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vtkPixelBufferObject Class Reference

abstracts an OpenGL pixel buffer object. More...

#include <vtkPixelBufferObject.h>

Inheritance diagram for vtkPixelBufferObject:
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Collaboration diagram for vtkPixelBufferObject:
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Public Types

enum  {
  StreamDraw =0, StreamRead, StreamCopy, StaticDraw,
  StaticRead, StaticCopy, DynamicDraw, DynamicRead,
  DynamicCopy, NumberOfUsages
}
 
enum  BufferType { UNPACKED_BUFFER =0, PACKED_BUFFER, UNPACKED_BUFFER =0, PACKED_BUFFER }
 
enum  {
  StreamDraw =0, StreamRead, StreamCopy, StaticDraw,
  StaticRead, StaticCopy, DynamicDraw, DynamicRead,
  DynamicCopy, NumberOfUsages
}
 
enum  BufferType { UNPACKED_BUFFER =0, PACKED_BUFFER, UNPACKED_BUFFER =0, PACKED_BUFFER }
 
typedef vtkObject Superclass
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkPixelBufferObjectNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
void BindToUnPackedBuffer ()
 
void UnBind ()
 
void * MapPackedBuffer (int type, unsigned int numtuples, int comps)
 
void * MapPackedBuffer (unsigned int numbytes)
 
void * MapUnpackedBuffer ()
 
void * MapUnpackedBuffer (int type, unsigned int numtuples, int comps)
 
void * MapUnpackedBuffer (unsigned int numbytes)
 
void UnmapPackedBuffer ()
 
void Bind (BufferType buffer)
 
void UnmapBuffer (BufferType mode)
 
void ReleaseMemory ()
 
virtual int IsA (const char *type)
 
vtkPixelBufferObjectNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
void BindToUnPackedBuffer ()
 
void UnBind ()
 
void * MapPackedBuffer (int type, unsigned int numtuples, int comps)
 
void * MapPackedBuffer (unsigned int numbytes)
 
void * MapUnpackedBuffer ()
 
void * MapUnpackedBuffer (int type, unsigned int numtuples, int comps)
 
void * MapUnpackedBuffer (unsigned int numbytes)
 
void UnmapPackedBuffer ()
 
void Bind (BufferType buffer)
 
void UnmapBuffer (BufferType mode)
 
void ReleaseMemory ()
 
void SetContext (vtkRenderWindow *context)
 
vtkRenderWindowGetContext ()
 
virtual int GetUsage ()
 
virtual void SetUsage (int)
 
bool Upload1D (int type, void *data, unsigned int numtuples, int comps, vtkIdType increment)
 
bool Upload2D (int type, void *data, unsigned int dims[2], int comps, vtkIdType increments[2])
 
bool Upload3D (int type, void *data, unsigned int dims[3], int comps, vtkIdType increments[3], int components, int *componentList)
 
virtual int GetType ()
 
virtual void SetType (int)
 
virtual int GetComponents ()
 
virtual void SetComponents (int)
 
virtual unsigned int GetSize ()
 
virtual void SetSize (unsigned int)
 
void SetSize (unsigned int nTups, int nComps)
 
virtual unsigned int GetHandle ()
 
bool Download1D (int type, void *data, unsigned int dim, int numcomps, vtkIdType increment)
 
bool Download2D (int type, void *data, unsigned int dims[2], int numcomps, vtkIdType increments[2])
 
bool Download3D (int type, void *data, unsigned int dims[3], int numcomps, vtkIdType increments[3])
 
void BindToPackedBuffer ()
 
void * MapPackedBuffer ()
 
void UnmapUnpackedBuffer ()
 
void * MapBuffer (int type, unsigned int numtuples, int comps, BufferType mode)
 
void * MapBuffer (unsigned int numbytes, BufferType mode)
 
void * MapBuffer (BufferType mode)
 
void Allocate (int vtkType, unsigned int numtuples, int comps, BufferType mode)
 
void Allocate (unsigned int nbytes, BufferType mode)
 
void SetContext (vtkRenderWindow *context)
 
vtkRenderWindowGetContext ()
 
virtual int GetUsage ()
 
virtual void SetUsage (int)
 
bool Upload1D (int type, void *data, unsigned int numtuples, int comps, vtkIdType increment)
 
bool Upload2D (int type, void *data, unsigned int dims[2], int comps, vtkIdType increments[2])
 
bool Upload3D (int type, void *data, unsigned int dims[3], int comps, vtkIdType increments[3], int components, int *componentList)
 
virtual int GetType ()
 
virtual void SetType (int)
 
virtual int GetComponents ()
 
virtual void SetComponents (int)
 
virtual unsigned int GetSize ()
 
virtual void SetSize (unsigned int)
 
void SetSize (unsigned int nTups, int nComps)
 
virtual unsigned int GetHandle ()
 
bool Download1D (int type, void *data, unsigned int dim, int numcomps, vtkIdType increment)
 
bool Download2D (int type, void *data, unsigned int dims[2], int numcomps, vtkIdType increments[2])
 
bool Download3D (int type, void *data, unsigned int dims[3], int numcomps, vtkIdType increments[3])
 
void BindToPackedBuffer ()
 
void * MapPackedBuffer ()
 
void UnmapUnpackedBuffer ()
 
void * MapBuffer (int type, unsigned int numtuples, int comps, BufferType mode)
 
void * MapBuffer (unsigned int numbytes, BufferType mode)
 
void * MapBuffer (BufferType mode)
 
void Allocate (int vtkType, unsigned int numtuples, int comps, BufferType mode)
 
void Allocate (unsigned int nbytes, BufferType mode)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkPixelBufferObjectNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPixelBufferObjectSafeDownCast (vtkObjectBase *o)
 
static bool IsSupported (vtkRenderWindow *renWin)
 
static vtkPixelBufferObjectNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPixelBufferObjectSafeDownCast (vtkObjectBase *o)
 
static bool IsSupported (vtkRenderWindow *renWin)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkPixelBufferObject ()
 
 ~vtkPixelBufferObject ()
 
bool LoadRequiredExtensions (vtkRenderWindow *renWin)
 
void CreateBuffer ()
 
void DestroyBuffer ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkPixelBufferObject ()
 
 ~vtkPixelBufferObject ()
 
bool LoadRequiredExtensions (vtkRenderWindow *renWin)
 
void CreateBuffer ()
 
void DestroyBuffer ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int Usage
 
unsigned int BufferTarget
 
int Type
 
int Components
 
unsigned int Size
 
vtkWeakPointer< vtkRenderWindowContext
 
unsigned int Handle
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

abstracts an OpenGL pixel buffer object.

Provides low-level access to PBO mapped memory. Used to transfer raw data to/from PBO mapped memory and the application. Once data is transfered to the PBO it can then be transfered to the GPU (eg texture memory). Data may be uploaded from the application into a pixel buffer or downloaded from the pixel bufer to the application. The vtkTextureObject is used to transfer data from/to the PBO to/from texture memory on the GPU.

See also
OpenGL Pixel Buffer Object Extension Spec (ARB_pixel_buffer_object): http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt
Warning
Since most PBO mappeds don't support double format all double data is converted to float and then uploaded.

Definition at line 42 of file vtkPixelBufferObject.h.

Member Typedef Documentation

Definition at line 64 of file vtkPixelBufferObject.h.

Definition at line 62 of file vtkPixelBufferObject.h.

Member Enumeration Documentation

anonymous enum
Enumerator
StreamDraw 
StreamRead 
StreamCopy 
StaticDraw 
StaticRead 
StaticCopy 
DynamicDraw 
DynamicRead 
DynamicCopy 
NumberOfUsages 

Definition at line 48 of file vtkPixelBufferObject.h.

Enumerator
UNPACKED_BUFFER 
PACKED_BUFFER 
UNPACKED_BUFFER 
PACKED_BUFFER 

Definition at line 273 of file vtkPixelBufferObject.h.

anonymous enum
Enumerator
StreamDraw 
StreamRead 
StreamCopy 
StaticDraw 
StaticRead 
StaticCopy 
DynamicDraw 
DynamicRead 
DynamicCopy 
NumberOfUsages 

Definition at line 47 of file vtkPixelBufferObject.h.

Enumerator
UNPACKED_BUFFER 
PACKED_BUFFER 
UNPACKED_BUFFER 
PACKED_BUFFER 

Definition at line 270 of file vtkPixelBufferObject.h.

Constructor & Destructor Documentation

vtkPixelBufferObject::vtkPixelBufferObject ( )
protected
vtkPixelBufferObject::~vtkPixelBufferObject ( )
protected
vtkPixelBufferObject::vtkPixelBufferObject ( )
protected
vtkPixelBufferObject::~vtkPixelBufferObject ( )
protected

Member Function Documentation

static vtkPixelBufferObject* vtkPixelBufferObject::New ( )
static
static int vtkPixelBufferObject::IsTypeOf ( const char *  type)
static
virtual int vtkPixelBufferObject::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkPixelBufferObject* vtkPixelBufferObject::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkPixelBufferObject::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkPixelBufferObject* vtkPixelBufferObject::NewInstance ( ) const
void vtkPixelBufferObject::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkPixelBufferObject::SetContext ( vtkRenderWindow context)

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

vtkRenderWindow* vtkPixelBufferObject::GetContext ( )

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

virtual int vtkPixelBufferObject::GetUsage ( )
virtual

Usage is a performance hint. Valid values are: - StreamDraw specified once by A, used few times S - StreamRead specified once by R, queried a few times by A - StreamCopy specified once by R, used a few times S

  • StaticDraw specified once by A, used many times S - StaticRead specificed once by R, queried many times by A - StaticCopy specified once by R, used many times S - DynamicDraw respecified repeatedly by A, used many times S - DynamicRead respecified repeatedly by R, queried many times by A - DynamicCopy respecified repeatedly by R, used many times S A: the application S: as the source for GL drawing and image specification commands. R: reading data from the GL Initial value is StaticDraw, as in OpenGL spec.
virtual void vtkPixelBufferObject::SetUsage ( int  )
virtual

Usage is a performance hint. Valid values are: - StreamDraw specified once by A, used few times S - StreamRead specified once by R, queried a few times by A - StreamCopy specified once by R, used a few times S

  • StaticDraw specified once by A, used many times S - StaticRead specificed once by R, queried many times by A - StaticCopy specified once by R, used many times S - DynamicDraw respecified repeatedly by A, used many times S - DynamicRead respecified repeatedly by R, queried many times by A - DynamicCopy respecified repeatedly by R, used many times S A: the application S: as the source for GL drawing and image specification commands. R: reading data from the GL Initial value is StaticDraw, as in OpenGL spec.
bool vtkPixelBufferObject::Upload1D ( int  type,
void *  data,
unsigned int  numtuples,
int  comps,
vtkIdType  increment 
)
inline

Upload data to PBO mapped. The input data can be freed after this call. The data ptr is treated as an 1D array with the given number of tuples and given number of components in each tuple to be copied to the PBO mapped. increment is the offset added after the last component in each tuple is transferred. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

Definition at line 100 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Upload2D ( int  type,
void *  data,
unsigned int  dims[2],
int  comps,
vtkIdType  increments[2] 
)
inline

Update data to PBO mapped sourcing it from a 2D array. The input data can be freed after this call. The data ptr is treated as a 2D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

Definition at line 121 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Upload3D ( int  type,
void *  data,
unsigned int  dims[3],
int  comps,
vtkIdType  increments[3],
int  components,
int componentList 
)

Update data to PBO mapped sourcing it from a 3D array. The input data can be freed after this call. The data ptr is treated as a 3D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

virtual int vtkPixelBufferObject::GetType ( )
virtual

Get the type with which the data is loaded into the PBO mapped. eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.

virtual void vtkPixelBufferObject::SetType ( int  )
virtual

Get the type with which the data is loaded into the PBO mapped. eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.

virtual int vtkPixelBufferObject::GetComponents ( )
virtual

Get the number of components used to initialize the buffer.

virtual void vtkPixelBufferObject::SetComponents ( int  )
virtual

Get the number of components used to initialize the buffer.

virtual unsigned int vtkPixelBufferObject::GetSize ( )
virtual

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

virtual void vtkPixelBufferObject::SetSize ( unsigned  int)
virtual

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

void vtkPixelBufferObject::SetSize ( unsigned int  nTups,
int  nComps 
)

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

virtual unsigned int vtkPixelBufferObject::GetHandle ( )
virtual

Get the openGL buffer handle.

bool vtkPixelBufferObject::Download1D ( int  type,
void *  data,
unsigned int  dim,
int  numcomps,
vtkIdType  increment 
)
inline

Download data from pixel buffer to the 1D array. The length of the array must be equal to the size of the data in the memory.

Definition at line 181 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Download2D ( int  type,
void *  data,
unsigned int  dims[2],
int  numcomps,
vtkIdType  increments[2] 
)
inline

Download data from pixel buffer to the 2D array. (lengthx * lengthy) must be equal to the size of the data in the memory.

Definition at line 201 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Download3D ( int  type,
void *  data,
unsigned int  dims[3],
int  numcomps,
vtkIdType  increments[3] 
)

Download data from pixel buffer to the 3D array. (lengthx * lengthy * lengthz) must be equal to the size of the data in the memory.

void vtkPixelBufferObject::BindToPackedBuffer ( )
inline

Convenience methods for binding.

Definition at line 228 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::BindToUnPackedBuffer ( )
inline

Definition at line 232 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::UnBind ( )

Inactivate the buffer.

void* vtkPixelBufferObject::MapPackedBuffer ( )
inline

Convenience api for mapping buffers to app address space. See also MapBuffer.

Definition at line 241 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapPackedBuffer ( int  type,
unsigned int  numtuples,
int  comps 
)
inline

Definition at line 245 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapPackedBuffer ( unsigned int  numbytes)
inline

Definition at line 248 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( )
inline

Definition at line 251 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( int  type,
unsigned int  numtuples,
int  comps 
)
inline

Definition at line 254 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( unsigned int  numbytes)
inline

Definition at line 257 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::UnmapUnpackedBuffer ( )
inline

Convenience api for unmapping buffers from app address space. See also UnmapBuffer.

Definition at line 263 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::UnmapPackedBuffer ( )
inline

Definition at line 267 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::Bind ( BufferType  buffer)

Make the buffer active.

void* vtkPixelBufferObject::MapBuffer ( int  type,
unsigned int  numtuples,
int  comps,
BufferType  mode 
)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void* vtkPixelBufferObject::MapBuffer ( unsigned int  numbytes,
BufferType  mode 
)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void* vtkPixelBufferObject::MapBuffer ( BufferType  mode)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void vtkPixelBufferObject::UnmapBuffer ( BufferType  mode)

Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents.

void vtkPixelBufferObject::Allocate ( int  vtkType,
unsigned int  numtuples,
int  comps,
BufferType  mode 
)

Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType.

void vtkPixelBufferObject::Allocate ( unsigned int  nbytes,
BufferType  mode 
)

Allocate PACKED/UNPACKED memory to hold nBytes of data.

void vtkPixelBufferObject::ReleaseMemory ( )

Release the memory allocated without destroying the PBO handle.

static bool vtkPixelBufferObject::IsSupported ( vtkRenderWindow renWin)
static

Returns if the context supports the required extensions. Extension will be loaded when the conetxt is set.

bool vtkPixelBufferObject::LoadRequiredExtensions ( vtkRenderWindow renWin)
protected

Loads all required OpenGL extensions. Must be called every time a new context is set.

void vtkPixelBufferObject::CreateBuffer ( )
protected

Create the pixel buffer object.

void vtkPixelBufferObject::DestroyBuffer ( )
protected

Destroys the pixel buffer object.

static vtkPixelBufferObject* vtkPixelBufferObject::New ( )
static
static int vtkPixelBufferObject::IsTypeOf ( const char *  type)
static
virtual int vtkPixelBufferObject::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkPixelBufferObject* vtkPixelBufferObject::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkPixelBufferObject::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkPixelBufferObject* vtkPixelBufferObject::NewInstance ( ) const
void vtkPixelBufferObject::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkPixelBufferObject::SetContext ( vtkRenderWindow context)

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

vtkRenderWindow* vtkPixelBufferObject::GetContext ( )

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

virtual int vtkPixelBufferObject::GetUsage ( )
virtual

Usage is a performance hint. Valid values are: - StreamDraw specified once by A, used few times S - StreamRead specified once by R, queried a few times by A - StreamCopy specified once by R, used a few times S

  • StaticDraw specified once by A, used many times S - StaticRead specificed once by R, queried many times by A - StaticCopy specified once by R, used many times S - DynamicDraw respecified repeatedly by A, used many times S - DynamicRead respecified repeatedly by R, queried many times by A - DynamicCopy respecified repeatedly by R, used many times S A: the application S: as the source for GL drawing and image specification commands. R: reading data from the GL Initial value is StaticDraw, as in OpenGL spec.
virtual void vtkPixelBufferObject::SetUsage ( int  )
virtual

Usage is a performance hint. Valid values are: - StreamDraw specified once by A, used few times S - StreamRead specified once by R, queried a few times by A - StreamCopy specified once by R, used a few times S

  • StaticDraw specified once by A, used many times S - StaticRead specificed once by R, queried many times by A - StaticCopy specified once by R, used many times S - DynamicDraw respecified repeatedly by A, used many times S - DynamicRead respecified repeatedly by R, queried many times by A - DynamicCopy respecified repeatedly by R, used many times S A: the application S: as the source for GL drawing and image specification commands. R: reading data from the GL Initial value is StaticDraw, as in OpenGL spec.
bool vtkPixelBufferObject::Upload1D ( int  type,
void *  data,
unsigned int  numtuples,
int  comps,
vtkIdType  increment 
)
inline

Upload data to PBO mapped. The input data can be freed after this call. The data ptr is treated as an 1D array with the given number of tuples and given number of components in each tuple to be copied to the PBO mapped. increment is the offset added after the last component in each tuple is transferred. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

Definition at line 98 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Upload2D ( int  type,
void *  data,
unsigned int  dims[2],
int  comps,
vtkIdType  increments[2] 
)
inline

Update data to PBO mapped sourcing it from a 2D array. The input data can be freed after this call. The data ptr is treated as a 2D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

Definition at line 119 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Upload3D ( int  type,
void *  data,
unsigned int  dims[3],
int  comps,
vtkIdType  increments[3],
int  components,
int componentList 
)

Update data to PBO mapped sourcing it from a 3D array. The input data can be freed after this call. The data ptr is treated as a 3D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

virtual int vtkPixelBufferObject::GetType ( )
virtual

Get the type with which the data is loaded into the PBO mapped. eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.

virtual void vtkPixelBufferObject::SetType ( int  )
virtual

Get the type with which the data is loaded into the PBO mapped. eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.

virtual int vtkPixelBufferObject::GetComponents ( )
virtual

Get the number of components used to initialize the buffer.

virtual void vtkPixelBufferObject::SetComponents ( int  )
virtual

Get the number of components used to initialize the buffer.

virtual unsigned int vtkPixelBufferObject::GetSize ( )
virtual

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

virtual void vtkPixelBufferObject::SetSize ( unsigned  int)
virtual

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

void vtkPixelBufferObject::SetSize ( unsigned int  nTups,
int  nComps 
)

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

virtual unsigned int vtkPixelBufferObject::GetHandle ( )
virtual

Get the openGL buffer handle.

bool vtkPixelBufferObject::Download1D ( int  type,
void *  data,
unsigned int  dim,
int  numcomps,
vtkIdType  increment 
)
inline

Download data from pixel buffer to the 1D array. The length of the array must be equal to the size of the data in the memory.

Definition at line 179 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Download2D ( int  type,
void *  data,
unsigned int  dims[2],
int  numcomps,
vtkIdType  increments[2] 
)
inline

Download data from pixel buffer to the 2D array. (lengthx * lengthy) must be equal to the size of the data in the memory.

Definition at line 199 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Download3D ( int  type,
void *  data,
unsigned int  dims[3],
int  numcomps,
vtkIdType  increments[3] 
)

Download data from pixel buffer to the 3D array. (lengthx * lengthy * lengthz) must be equal to the size of the data in the memory.

void vtkPixelBufferObject::BindToPackedBuffer ( )
inline

Convenience methods for binding.

Definition at line 226 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::BindToUnPackedBuffer ( )
inline

Definition at line 230 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::UnBind ( )

Inactivate the buffer.

void* vtkPixelBufferObject::MapPackedBuffer ( )
inline

Convenience api for mapping buffers to app address space. See also MapBuffer.

Definition at line 239 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapPackedBuffer ( int  type,
unsigned int  numtuples,
int  comps 
)
inline

Definition at line 243 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapPackedBuffer ( unsigned int  numbytes)
inline

Definition at line 246 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( )
inline

Definition at line 249 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( int  type,
unsigned int  numtuples,
int  comps 
)
inline

Definition at line 252 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( unsigned int  numbytes)
inline

Definition at line 255 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::UnmapUnpackedBuffer ( )
inline

Convenience api for unmapping buffers from app address space. See also UnmapBuffer.

Definition at line 261 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::UnmapPackedBuffer ( )
inline

Definition at line 265 of file vtkPixelBufferObject.h.

void vtkPixelBufferObject::Bind ( BufferType  buffer)

Make the buffer active.

void* vtkPixelBufferObject::MapBuffer ( int  type,
unsigned int  numtuples,
int  comps,
BufferType  mode 
)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void* vtkPixelBufferObject::MapBuffer ( unsigned int  numbytes,
BufferType  mode 
)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void* vtkPixelBufferObject::MapBuffer ( BufferType  mode)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void vtkPixelBufferObject::UnmapBuffer ( BufferType  mode)

Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents.

void vtkPixelBufferObject::Allocate ( int  vtkType,
unsigned int  numtuples,
int  comps,
BufferType  mode 
)

Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType.

void vtkPixelBufferObject::Allocate ( unsigned int  nbytes,
BufferType  mode 
)

Allocate PACKED/UNPACKED memory to hold nBytes of data.

void vtkPixelBufferObject::ReleaseMemory ( )

Release the memory allocated without destroying the PBO handle.

static bool vtkPixelBufferObject::IsSupported ( vtkRenderWindow renWin)
static

Returns if the context supports the required extensions. Extension will be loaded when the conetxt is set.

bool vtkPixelBufferObject::LoadRequiredExtensions ( vtkRenderWindow renWin)
protected

Loads all required OpenGL extensions. Must be called every time a new context is set.

void vtkPixelBufferObject::CreateBuffer ( )
protected

Create the pixel buffer object.

void vtkPixelBufferObject::DestroyBuffer ( )
protected

Destroys the pixel buffer object.

Member Data Documentation

int vtkPixelBufferObject::Usage
protected

Definition at line 335 of file vtkPixelBufferObject.h.

unsigned int vtkPixelBufferObject::BufferTarget
protected

Definition at line 336 of file vtkPixelBufferObject.h.

int vtkPixelBufferObject::Type
protected

Definition at line 337 of file vtkPixelBufferObject.h.

int vtkPixelBufferObject::Components
protected

Definition at line 338 of file vtkPixelBufferObject.h.

unsigned int vtkPixelBufferObject::Size
protected

Definition at line 339 of file vtkPixelBufferObject.h.

vtkWeakPointer< vtkRenderWindow > vtkPixelBufferObject::Context
protected

Definition at line 340 of file vtkPixelBufferObject.h.

unsigned int vtkPixelBufferObject::Handle
protected

Definition at line 341 of file vtkPixelBufferObject.h.


The documentation for this class was generated from the following file: