VTK
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Perform part of the rendering of a vtkRenderer. More...
#include <vtkRenderPass.h>
Public Types | |
typedef vtkObject | Superclass |
typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkRenderPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | ReleaseGraphicsResources (vtkWindow *w) |
virtual int | IsA (const char *type) |
vtkRenderPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Render (const vtkRenderState *s)=0 |
virtual void | ReleaseGraphicsResources (vtkWindow *w) |
virtual void | Render (const vtkRenderState *s)=0 |
virtual int | GetNumberOfRenderedProps () |
virtual int | GetNumberOfRenderedProps () |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkRenderPass * | SafeDownCast (vtkObjectBase *o) |
static int | IsTypeOf (const char *type) |
static vtkRenderPass * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Attributes | |
int | NumberOfRenderedProps |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Perform part of the rendering of a vtkRenderer.
vtkRenderPass is a deferred class with a simple deferred method Render. This method performs a rendering pass of the scene described in vtkRenderState. Subclasses define what really happens during rendering.
Directions to write a subclass of vtkRenderPass: It is up to the subclass to decide if it needs to delegate part of its job to some other vtkRenderPass objects ("delegates").
Directions to write a subclass of vtkRenderPass: It is up to the subclass to decide if it needs to delegate part of its job to some other vtkRenderPass objects ("delegates").
Definition at line 54 of file vtkRenderPass.h.
typedef vtkObject vtkRenderPass::Superclass |
Definition at line 57 of file vtkRenderPass.h.
typedef vtkObject vtkRenderPass::Superclass |
Definition at line 60 of file vtkRenderPass.h.
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Default constructor. Do nothing.
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Destructor. Do nothing.
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Default constructor. Do nothing.
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Destructor. Do nothing.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkShadowMapBakerPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkDepthPeelingPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkRenderStepsPass, vtkDefaultPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkImageProcessingPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkValuePasses, vtkVolumetricPass, vtkImageProcessingPass, vtkClearZPass, vtkClientServerCompositePass, vtkClearRGBPass, vtkClearZPass, vtkClearRGBPass, and vtkValuePass.
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Reimplemented from vtkObject.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkShadowMapBakerPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkDepthPeelingPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkRenderStepsPass, vtkDefaultPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkImageProcessingPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkValuePasses, vtkVolumetricPass, vtkImageProcessingPass, vtkClearZPass, vtkClientServerCompositePass, vtkClearRGBPass, vtkClearZPass, vtkClearRGBPass, and vtkValuePass.
vtkRenderPass* vtkRenderPass::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapPass, vtkGaussianBlurPass, vtkShadowMapBakerPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkRenderStepsPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkSequencePass, vtkTranslucentPass, vtkValuePasses, vtkVolumetricPass, vtkImageProcessingPass, vtkClearZPass, vtkClientServerCompositePass, vtkClearRGBPass, and vtkValuePass.
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Perform rendering according to a render state s
. It modifies NumberOfRenderedProps.
Implemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapBakerPass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkDepthPeelingPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkDefaultPass, vtkRenderStepsPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkValuePass, vtkClearZPass, vtkValuePasses, vtkClientServerCompositePass, vtkClearZPass, vtkClearRGBPass, and vtkClearRGBPass.
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Number of props rendered at the last Render call.
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Release graphics resources and ask components to release their own resources. Default implementation is empty.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapBakerPass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkDepthPeelingPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkRenderStepsPass, vtkCompositeRGBAPass, vtkCameraPass, vtkSequencePass, vtkCameraPass, vtkSequencePass, vtkClientServerCompositePass, vtkImageProcessingPass, and vtkImageProcessingPass.
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Call UpdateCamera() on Renderer. This ugly mechanism gives access to a protected method of Renderer to subclasses of vtkRenderPass.
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Call ClearLights() on Renderer. See note about UpdateCamera().
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Call UpdateLightGeometry() on Renderer. See note about UpdateCamera().
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Call UpdateLights() on Renderer. See note about UpdateCamera().
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Call UpdateGeometry() on Renderer. See note about UpdateCamera().
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Modify protected member LastRenderingUsedDepthPeeling on Renderer. See note about UpdateCamera().
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkShadowMapBakerPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkDepthPeelingPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkRenderStepsPass, vtkDefaultPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkImageProcessingPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkValuePasses, vtkVolumetricPass, vtkImageProcessingPass, vtkClearZPass, vtkClientServerCompositePass, vtkClearRGBPass, vtkClearZPass, vtkClearRGBPass, and vtkValuePass.
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Reimplemented from vtkObject.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkShadowMapBakerPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkDepthPeelingPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkRenderStepsPass, vtkDefaultPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkImageProcessingPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkValuePasses, vtkVolumetricPass, vtkImageProcessingPass, vtkClearZPass, vtkClientServerCompositePass, vtkClearRGBPass, vtkClearZPass, vtkClearRGBPass, and vtkValuePass.
vtkRenderPass* vtkRenderPass::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkSobelGradientMagnitudePass, vtkCompositeZPass, vtkCompositeRGBAPass, vtkRenderStepsPass, vtkSequencePass, vtkTranslucentPass, vtkVolumetricPass, and vtkClientServerCompositePass.
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pure virtual |
Perform rendering according to a render state s
. It modifies NumberOfRenderedProps.
Implemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapBakerPass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkDepthPeelingPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkDefaultPass, vtkRenderStepsPass, vtkCompositeRGBAPass, vtkDefaultPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkCameraPass, vtkSequencePass, vtkLightsPass, vtkOpaquePass, vtkOverlayPass, vtkTranslucentPass, vtkVolumetricPass, vtkValuePass, vtkClearZPass, vtkValuePasses, vtkClientServerCompositePass, vtkClearZPass, vtkClearRGBPass, and vtkClearRGBPass.
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Number of props rendered at the last Render call.
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Release graphics resources and ask components to release their own resources. Default implementation is empty.
Reimplemented in vtkSobelGradientMagnitudePass, vtkSobelGradientMagnitudePass, vtkShadowMapBakerPass, vtkShadowMapPass, vtkGaussianBlurPass, vtkGaussianBlurPass, vtkDepthPeelingPass, vtkDepthPeelingPass, vtkCompositeZPass, vtkRenderStepsPass, vtkCompositeRGBAPass, vtkCameraPass, vtkSequencePass, vtkCameraPass, vtkSequencePass, vtkClientServerCompositePass, vtkImageProcessingPass, and vtkImageProcessingPass.
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Call UpdateCamera() on Renderer. This ugly mechanism gives access to a protected method of Renderer to subclasses of vtkRenderPass.
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Call ClearLights() on Renderer. See note about UpdateCamera().
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Call UpdateLightGeometry() on Renderer. See note about UpdateCamera().
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Call UpdateLights() on Renderer. See note about UpdateCamera().
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Call UpdateGeometry() on Renderer. See note about UpdateCamera().
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Modify protected member LastRenderingUsedDepthPeeling on Renderer. See note about UpdateCamera().
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Definition at line 112 of file vtkRenderPass.h.