VTK
vtkShadowMapPass Member List

This is the complete list of members for vtkShadowMapPass, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BreakOnError()vtkObjectstatic
BuildSpotLightIntensityMap()vtkShadowMapPassprotected
CheckSupport(vtkOpenGLRenderWindow *w)vtkShadowMapPassprotected
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
CompositeRGBAPassvtkShadowMapPassprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
FrameBufferObjectvtkShadowMapPassprotected
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetMTime()vtkObjectvirtual
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetOpaquePass()vtkShadowMapPassvirtual
GetReferenceCount()vtkObjectBaseinline
GetShadowMapBakerPass()vtkShadowMapPassvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HalovtkShadowMapPassprotected
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
IntensityExportervtkShadowMapPassprotected
IntensityMapvtkShadowMapPassprotected
IntensitySourcevtkShadowMapPassprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkShadowMapPassvirtual
IsTypeOf(const char *type)vtkShadowMapPassstatic
LastRenderTimevtkShadowMapPassprotected
LightCamerasvtkShadowMapPassprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkShadowMapPassstatic
NewInstance() const vtkShadowMapPass
NewInstanceInternal() const vtkShadowMapPassprotectedvirtual
NumberOfRenderedPropsvtkRenderPassprotected
OpaquePassvtkShadowMapPassprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkShadowMapPassvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProgramvtkShadowMapPassprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *w)vtkShadowMapPassvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(const vtkRenderState *s)vtkShadowMapPassvirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkShadowMapPassstatic
SetDebug(bool debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetOpaquePass(vtkRenderPass *opaquePass)vtkShadowMapPassvirtual
SetReferenceCount(int)vtkObjectBase
SetShadowMapBakerPass(vtkShadowMapBakerPass *shadowMapBakerPass)vtkShadowMapPassvirtual
ShadowMapBakerPassvtkShadowMapPassprotected
ShadowMapsvtkShadowMapPassprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkShadowMapPass
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkRenderPass()vtkRenderPassprotected
vtkRenderPass()vtkRenderPassprotected
vtkShadowMapPass()vtkShadowMapPassprotected
WeakPointersvtkObjectBaseprotected
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkRenderPass()vtkRenderPassprotectedvirtual
~vtkRenderPass()vtkRenderPassprotectedvirtual
~vtkShadowMapPass()vtkShadowMapPassprotectedvirtual