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vtkRandomAttributeGenerator Class Reference

generate and create random data attributes More...

#include <vtkRandomAttributeGenerator.h>

Inheritance diagram for vtkRandomAttributeGenerator:
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Collaboration diagram for vtkRandomAttributeGenerator:
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Public Types

typedef vtkPassInputTypeAlgorithm Superclass
 
- Public Types inherited from vtkPassInputTypeAlgorithm
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
typedef vtkObject Superclass
 
enum  DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkRandomAttributeGeneratorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void SetDataType (int)
 
void SetDataTypeToBit ()
 
void SetDataTypeToChar ()
 
void SetDataTypeToUnsignedChar ()
 
void SetDataTypeToShort ()
 
void SetDataTypeToUnsignedShort ()
 
void SetDataTypeToInt ()
 
void SetDataTypeToUnsignedInt ()
 
void SetDataTypeToLong ()
 
void SetDataTypeToUnsignedLong ()
 
void SetDataTypeToFloat ()
 
void SetDataTypeToDouble ()
 
virtual int GetDataType ()
 
virtual void SetNumberOfComponents (int)
 
virtual int GetNumberOfComponents ()
 
virtual void SetMinimumComponentValue (double)
 
virtual double GetMinimumComponentValue ()
 
void SetComponentRange (double minimumValue, double maximumValue)
 
virtual void SetMaximumComponentValue (double)
 
virtual double GetMaximumComponentValue ()
 
virtual void SetNumberOfTuples (vtkIdType)
 
virtual vtkIdType GetNumberOfTuples ()
 
virtual void SetGeneratePointScalars (int)
 
virtual int GetGeneratePointScalars ()
 
virtual void GeneratePointScalarsOn ()
 
virtual void GeneratePointScalarsOff ()
 
virtual void SetGeneratePointVectors (int)
 
virtual int GetGeneratePointVectors ()
 
virtual void GeneratePointVectorsOn ()
 
virtual void GeneratePointVectorsOff ()
 
virtual void SetGeneratePointNormals (int)
 
virtual int GetGeneratePointNormals ()
 
virtual void GeneratePointNormalsOn ()
 
virtual void GeneratePointNormalsOff ()
 
virtual void SetGeneratePointTensors (int)
 
virtual int GetGeneratePointTensors ()
 
virtual void GeneratePointTensorsOn ()
 
virtual void GeneratePointTensorsOff ()
 
virtual void SetGeneratePointTCoords (int)
 
virtual int GetGeneratePointTCoords ()
 
virtual void GeneratePointTCoordsOn ()
 
virtual void GeneratePointTCoordsOff ()
 
virtual void SetGeneratePointArray (int)
 
virtual int GetGeneratePointArray ()
 
virtual void GeneratePointArrayOn ()
 
virtual void GeneratePointArrayOff ()
 
virtual void SetGenerateCellScalars (int)
 
virtual int GetGenerateCellScalars ()
 
virtual void GenerateCellScalarsOn ()
 
virtual void GenerateCellScalarsOff ()
 
virtual void SetGenerateCellVectors (int)
 
virtual int GetGenerateCellVectors ()
 
virtual void GenerateCellVectorsOn ()
 
virtual void GenerateCellVectorsOff ()
 
virtual void SetGenerateCellNormals (int)
 
virtual int GetGenerateCellNormals ()
 
virtual void GenerateCellNormalsOn ()
 
virtual void GenerateCellNormalsOff ()
 
virtual void SetGenerateCellTensors (int)
 
virtual int GetGenerateCellTensors ()
 
virtual void GenerateCellTensorsOn ()
 
virtual void GenerateCellTensorsOff ()
 
virtual void SetGenerateCellTCoords (int)
 
virtual int GetGenerateCellTCoords ()
 
virtual void GenerateCellTCoordsOn ()
 
virtual void GenerateCellTCoordsOff ()
 
virtual void SetGenerateCellArray (int)
 
virtual int GetGenerateCellArray ()
 
virtual void GenerateCellArrayOn ()
 
virtual void GenerateCellArrayOff ()
 
virtual void SetGenerateFieldArray (int)
 
virtual int GetGenerateFieldArray ()
 
virtual void GenerateFieldArrayOn ()
 
virtual void GenerateFieldArrayOff ()
 
virtual void SetAttributesConstantPerBlock (bool)
 
virtual bool GetAttributesConstantPerBlock ()
 
virtual void AttributesConstantPerBlockOn ()
 
virtual void AttributesConstantPerBlockOff ()
 
void GenerateAllPointDataOn ()
 
void GenerateAllPointDataOff ()
 
void GenerateAllCellDataOn ()
 
void GenerateAllCellDataOff ()
 
void GenerateAllDataOn ()
 
void GenerateAllDataOff ()
 
- Public Member Functions inherited from vtkPassInputTypeAlgorithm
vtkPassInputTypeAlgorithmNewInstance () const
 
vtkPolyDataGetPolyDataOutput ()
 
vtkStructuredPointsGetStructuredPointsOutput ()
 
vtkImageDataGetImageDataOutput ()
 
vtkStructuredGridGetStructuredGridOutput ()
 
vtkUnstructuredGridGetUnstructuredGridOutput ()
 
vtkRectilinearGridGetRectilinearGridOutput ()
 
vtkTableGetTableOutput ()
 
vtkGraphGetGraphOutput ()
 
vtkDataObjectGetInput ()
 
vtkDataObjectGetOutput ()
 
vtkDataObjectGetOutput (int)
 
void SetInputData (vtkDataObject *)
 
void SetInputData (int, vtkDataObject *)
 
void AddInputData (vtkDataObject *)
 
void AddInputData (int, vtkDataObject *)
 
virtual int ProcessRequest (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
int HasExecutive ()
 
vtkExecutiveGetExecutive ()
 
virtual void SetExecutive (vtkExecutive *executive)
 
virtual int ModifyRequest (vtkInformation *request, int when)
 
vtkInformationGetInputPortInformation (int port)
 
vtkInformationGetOutputPortInformation (int port)
 
int GetNumberOfInputPorts ()
 
int GetNumberOfOutputPorts ()
 
void UpdateProgress (double amount)
 
vtkInformationGetInputArrayInformation (int idx)
 
void RemoveAllInputs ()
 
vtkDataObjectGetOutputDataObject (int port)
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 
virtual void RemoveInputConnection (int port, int idx)
 
virtual void RemoveAllInputConnections (int port)
 
int GetNumberOfInputConnections (int port)
 
int GetTotalNumberOfInputConnections ()
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 
vtkExecutiveGetInputExecutive (int port, int index)
 
vtkInformationGetInputInformation (int port, int index)
 
vtkInformationGetOutputInformation (int port)
 
virtual void UpdateInformation ()
 
virtual void UpdateDataObject ()
 
virtual void PropagateUpdateExtent ()
 
virtual void UpdateWholeExtent ()
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 
int SetUpdateExtentToWholeExtent (int port)
 
int SetUpdateExtentToWholeExtent ()
 
void SetUpdateExtent (int port, int extent[6])
 
int ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime)
 
virtual vtkInformationGetInformation ()
 
virtual void SetInformation (vtkInformation *)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
virtual void SetAbortExecute (int)
 
virtual int GetAbortExecute ()
 
virtual void AbortExecuteOn ()
 
virtual void AbortExecuteOff ()
 
virtual void SetProgress (double)
 
virtual double GetProgress ()
 
void SetProgressText (const char *ptext)
 
virtual char * GetProgressText ()
 
virtual unsigned long GetErrorCode ()
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 
vtkDataObjectGetInputDataObject (int port, int connection)
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 
vtkAlgorithmOutputGetOutputPort ()
 
vtkAlgorithmGetInputAlgorithm ()
 
vtkExecutiveGetInputExecutive ()
 
vtkInformationGetInputInformation ()
 
virtual void Update (int port)
 
virtual void Update ()
 
virtual void SetReleaseDataFlag (int)
 
virtual int GetReleaseDataFlag ()
 
void ReleaseDataFlagOn ()
 
void ReleaseDataFlagOff ()
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 
void SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel)
 
void SetUpdateExtent (int piece, int numPieces, int ghostLevel)
 
void SetUpdateExtent (int extent[6])
 
intGetUpdateExtent ()
 
intGetUpdateExtent (int port)
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 
void GetUpdateExtent (int extent[6])
 
void GetUpdateExtent (int port, int extent[6])
 
int GetUpdatePiece ()
 
int GetUpdatePiece (int port)
 
int GetUpdateNumberOfPieces ()
 
int GetUpdateNumberOfPieces (int port)
 
int GetUpdateGhostLevel ()
 
int GetUpdateGhostLevel (int port)
 
void SetProgressObserver (vtkProgressObserver *)
 
virtual vtkProgressObserverGetProgressObserver ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkRandomAttributeGeneratorNew ()
 
static int IsTypeOf (const char *type)
 
static vtkRandomAttributeGeneratorSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkPassInputTypeAlgorithm
static vtkPassInputTypeAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPassInputTypeAlgorithmSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkRandomAttributeGenerator ()
 
 ~vtkRandomAttributeGenerator ()
 
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 
vtkDataArrayGenerateData (int dataType, vtkIdType numTuples, int numComp, int minComp, int maxComp, double min, double max)
 
int RequestData (vtkDataSet *input, vtkDataSet *output)
 
int RequestData (vtkCompositeDataSet *input, vtkCompositeDataSet *output)
 
template<class T >
void GenerateRandomTuples (T *data, vtkIdType numTuples, int numComp, int minComp, int maxComp, double min, double max)
 
- Protected Member Functions inherited from vtkPassInputTypeAlgorithm
 vtkPassInputTypeAlgorithm ()
 
 ~vtkPassInputTypeAlgorithm ()
 
virtual int RequestUpdateTime (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int RequestUpdateTimeDependentInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 
vtkDataObjectGetInput (int port)
 
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int RequestDataObject (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm ()
 
virtual void SetNumberOfInputPorts (int n)
 
virtual void SetNumberOfOutputPorts (int n)
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 
virtual vtkExecutiveCreateDefaultExecutive ()
 
virtual void ReportReferences (vtkGarbageCollector *)
 
virtual void SetNumberOfInputConnections (int port, int n)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 
void SetInputDataInternal (int port, vtkDataObject *input)
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
virtual void SetErrorCode (unsigned long)
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int DataType
 
int NumberOfComponents
 
vtkIdType NumberOfTuples
 
double MinimumComponentValue
 
double MaximumComponentValue
 
int GeneratePointScalars
 
int GeneratePointVectors
 
int GeneratePointNormals
 
int GeneratePointTCoords
 
int GeneratePointTensors
 
int GeneratePointArray
 
int GenerateCellScalars
 
int GenerateCellVectors
 
int GenerateCellNormals
 
int GenerateCellTCoords
 
int GenerateCellTensors
 
int GenerateCellArray
 
int GenerateFieldArray
 
bool AttributesConstantPerBlock
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
int AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

generate and create random data attributes

vtkRandomAttributeGenerator is a filter that creates random attributes including scalars, vectors, normals, tensors, texture coordinates and/or general data arrays. These attributes can be generated as point data, cell data or general field data. The generation of each component is normalized between a user-specified minimum and maximum value.

This filter provides that capability to specify the data type of the attributes, the range for each of the components, and the number of components. Note, however, that this flexibility only goes so far because some attributes (e.g., normals, vectors and tensors) are fixed in the number of components, and in the case of normals and tensors, are constrained in the values that some of the components can take (i.e., normals have magnitude one, and tensors are symmetric).

Warning
In general this class is used for debugging or testing purposes.
It is possible to generate multiple attributes simultaneously.
By default, no data is generated. Make sure to enable the generation of some attributes if you want this filter to affect the output. Also note that this filter passes through input geometry, topology and attributes. Newly created attributes may replace attribute data that would have otherwise been passed through.
See also
vtkBrownianPoints
Tests:
vtkRandomAttributeGenerator (Tests)

Definition at line 61 of file vtkRandomAttributeGenerator.h.

Member Typedef Documentation

Definition at line 67 of file vtkRandomAttributeGenerator.h.

Constructor & Destructor Documentation

vtkRandomAttributeGenerator::vtkRandomAttributeGenerator ( )
protected
vtkRandomAttributeGenerator::~vtkRandomAttributeGenerator ( )
inlineprotected

Definition at line 301 of file vtkRandomAttributeGenerator.h.

Member Function Documentation

static vtkRandomAttributeGenerator* vtkRandomAttributeGenerator::New ( )
static

Create instance with minimum speed 0.0, maximum speed 1.0.

static int vtkRandomAttributeGenerator::IsTypeOf ( const char *  type)
static
virtual int vtkRandomAttributeGenerator::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPassInputTypeAlgorithm.

static vtkRandomAttributeGenerator* vtkRandomAttributeGenerator::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkRandomAttributeGenerator::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkPassInputTypeAlgorithm.

vtkRandomAttributeGenerator* vtkRandomAttributeGenerator::NewInstance ( ) const
void vtkRandomAttributeGenerator::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPassInputTypeAlgorithm.

virtual void vtkRandomAttributeGenerator::SetDataType ( int  )
virtual

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

void vtkRandomAttributeGenerator::SetDataTypeToBit ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 74 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToChar ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 75 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedChar ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 76 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToShort ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 77 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedShort ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 78 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToInt ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 79 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedInt ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 80 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToLong ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 81 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedLong ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 82 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToFloat ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 83 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToDouble ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 84 of file vtkRandomAttributeGenerator.h.

virtual int vtkRandomAttributeGenerator::GetDataType ( )
virtual

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

virtual void vtkRandomAttributeGenerator::SetNumberOfComponents ( int  )
virtual

Specify the number of components to generate. This value only applies to those attribute types that take a variable number of components. For example, a vector is only three components so the number of components is not applicable; whereas a scalar may support multiple, varying number of components.

virtual int vtkRandomAttributeGenerator::GetNumberOfComponents ( )
virtual

Specify the number of components to generate. This value only applies to those attribute types that take a variable number of components. For example, a vector is only three components so the number of components is not applicable; whereas a scalar may support multiple, varying number of components.

virtual void vtkRandomAttributeGenerator::SetMinimumComponentValue ( double  )
virtual

Set the minimum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual double vtkRandomAttributeGenerator::GetMinimumComponentValue ( )
virtual

Set the minimum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

void vtkRandomAttributeGenerator::SetComponentRange ( double  minimumValue,
double  maximumValue 
)
inline

Set the minimum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

Definition at line 104 of file vtkRandomAttributeGenerator.h.

virtual void vtkRandomAttributeGenerator::SetMaximumComponentValue ( double  )
virtual

Set the maximum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual double vtkRandomAttributeGenerator::GetMaximumComponentValue ( )
virtual

Set the maximum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual void vtkRandomAttributeGenerator::SetNumberOfTuples ( vtkIdType  )
virtual

Specify the number of tuples to generate. This value only applies when creating general field data. In all other cases (i.e., point data or cell data), the number of tuples is controlled by the number of points and cells, respectively.

virtual vtkIdType vtkRandomAttributeGenerator::GetNumberOfTuples ( )
virtual

Specify the number of tuples to generate. This value only applies when creating general field data. In all other cases (i.e., point data or cell data), the number of tuples is controlled by the number of points and cells, respectively.

virtual void vtkRandomAttributeGenerator::SetGeneratePointScalars ( int  )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual int vtkRandomAttributeGenerator::GetGeneratePointScalars ( )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GeneratePointScalarsOn ( )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GeneratePointScalarsOff ( )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::SetGeneratePointVectors ( int  )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGeneratePointVectors ( )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointVectorsOn ( )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointVectorsOff ( )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGeneratePointNormals ( int  )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGeneratePointNormals ( )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointNormalsOn ( )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointNormalsOff ( )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGeneratePointTensors ( int  )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual int vtkRandomAttributeGenerator::GetGeneratePointTensors ( )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GeneratePointTensorsOn ( )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GeneratePointTensorsOff ( )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::SetGeneratePointTCoords ( int  )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual int vtkRandomAttributeGenerator::GetGeneratePointTCoords ( )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GeneratePointTCoordsOn ( )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GeneratePointTCoordsOff ( )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::SetGeneratePointArray ( int  )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual int vtkRandomAttributeGenerator::GetGeneratePointArray ( )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GeneratePointArrayOn ( )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GeneratePointArrayOff ( )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::SetGenerateCellScalars ( int  )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual int vtkRandomAttributeGenerator::GetGenerateCellScalars ( )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateCellScalarsOn ( )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateCellScalarsOff ( )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::SetGenerateCellVectors ( int  )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGenerateCellVectors ( )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellVectorsOn ( )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellVectorsOff ( )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGenerateCellNormals ( int  )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGenerateCellNormals ( )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellNormalsOn ( )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellNormalsOff ( )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGenerateCellTensors ( int  )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual int vtkRandomAttributeGenerator::GetGenerateCellTensors ( )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GenerateCellTensorsOn ( )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GenerateCellTensorsOff ( )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::SetGenerateCellTCoords ( int  )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual int vtkRandomAttributeGenerator::GetGenerateCellTCoords ( )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GenerateCellTCoordsOn ( )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GenerateCellTCoordsOff ( )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::SetGenerateCellArray ( int  )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual int vtkRandomAttributeGenerator::GetGenerateCellArray ( )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GenerateCellArrayOn ( )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GenerateCellArrayOff ( )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::SetGenerateFieldArray ( int  )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual int vtkRandomAttributeGenerator::GetGenerateFieldArray ( )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateFieldArrayOn ( )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateFieldArrayOff ( )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::SetAttributesConstantPerBlock ( bool  )
virtual

Indicate that the generated attributes are constant within a block. This can be used to highlight blocks in a composite dataset.

virtual bool vtkRandomAttributeGenerator::GetAttributesConstantPerBlock ( )
virtual

Indicate that the generated attributes are constant within a block. This can be used to highlight blocks in a composite dataset.

virtual void vtkRandomAttributeGenerator::AttributesConstantPerBlockOn ( )
virtual

Indicate that the generated attributes are constant within a block. This can be used to highlight blocks in a composite dataset.

virtual void vtkRandomAttributeGenerator::AttributesConstantPerBlockOff ( )
virtual

Indicate that the generated attributes are constant within a block. This can be used to highlight blocks in a composite dataset.

void vtkRandomAttributeGenerator::GenerateAllPointDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 249 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllPointDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 258 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllCellDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 267 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllCellDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 276 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 285 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 291 of file vtkRandomAttributeGenerator.h.

virtual int vtkRandomAttributeGenerator::RequestData ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
)
protectedvirtual

This is called within ProcessRequest when a request asks the algorithm to do its work. This is the method you should override to do whatever the algorithm is designed to do. This happens during the fourth pass in the pipeline execution process.

Reimplemented from vtkPassInputTypeAlgorithm.

virtual int vtkRandomAttributeGenerator::FillInputPortInformation ( int  port,
vtkInformation info 
)
protectedvirtual

Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkPassInputTypeAlgorithm.

vtkDataArray* vtkRandomAttributeGenerator::GenerateData ( int  dataType,
vtkIdType  numTuples,
int  numComp,
int  minComp,
int  maxComp,
double  min,
double  max 
)
protected
int vtkRandomAttributeGenerator::RequestData ( vtkDataSet input,
vtkDataSet output 
)
protected
int vtkRandomAttributeGenerator::RequestData ( vtkCompositeDataSet input,
vtkCompositeDataSet output 
)
protected
template<class T >
void vtkRandomAttributeGenerator::GenerateRandomTuples ( T *  data,
vtkIdType  numTuples,
int  numComp,
int  minComp,
int  maxComp,
double  min,
double  max 
)
protected

Member Data Documentation

int vtkRandomAttributeGenerator::DataType
protected

Definition at line 307 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::NumberOfComponents
protected

Definition at line 308 of file vtkRandomAttributeGenerator.h.

vtkIdType vtkRandomAttributeGenerator::NumberOfTuples
protected

Definition at line 309 of file vtkRandomAttributeGenerator.h.

double vtkRandomAttributeGenerator::MinimumComponentValue
protected

Definition at line 310 of file vtkRandomAttributeGenerator.h.

double vtkRandomAttributeGenerator::MaximumComponentValue
protected

Definition at line 311 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointScalars
protected

Definition at line 313 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointVectors
protected

Definition at line 314 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointNormals
protected

Definition at line 315 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointTCoords
protected

Definition at line 316 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointTensors
protected

Definition at line 317 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointArray
protected

Definition at line 318 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellScalars
protected

Definition at line 320 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellVectors
protected

Definition at line 321 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellNormals
protected

Definition at line 322 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellTCoords
protected

Definition at line 323 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellTensors
protected

Definition at line 324 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellArray
protected

Definition at line 325 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateFieldArray
protected

Definition at line 327 of file vtkRandomAttributeGenerator.h.

bool vtkRandomAttributeGenerator::AttributesConstantPerBlock
protected

Definition at line 328 of file vtkRandomAttributeGenerator.h.


The documentation for this class was generated from the following file: