double a[3]) |
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virtual void | SetPosition (double, double, double) |
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virtual void | SetPosition (double[3]) |
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virtual double * | GetPosition () |
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virtual void | GetPosition (double data[3]) |
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void | SetPosition (const float *a) |
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virtual void | SetFocalPoint (double, double, double) |
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virtual void | SetFocalPoint (double[3]) |
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virtual double * | GetFocalPoint () |
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virtual void | GetFocalPoint (double data[3]) |
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void | SetFocalPoint (const float *a) |
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virtual void | SetIntensity (double) |
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virtual double | GetIntensity () |
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virtual void | SetSwitch (int) |
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virtual int | GetSwitch () |
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virtual void | SwitchOn () |
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virtual void | SwitchOff () |
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virtual void | SetPositional (int) |
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virtual int | GetPositional () |
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virtual void | PositionalOn () |
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virtual void | PositionalOff () |
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virtual void | SetExponent (double) |
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virtual double | GetExponent () |
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virtual void | SetConeAngle (double) |
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virtual double | GetConeAngle () |
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virtual void | SetAttenuationValues (double, double, double) |
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virtual void | SetAttenuationValues (double[3]) |
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virtual double * | GetAttenuationValues () |
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virtual void | GetAttenuationValues (double data[3]) |
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virtual void | SetTransformMatrix (vtkMatrix4x4 *) |
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virtual vtkMatrix4x4 * | GetTransformMatrix () |
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void | GetTransformedPosition (double &a0, double &a1, double &a2) |
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void | GetTransformedPosition (double a[3]) |
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double * | GetTransformedPosition () |
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void | GetTransformedFocalPoint (double &a0, double &a1, double &a2) |
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void | GetTransformedFocalPoint (double a[3]) |
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double * | GetTransformedFocalPoint () |
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void | SetDirectionAngle (double elevation, double azimuth) |
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void | SetDirectionAngle (const double ang[2]) |
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virtual void | SetLightType (int) |
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virtual int | GetLightType () |
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void | SetLightTypeToHeadlight () |
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void | SetLightTypeToSceneLight () |
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void | SetLightTypeToCameraLight () |
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int | LightTypeIsHeadlight () |
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int | LightTypeIsSceneLight () |
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int | LightTypeIsCameraLight () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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OpenGL light.
vtkOpenGLLight is a concrete implementation of the abstract class vtkLight. vtkOpenGLLight interfaces to the OpenGL rendering library.
Definition at line 30 of file vtkOpenGLLight.h.