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vtkParallelRenderManager Class Referenceabstract

An object to control parallel rendering. More...

#include <vtkParallelRenderManager.h>

Inheritance diagram for vtkParallelRenderManager:
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Collaboration diagram for vtkParallelRenderManager:
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Classes

struct  LightInfo
 
struct  RendererInfo
 
struct  RenderWindowInfo
 

Public Types

enum  { NEAREST, LINEAR }
 
enum  Tags {
  RENDER_RMI_TAG =34532, COMPUTE_VISIBLE_PROP_BOUNDS_RMI_TAG =54636, WIN_INFO_TAG =87834, REN_INFO_TAG =87836,
  LIGHT_INFO_TAG =87838, REN_ID_TAG =58794, BOUNDS_TAG =23543
}
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkParallelRenderManagerNewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 
virtual vtkRenderWindowMakeRenderWindow ()
 
virtual vtkRendererMakeRenderer ()
 
virtual void InitializePieces ()
 
virtual void InitializeOffScreen ()
 
virtual void StartInteractor ()
 
virtual void StartServices ()
 
virtual void StopServices ()
 
virtual void InitializeRMIs ()
 
virtual void ResetAllCameras ()
 
virtual void ComputeVisiblePropBounds (vtkRenderer *ren, double bounds[6])
 
virtual void SetMaxImageReductionFactor (double)
 
virtual double GetMaxImageReductionFactor ()
 
virtual void SetImageReductionFactorForUpdateRate (double DesiredUpdateRate)
 
void TileWindows (int xsize, int ysize, int nColumns)
 
virtual void CheckForAbortRender ()
 
virtual int CheckForAbortComposite ()
 
virtual vtkRenderWindowGetRenderWindow ()
 
virtual void SetRenderWindow (vtkRenderWindow *renWin)
 
virtual vtkMultiProcessControllerGetController ()
 
virtual void SetController (vtkMultiProcessController *controller)
 
virtual void StartRender ()
 
virtual void EndRender ()
 
virtual void SatelliteStartRender ()
 
virtual void SatelliteEndRender ()
 
virtual void RenderRMI ()
 
virtual void ResetCamera (vtkRenderer *ren)
 
virtual void ResetCameraClippingRange (vtkRenderer *ren)
 
virtual void ComputeVisiblePropBoundsRMI (int renderId)
 
virtual void SetParallelRendering (int)
 
virtual int GetParallelRendering ()
 
virtual void ParallelRenderingOn ()
 
virtual void ParallelRenderingOff ()
 
virtual void SetRenderEventPropagation (int)
 
virtual int GetRenderEventPropagation ()
 
virtual void RenderEventPropagationOn ()
 
virtual void RenderEventPropagationOff ()
 
virtual void SetUseCompositing (int)
 
virtual int GetUseCompositing ()
 
virtual void UseCompositingOn ()
 
virtual void UseCompositingOff ()
 
virtual void SetImageReductionFactor (double factor)
 
virtual double GetImageReductionFactor ()
 
virtual void SetAutoImageReductionFactor (int)
 
virtual int GetAutoImageReductionFactor ()
 
virtual void AutoImageReductionFactorOn ()
 
virtual void AutoImageReductionFactorOff ()
 
virtual double GetRenderTime ()
 
virtual double GetImageProcessingTime ()
 
virtual int GetSyncRenderWindowRenderers ()
 
virtual void SetSyncRenderWindowRenderers (int)
 
virtual void SyncRenderWindowRenderersOn ()
 
virtual void SyncRenderWindowRenderersOff ()
 
virtual void AddRenderer (vtkRenderer *)
 
virtual void RemoveRenderer (vtkRenderer *)
 
virtual void RemoveAllRenderers ()
 
virtual void SetWriteBackImages (int)
 
virtual int GetWriteBackImages ()
 
virtual void WriteBackImagesOn ()
 
virtual void WriteBackImagesOff ()
 
virtual void SetMagnifyImages (int)
 
virtual int GetMagnifyImages ()
 
virtual void MagnifyImagesOn ()
 
virtual void MagnifyImagesOff ()
 
virtual void SetMagnifyImageMethod (int method)
 
virtual int GetMagnifyImageMethod ()
 
void SetMagnifyImageMethodToNearest ()
 
void SetMagnifyImageMethodToLinear ()
 
virtual void GetPixelData (vtkUnsignedCharArray *data)
 
virtual void GetPixelData (int x1, int y1, int x2, int y2, vtkUnsignedCharArray *data)
 
virtual void GetReducedPixelData (vtkUnsignedCharArray *data)
 
virtual void GetReducedPixelData (int x1, int y1, int x2, int y2, vtkUnsignedCharArray *data)
 
virtual intGetFullImageSize ()
 
virtual void GetFullImageSize (int &, int &)
 
virtual void GetFullImageSize (int[2])
 
virtual intGetReducedImageSize ()
 
virtual void GetReducedImageSize (int &, int &)
 
virtual void GetReducedImageSize (int[2])
 
virtual void SetUseRGBA (int)
 
virtual int GetUseRGBA ()
 
virtual void SetForceRenderWindowSize (int)
 
virtual int GetForceRenderWindowSize ()
 
virtual void SetForcedRenderWindowSize (int, int)
 
void SetForcedRenderWindowSize (int[2])
 
virtual intGetForcedRenderWindowSize ()
 
virtual void GetForcedRenderWindowSize (int &, int &)
 
virtual void GetForcedRenderWindowSize (int[2])
 
virtual void SetUseBackBuffer (int)
 
virtual int GetUseBackBuffer ()
 
virtual void UseBackBufferOn ()
 
virtual void UseBackBufferOff ()
 
virtual void SetSynchronizeTileProperties (int)
 
virtual int GetSynchronizeTileProperties ()
 
virtual void SynchronizeTilePropertiesOn ()
 
virtual void SynchronizeTilePropertiesOff ()
 
virtual void GenericStartRenderCallback ()
 
virtual void GenericEndRenderCallback ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkParallelRenderManagerSafeDownCast (vtkObjectBase *o)
 
static void SetDefaultRenderEventPropagation (bool val)
 
static bool GetDefaultRenderEventPropagation ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkParallelRenderManager ()
 
 ~vtkParallelRenderManager ()
 
virtual vtkRendererCollectionGetRenderers ()
 
virtual void SetRenderWindowSize ()
 
virtual void LocalComputeVisiblePropBounds (vtkRenderer *ren, double bounds[6])
 
virtual void MagnifyReducedImage ()
 
virtual void WriteFullImage ()
 
virtual void ReadReducedImage ()
 
virtual int LastRenderInFrontBuffer ()
 
virtual int ChooseBuffer ()
 
virtual int ImageReduceRenderer (vtkRenderer *)
 
void AddRenderWindowEventHandlers ()
 
void RemoveRenderWindowEventHandlers ()
 
virtual void SendWindowInformation ()
 
virtual void ReceiveWindowInformation ()
 
virtual void SendRendererInformation (vtkRenderer *)
 
virtual void ReceiveRendererInformation (vtkRenderer *)
 
virtual void CollectWindowInformation (vtkMultiProcessStream &)
 
virtual bool ProcessWindowInformation (vtkMultiProcessStream &)
 
virtual void CollectRendererInformation (vtkRenderer *, vtkMultiProcessStream &)
 
virtual bool ProcessRendererInformation (vtkRenderer *, vtkMultiProcessStream &)
 
virtual void PreRenderProcessing ()=0
 
virtual void PostRenderProcessing ()=0
 
virtual void SetRenderWindowPixelData (vtkUnsignedCharArray *pixels, const int pixelDimensions[2])
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkRenderWindowRenderWindow
 
vtkMultiProcessControllerController
 
vtkRendererCollectionRenderers
 
int ForceRenderWindowSize
 
int ForcedRenderWindowSize [2]
 
int RootProcessId
 
int ObservingRenderWindow
 
int ObservingAbort
 
unsigned long StartRenderTag
 
unsigned long EndRenderTag
 
unsigned long ResetCameraTag
 
unsigned long ResetCameraClippingRangeTag
 
unsigned long AbortRenderCheckTag
 
double ImageReductionFactor
 
double MaxImageReductionFactor
 
int AutoImageReductionFactor
 
int WriteBackImages
 
int MagnifyImages
 
int MagnifyImageMethod
 
int UseRGBA
 
int SynchronizeTileProperties
 
int FullImageSize [2]
 
int ReducedImageSize [2]
 
vtkUnsignedCharArrayFullImage
 
vtkUnsignedCharArrayReducedImage
 
int FullImageUpToDate
 
int ReducedImageUpToDate
 
int RenderWindowImageUpToDate
 
vtkDoubleArrayViewports
 
int Lock
 
int ParallelRendering
 
int RenderEventPropagation
 
int UseCompositing
 
int SyncRenderWindowRenderers
 
vtkTimerLogTimer
 
double RenderTime
 
double ImageProcessingTime
 
double AverageTimePerPixel
 
int AddedRMIs
 
unsigned long RenderRMIId
 
unsigned long BoundsRMIId
 
int UseBackBuffer
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Static Protected Attributes

static bool DefaultRenderEventPropagation
 
static void MagnifyImageNearest (vtkUnsignedCharArray *fullImage, const int fullImageSize[2], vtkUnsignedCharArray *reducedImage, const int reducedImageSize[2], const int fullImageViewport[4]=NULL, const int reducedImageViewport[4]=NULL)
 
static void MagnifyImageLinear (vtkUnsignedCharArray *fullImage, const int fullImageSize[2], vtkUnsignedCharArray *reducedImage, const int reducedImageSize[2], const int fullImageViewport[4]=NULL, const int reducedImageViewport[4]=NULL)
 
virtual void MagnifyImage (vtkUnsignedCharArray *fullImage, const int fullImageSize[2], vtkUnsignedCharArray *reducedImage, const int reducedImageSize[2], const int fullImageViewport[4]=NULL, const int reducedImageViewport[4]=NULL)
 

Detailed Description

An object to control parallel rendering.

vtkParallelRenderManager operates in multiple processes. It provides proper renderers and render windows for performing the parallel rendering correctly. It can also attach itself to render windows and propagate rendering events and camera views.

Attention
Many parallel rendering schemes do not correctly handle transparency. Unless otherwise documented, assume a sub class does not.
Todo:
Synchronization/barrier primitives.
Todo:
Query ranges of scalar values of objects in addition to the boundary in three-space
Events:
vtkCommand::StartEvent vtkCommand::EndEvent
Tests:
vtkParallelRenderManager (Tests)

Definition at line 64 of file vtkParallelRenderManager.h.

Member Typedef Documentation

Definition at line 67 of file vtkParallelRenderManager.h.

Member Enumeration Documentation

anonymous enum
Enumerator
NEAREST 
LINEAR 

Definition at line 263 of file vtkParallelRenderManager.h.

Enumerator
RENDER_RMI_TAG 
COMPUTE_VISIBLE_PROP_BOUNDS_RMI_TAG 
WIN_INFO_TAG 
REN_INFO_TAG 
LIGHT_INFO_TAG 
REN_ID_TAG 
BOUNDS_TAG 

Definition at line 360 of file vtkParallelRenderManager.h.

Constructor & Destructor Documentation

vtkParallelRenderManager::vtkParallelRenderManager ( )
protected
vtkParallelRenderManager::~vtkParallelRenderManager ( )
protected

Member Function Documentation

static int vtkParallelRenderManager::IsTypeOf ( const char *  type)
static
virtual int vtkParallelRenderManager::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkCompositeRenderManager, and vtkImageRenderManager.

static vtkParallelRenderManager* vtkParallelRenderManager::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkParallelRenderManager::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

Reimplemented in vtkCompositeRenderManager, and vtkImageRenderManager.

vtkParallelRenderManager* vtkParallelRenderManager::NewInstance ( ) const
virtual void vtkParallelRenderManager::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkCompositeRenderManager, and vtkImageRenderManager.

virtual vtkRenderWindow* vtkParallelRenderManager::MakeRenderWindow ( )
virtual

Builds a vtkRenderWindow compatible with this render manager. The user program is responsible for registering the render window with the SetRenderWindow method and calling Delete. It is not advisable to use a parallel render manager with a render window that was not built with this method.

virtual vtkRenderer* vtkParallelRenderManager::MakeRenderer ( )
virtual

Builds a vtkRenderer compatible with this render manager. (Should we also register it?) The user program is responsible for calling Delete. It is not advisable to use a parallel render manager with a renderer that was not built with this method.

virtual vtkRenderWindow* vtkParallelRenderManager::GetRenderWindow ( )
virtual

Set/Get the RenderWindow to use for compositing. We add a start and end observer to the window.

virtual void vtkParallelRenderManager::SetRenderWindow ( vtkRenderWindow renWin)
virtual

Set/Get the RenderWindow to use for compositing. We add a start and end observer to the window.

virtual vtkMultiProcessController* vtkParallelRenderManager::GetController ( )
virtual

Set/Get the vtkMultiProcessController which will handle communications for the parallel rendering.

virtual void vtkParallelRenderManager::SetController ( vtkMultiProcessController controller)
virtual

Set/Get the vtkMultiProcessController which will handle communications for the parallel rendering.

virtual void vtkParallelRenderManager::InitializePieces ( )
virtual

This method sets the piece and number of pieces for each actor with a polydata mapper.

virtual void vtkParallelRenderManager::InitializeOffScreen ( )
virtual

Make all rendering windows not viewable set as off screen rendering. To make all renderwindows on screen rendering again, call OffScreenRenderingOff on all the render windows. This class assumes the window on root node is the only one viewable. Subclasses should change this as necessary.

virtual void vtkParallelRenderManager::StartInteractor ( )
virtual

Initializes the RMIs and then, if on root node, starts the interactor on the attached render window. Otherwise, starts processing RMIs. When the interactor returns, it breaks the RMI listening on all other processors.

virtual void vtkParallelRenderManager::StartServices ( )
virtual

If on node other than root, starts serving RMI requests for parallel renders.

virtual void vtkParallelRenderManager::StopServices ( )
virtual

If on root node, stops the RMI processing on all service nodes.

virtual void vtkParallelRenderManager::StartRender ( )
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::EndRender ( )
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::SatelliteStartRender ( )
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::SatelliteEndRender ( )
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::RenderRMI ( )
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::ResetCamera ( vtkRenderer ren)
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::ResetCameraClippingRange ( vtkRenderer ren)
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::ComputeVisiblePropBoundsRMI ( int  renderId)
virtual

Callbacks that initialize and finish rendering and other tasks.

virtual void vtkParallelRenderManager::InitializeRMIs ( )
virtual
virtual void vtkParallelRenderManager::ResetAllCameras ( )
virtual

Resets the camera of each renderer contained in the RenderWindow. Should only be called in the "root" process, and all remote processes must be processing RMIs for this method to complete.

virtual void vtkParallelRenderManager::ComputeVisiblePropBounds ( vtkRenderer ren,
double  bounds[6] 
)
virtual

Calculates the bounds by gathering information from all processes.

virtual void vtkParallelRenderManager::SetParallelRendering ( int  )
virtual

Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.

virtual int vtkParallelRenderManager::GetParallelRendering ( )
virtual

Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.

virtual void vtkParallelRenderManager::ParallelRenderingOn ( )
virtual

Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.

virtual void vtkParallelRenderManager::ParallelRenderingOff ( )
virtual

Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.

virtual void vtkParallelRenderManager::SetRenderEventPropagation ( int  )
virtual

Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.

virtual int vtkParallelRenderManager::GetRenderEventPropagation ( )
virtual

Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.

virtual void vtkParallelRenderManager::RenderEventPropagationOn ( )
virtual

Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.

virtual void vtkParallelRenderManager::RenderEventPropagationOff ( )
virtual

Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.

static void vtkParallelRenderManager::SetDefaultRenderEventPropagation ( bool  val)
inlinestatic

Get/Set the default value used for RenderEventPropagation when a new instance of vtkParallelRenderManager is created. Set to true by default.

Definition at line 167 of file vtkParallelRenderManager.h.

static bool vtkParallelRenderManager::GetDefaultRenderEventPropagation ( )
inlinestatic

Get/Set the default value used for RenderEventPropagation when a new instance of vtkParallelRenderManager is created. Set to true by default.

Definition at line 169 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::SetUseCompositing ( int  )
virtual

This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.

virtual int vtkParallelRenderManager::GetUseCompositing ( )
virtual

This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.

virtual void vtkParallelRenderManager::UseCompositingOn ( )
virtual

This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.

virtual void vtkParallelRenderManager::UseCompositingOff ( )
virtual

This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.

virtual void vtkParallelRenderManager::SetImageReductionFactor ( double  factor)
virtual

Set/Get the reduction factor (for sort-last based parallel renderers). The size of rendered image is divided by the reduction factor and then is blown up to the size of the current vtkRenderWindow. Setting higher reduction factors enables shorter image transfer times (which is often the bottleneck) but will greatly reduce image quality. A reduction factor of 2 or greater should only be used for intermediate images in interactive applications. A reduction factor of 1 (or less) will result in no change in image quality. A parallel render manager may ignore the image reduction factor if it will result in little or no performance enhancements (eg. it does not do image space manipulations).

virtual double vtkParallelRenderManager::GetImageReductionFactor ( )
virtual

Set/Get the reduction factor (for sort-last based parallel renderers). The size of rendered image is divided by the reduction factor and then is blown up to the size of the current vtkRenderWindow. Setting higher reduction factors enables shorter image transfer times (which is often the bottleneck) but will greatly reduce image quality. A reduction factor of 2 or greater should only be used for intermediate images in interactive applications. A reduction factor of 1 (or less) will result in no change in image quality. A parallel render manager may ignore the image reduction factor if it will result in little or no performance enhancements (eg. it does not do image space manipulations).

virtual void vtkParallelRenderManager::SetMaxImageReductionFactor ( double  )
virtual
virtual double vtkParallelRenderManager::GetMaxImageReductionFactor ( )
virtual
virtual void vtkParallelRenderManager::SetImageReductionFactorForUpdateRate ( double  DesiredUpdateRate)
virtual

Sets the ReductionFactor based on the given desired update rate and the rendering metrics taken from the last time UpdateServerInfo was called. Note that if AutoReductionFactor is on, this function is called with the desired update rate of the render window automatically.

virtual void vtkParallelRenderManager::SetAutoImageReductionFactor ( int  )
virtual

If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.

virtual int vtkParallelRenderManager::GetAutoImageReductionFactor ( )
virtual

If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.

virtual void vtkParallelRenderManager::AutoImageReductionFactorOn ( )
virtual

If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.

virtual void vtkParallelRenderManager::AutoImageReductionFactorOff ( )
virtual

If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.

virtual double vtkParallelRenderManager::GetRenderTime ( )
virtual

Get rendering metrics.

virtual double vtkParallelRenderManager::GetImageProcessingTime ( )
virtual

Get rendering metrics.

Reimplemented in vtkCompositeRenderManager.

virtual int vtkParallelRenderManager::GetSyncRenderWindowRenderers ( )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::SetSyncRenderWindowRenderers ( int  )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::SyncRenderWindowRenderersOn ( )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::SyncRenderWindowRenderersOff ( )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::AddRenderer ( vtkRenderer )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::RemoveRenderer ( vtkRenderer )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::RemoveAllRenderers ( )
virtual

By default, the state of all renderers in the root's render window is propagated to the rest of the processes. In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.

virtual void vtkParallelRenderManager::SetWriteBackImages ( int  )
virtual

If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.

virtual int vtkParallelRenderManager::GetWriteBackImages ( )
virtual

If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.

virtual void vtkParallelRenderManager::WriteBackImagesOn ( )
virtual

If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.

virtual void vtkParallelRenderManager::WriteBackImagesOff ( )
virtual

If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.

virtual void vtkParallelRenderManager::SetMagnifyImages ( int  )
virtual

If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.

virtual int vtkParallelRenderManager::GetMagnifyImages ( )
virtual

If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.

virtual void vtkParallelRenderManager::MagnifyImagesOn ( )
virtual

If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.

virtual void vtkParallelRenderManager::MagnifyImagesOff ( )
virtual

If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.

virtual void vtkParallelRenderManager::SetMagnifyImageMethod ( int  method)
virtual

Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.

virtual int vtkParallelRenderManager::GetMagnifyImageMethod ( )
virtual

Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.

void vtkParallelRenderManager::SetMagnifyImageMethodToNearest ( )
inline

Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.

Definition at line 272 of file vtkParallelRenderManager.h.

void vtkParallelRenderManager::SetMagnifyImageMethodToLinear ( )
inline

Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.

Definition at line 275 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::MagnifyImage ( vtkUnsignedCharArray fullImage,
const int  fullImageSize[2],
vtkUnsignedCharArray reducedImage,
const int  reducedImageSize[2],
const int  fullImageViewport[4] = NULL,
const int  reducedImageViewport[4] = NULL 
)
virtual

Convenience functions for magnifying images.

static void vtkParallelRenderManager::MagnifyImageNearest ( vtkUnsignedCharArray fullImage,
const int  fullImageSize[2],
vtkUnsignedCharArray reducedImage,
const int  reducedImageSize[2],
const int  fullImageViewport[4] = NULL,
const int  reducedImageViewport[4] = NULL 
)
static

Convenience functions for magnifying images.

static void vtkParallelRenderManager::MagnifyImageLinear ( vtkUnsignedCharArray fullImage,
const int  fullImageSize[2],
vtkUnsignedCharArray reducedImage,
const int  reducedImageSize[2],
const int  fullImageViewport[4] = NULL,
const int  reducedImageViewport[4] = NULL 
)
static

Convenience functions for magnifying images.

virtual void vtkParallelRenderManager::GetPixelData ( vtkUnsignedCharArray data)
virtual

The most appropriate way to retrieve full size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.

virtual void vtkParallelRenderManager::GetPixelData ( int  x1,
int  y1,
int  x2,
int  y2,
vtkUnsignedCharArray data 
)
virtual

The most appropriate way to retrieve full size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.

virtual void vtkParallelRenderManager::GetReducedPixelData ( vtkUnsignedCharArray data)
virtual

The most appropriate way to retrieve reduced size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.

virtual void vtkParallelRenderManager::GetReducedPixelData ( int  x1,
int  y1,
int  x2,
int  y2,
vtkUnsignedCharArray data 
)
virtual

The most appropriate way to retrieve reduced size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.

virtual int* vtkParallelRenderManager::GetFullImageSize ( )
virtual

Returns the full image size calculated at the last render.

virtual void vtkParallelRenderManager::GetFullImageSize ( int ,
int  
)
virtual

Returns the full image size calculated at the last render.

virtual void vtkParallelRenderManager::GetFullImageSize ( int  [2])
virtual

Returns the full image size calculated at the last render.

virtual int* vtkParallelRenderManager::GetReducedImageSize ( )
virtual

Returns the reduced image size calculated at the last render.

virtual void vtkParallelRenderManager::GetReducedImageSize ( int ,
int  
)
virtual

Returns the reduced image size calculated at the last render.

virtual void vtkParallelRenderManager::GetReducedImageSize ( int  [2])
virtual

Returns the reduced image size calculated at the last render.

void vtkParallelRenderManager::TileWindows ( int  xsize,
int  ysize,
int  nColumns 
)

Given the x and y size of the render windows, reposition them in a tile of n columns.

virtual void vtkParallelRenderManager::SetUseRGBA ( int  )
virtual

Get/Set if all Images must use RGBA instead of RGB. By default, this flag is on.

virtual int vtkParallelRenderManager::GetUseRGBA ( )
virtual

Get/Set if all Images must use RGBA instead of RGB. By default, this flag is on.

virtual void vtkParallelRenderManager::SetForceRenderWindowSize ( int  )
virtual

If ForceRenderWindowSize is set to true, the render manager will use the RenderWindowSize ivar instead of getting the size from the render window.

virtual int vtkParallelRenderManager::GetForceRenderWindowSize ( )
virtual

If ForceRenderWindowSize is set to true, the render manager will use the RenderWindowSize ivar instead of getting the size from the render window.

virtual void vtkParallelRenderManager::SetForcedRenderWindowSize ( int  ,
int   
)
virtual

If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.

void vtkParallelRenderManager::SetForcedRenderWindowSize ( int  [2])

If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.

virtual int* vtkParallelRenderManager::GetForcedRenderWindowSize ( )
virtual

If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.

virtual void vtkParallelRenderManager::GetForcedRenderWindowSize ( int ,
int  
)
virtual

If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.

virtual void vtkParallelRenderManager::GetForcedRenderWindowSize ( int  [2])
virtual

If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.

virtual void vtkParallelRenderManager::CheckForAbortRender ( )
inlinevirtual

Definition at line 370 of file vtkParallelRenderManager.h.

virtual int vtkParallelRenderManager::CheckForAbortComposite ( )
inlinevirtual

Definition at line 371 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::SetUseBackBuffer ( int  )
virtual

The default is to allow the use of the back buffer for compositing. If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.

virtual int vtkParallelRenderManager::GetUseBackBuffer ( )
virtual

The default is to allow the use of the back buffer for compositing. If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.

virtual void vtkParallelRenderManager::UseBackBufferOn ( )
virtual

The default is to allow the use of the back buffer for compositing. If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.

virtual void vtkParallelRenderManager::UseBackBufferOff ( )
virtual

The default is to allow the use of the back buffer for compositing. If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.

virtual void vtkParallelRenderManager::SetSynchronizeTileProperties ( int  )
virtual

When set the render manager will synchronize the TileViewport and TileScale properties. This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.

virtual int vtkParallelRenderManager::GetSynchronizeTileProperties ( )
virtual

When set the render manager will synchronize the TileViewport and TileScale properties. This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.

virtual void vtkParallelRenderManager::SynchronizeTilePropertiesOn ( )
virtual

When set the render manager will synchronize the TileViewport and TileScale properties. This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.

virtual void vtkParallelRenderManager::SynchronizeTilePropertiesOff ( )
virtual

When set the render manager will synchronize the TileViewport and TileScale properties. This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.

virtual void vtkParallelRenderManager::GenericStartRenderCallback ( )
virtual

INTERNAL METHODS (DON NOT USE). There are internal methods made public so that they can be called from callback functions.

virtual void vtkParallelRenderManager::GenericEndRenderCallback ( )
virtual

INTERNAL METHODS (DON NOT USE). There are internal methods made public so that they can be called from callback functions.

void vtkParallelRenderManager::AddRenderWindowEventHandlers ( )
protected

Add/Remove event handlers for the render window.

void vtkParallelRenderManager::RemoveRenderWindowEventHandlers ( )
protected

Add/Remove event handlers for the render window.

virtual vtkRendererCollection* vtkParallelRenderManager::GetRenderers ( )
protectedvirtual
virtual void vtkParallelRenderManager::SendWindowInformation ( )
inlineprotectedvirtual

Used to synchronize rendering information per frame. These are old methods provided for backwords compatibility. One should look at using CollectWindowInformation(), ProcessWindowInformation() etc. for bufferred sending of information over.

Definition at line 481 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::ReceiveWindowInformation ( )
inlineprotectedvirtual

Used to synchronize rendering information per frame. These are old methods provided for backwords compatibility. One should look at using CollectWindowInformation(), ProcessWindowInformation() etc. for bufferred sending of information over.

Definition at line 482 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::SendRendererInformation ( vtkRenderer )
inlineprotectedvirtual

Used to synchronize rendering information per frame. These are old methods provided for backwords compatibility. One should look at using CollectWindowInformation(), ProcessWindowInformation() etc. for bufferred sending of information over.

Definition at line 483 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::ReceiveRendererInformation ( vtkRenderer )
inlineprotectedvirtual

Used to synchronize rendering information per frame. These are old methods provided for backwords compatibility. One should look at using CollectWindowInformation(), ProcessWindowInformation() etc. for bufferred sending of information over.

Definition at line 484 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::CollectWindowInformation ( vtkMultiProcessStream )
inlineprotectedvirtual

Subclass should override these methods (instead of SendWindowInformation/ReceiveWindowInformation or SendRendererInformation/ReceiveRendererInformation) to collect or process meta-data to synchronize rendering information per frame. Subclass should not use the Controller directly to send receive messages in any of these methods otherwise deadlocks may ensue.

Definition at line 494 of file vtkParallelRenderManager.h.

virtual bool vtkParallelRenderManager::ProcessWindowInformation ( vtkMultiProcessStream )
inlineprotectedvirtual

Subclass should override these methods (instead of SendWindowInformation/ReceiveWindowInformation or SendRendererInformation/ReceiveRendererInformation) to collect or process meta-data to synchronize rendering information per frame. Subclass should not use the Controller directly to send receive messages in any of these methods otherwise deadlocks may ensue.

Definition at line 495 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::CollectRendererInformation ( vtkRenderer ,
vtkMultiProcessStream  
)
inlineprotectedvirtual

Subclass should override these methods (instead of SendWindowInformation/ReceiveWindowInformation or SendRendererInformation/ReceiveRendererInformation) to collect or process meta-data to synchronize rendering information per frame. Subclass should not use the Controller directly to send receive messages in any of these methods otherwise deadlocks may ensue.

Definition at line 497 of file vtkParallelRenderManager.h.

virtual bool vtkParallelRenderManager::ProcessRendererInformation ( vtkRenderer ,
vtkMultiProcessStream  
)
inlineprotectedvirtual

Subclass should override these methods (instead of SendWindowInformation/ReceiveWindowInformation or SendRendererInformation/ReceiveRendererInformation) to collect or process meta-data to synchronize rendering information per frame. Subclass should not use the Controller directly to send receive messages in any of these methods otherwise deadlocks may ensue.

Definition at line 499 of file vtkParallelRenderManager.h.

virtual void vtkParallelRenderManager::PreRenderProcessing ( )
protectedpure virtual

Here is a good place to handle processing of data before and after render.

Implemented in vtkCompositeRenderManager, and vtkImageRenderManager.

virtual void vtkParallelRenderManager::PostRenderProcessing ( )
protectedpure virtual

Here is a good place to handle processing of data before and after render.

Implemented in vtkCompositeRenderManager, and vtkImageRenderManager.

virtual void vtkParallelRenderManager::SetRenderWindowSize ( )
protectedvirtual

Called in satellites to set the render window size to the current FullImageSize and ReducedImageSize (or vice versa).

virtual void vtkParallelRenderManager::LocalComputeVisiblePropBounds ( vtkRenderer ren,
double  bounds[6] 
)
protectedvirtual

Called by ComputeVisiblePropBoundsRMI to get the bounds of a local renderer. Override this method if the true bounds are different than those reported by the renderer.

virtual void vtkParallelRenderManager::MagnifyReducedImage ( )
protectedvirtual

When called, fills FullImage.

virtual void vtkParallelRenderManager::WriteFullImage ( )
protectedvirtual

Write the full image back to the RenderWindow.

virtual void vtkParallelRenderManager::ReadReducedImage ( )
protectedvirtual

Reads in the reduced image from the RenderWindow.

virtual int vtkParallelRenderManager::LastRenderInFrontBuffer ( )
protectedvirtual

Returns 1 if the RenderWindow's last image is in the front buffer, 0 if it is in the back.

virtual int vtkParallelRenderManager::ChooseBuffer ( )
protectedvirtual

Select buffer to read from / render into.

virtual void vtkParallelRenderManager::SetRenderWindowPixelData ( vtkUnsignedCharArray pixels,
const int  pixelDimensions[2] 
)
protectedvirtual

Sets the current render window's pixel data.

virtual int vtkParallelRenderManager::ImageReduceRenderer ( vtkRenderer )
inlineprotectedvirtual

Returns true if the image for the given renderer should be rendered at a reduced size to be magnified later. This method always returns true, but subclasses may render some renderers at a reduced size, magnify them, and then render the other renderers at full resolution.

Definition at line 545 of file vtkParallelRenderManager.h.

Member Data Documentation

vtkRenderWindow* vtkParallelRenderManager::RenderWindow
protected

Definition at line 413 of file vtkParallelRenderManager.h.

vtkMultiProcessController* vtkParallelRenderManager::Controller
protected

Definition at line 414 of file vtkParallelRenderManager.h.

vtkRendererCollection* vtkParallelRenderManager::Renderers
protected

Definition at line 415 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ForceRenderWindowSize
protected

Definition at line 419 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ForcedRenderWindowSize[2]
protected

Definition at line 420 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::RootProcessId
protected

The "root" node's process id. This is the node which is listening for and propagating new render events from the RenderWindow. All processes on the controller must have the same value. This value must be set before SetRenderWindow method is called. In the constructor or the SetController methods are good places. By default this is set to 0.

Definition at line 428 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ObservingRenderWindow
protected

Definition at line 430 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ObservingAbort
protected

Definition at line 431 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::StartRenderTag
protected

Definition at line 433 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::EndRenderTag
protected

Definition at line 434 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::ResetCameraTag
protected

Definition at line 435 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::ResetCameraClippingRangeTag
protected

Definition at line 436 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::AbortRenderCheckTag
protected

Definition at line 437 of file vtkParallelRenderManager.h.

double vtkParallelRenderManager::ImageReductionFactor
protected

Definition at line 439 of file vtkParallelRenderManager.h.

double vtkParallelRenderManager::MaxImageReductionFactor
protected

Definition at line 440 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::AutoImageReductionFactor
protected

Definition at line 441 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::WriteBackImages
protected

Definition at line 443 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::MagnifyImages
protected

Definition at line 444 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::MagnifyImageMethod
protected

Definition at line 445 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::UseRGBA
protected

Definition at line 447 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::SynchronizeTileProperties
protected

Definition at line 448 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::FullImageSize[2]
protected

Definition at line 449 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ReducedImageSize[2]
protected

Definition at line 450 of file vtkParallelRenderManager.h.

vtkUnsignedCharArray* vtkParallelRenderManager::FullImage
protected

Definition at line 452 of file vtkParallelRenderManager.h.

vtkUnsignedCharArray* vtkParallelRenderManager::ReducedImage
protected

Definition at line 453 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::FullImageUpToDate
protected

Definition at line 455 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ReducedImageUpToDate
protected

Definition at line 456 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::RenderWindowImageUpToDate
protected

Definition at line 457 of file vtkParallelRenderManager.h.

vtkDoubleArray* vtkParallelRenderManager::Viewports
protected

Definition at line 459 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::Lock
protected

Definition at line 461 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::ParallelRendering
protected

Definition at line 462 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::RenderEventPropagation
protected

Definition at line 463 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::UseCompositing
protected

Definition at line 464 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::SyncRenderWindowRenderers
protected

Definition at line 465 of file vtkParallelRenderManager.h.

vtkTimerLog* vtkParallelRenderManager::Timer
protected

Definition at line 467 of file vtkParallelRenderManager.h.

double vtkParallelRenderManager::RenderTime
protected

Definition at line 469 of file vtkParallelRenderManager.h.

double vtkParallelRenderManager::ImageProcessingTime
protected

Definition at line 470 of file vtkParallelRenderManager.h.

double vtkParallelRenderManager::AverageTimePerPixel
protected

Used by SetImageReductionFactorForUpdateRate to smooth transitions transitions between image reduction factors.

Definition at line 474 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::AddedRMIs
protected

Definition at line 595 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::RenderRMIId
protected

Definition at line 596 of file vtkParallelRenderManager.h.

unsigned long vtkParallelRenderManager::BoundsRMIId
protected

Definition at line 597 of file vtkParallelRenderManager.h.

int vtkParallelRenderManager::UseBackBuffer
protected

Definition at line 598 of file vtkParallelRenderManager.h.

bool vtkParallelRenderManager::DefaultRenderEventPropagation
staticprotected

Definition at line 600 of file vtkParallelRenderManager.h.


The documentation for this class was generated from the following file: