#include <vtkTextureIO.h>
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static void | Write (const char *filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
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static void | Write (std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
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static void | Write (std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL) |
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static void | Write (const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
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static void | Write (std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
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static void | Write (const char *filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
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static void | Write (std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
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static void | Write (std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL) |
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static void | Write (const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
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static void | Write (std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
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A small collection of I/O routines that write vtkTextureObject to disk for debugging.
Definition at line 34 of file vtkTextureIO.h.
static void vtkTextureIO::Write |
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const char * |
filename, |
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vtkTextureObject * |
texture, |
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const unsigned int * |
subset = NULL , |
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const double * |
origin = NULL |
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static |
Write to disk as image data with subset(optional) at dataset origin(optional)
static void vtkTextureIO::Write |
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std::string |
filename, |
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vtkTextureObject * |
texture, |
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const unsigned int * |
subset = NULL , |
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const double * |
origin = NULL |
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) |
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inlinestatic |
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 50 of file vtkTextureIO.h.
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 63 of file vtkTextureIO.h.
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Definition at line 86 of file vtkTextureIO.h.
static void vtkTextureIO::Write |
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const char * |
filename, |
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vtkTextureObject * |
texture, |
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const unsigned int * |
subset = NULL , |
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const double * |
origin = NULL |
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static |
Write to disk as image data with subset(optional) at dataset origin(optional)
static void vtkTextureIO::Write |
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std::string |
filename, |
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vtkTextureObject * |
texture, |
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const unsigned int * |
subset = NULL , |
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const double * |
origin = NULL |
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) |
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inlinestatic |
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 50 of file vtkTextureIO.h.
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 63 of file vtkTextureIO.h.
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Definition at line 86 of file vtkTextureIO.h.
The documentation for this class was generated from the following file:
- /home/boeckb/code/depot/group-kitware/vtk/build-release/Utilities/Doxygen/dox/Rendering/LIC/vtkTextureIO.h