56 Write(filename.c_str(), texture, subset, origin);
92 Write(filename.c_str(),texture,exts,origin);
static void Write(std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL)
static void Write(std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL)
abstracts an OpenGL texture object.
static void Write(std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL)