VTK
Classes | Public Member Functions | Protected Attributes | List of all members
vtkTextureImageCache< Key > Class Template Reference

#include <vtkOpenGLContextDevice2DPrivate.h>

Inheritance diagram for vtkTextureImageCache< Key >:
[legend]

Classes

struct  CacheData
 
struct  CacheElement
 

Public Member Functions

CacheDataGetCacheData (const Key &key)
 
CacheDataGetCacheData (const Key &key)
 
 vtkTextureImageCache ()
 
bool IsKeyInCache (const Key &key) const
 
void ReleaseGraphicsResources (vtkWindow *window)
 
 vtkTextureImageCache ()
 
bool IsKeyInCache (const Key &key) const
 
void ReleaseGraphicsResources (vtkWindow *window)
 

Protected Member Functions

CacheDataAddCacheData (const Key &key, const CacheData &cacheData)
 
CacheDataAddCacheData (const Key &key, const CacheData &cacheData)
 

Protected Attributes

std::list< CacheElementCache
 
size_t MaxSize
 

Detailed Description

template<class Key>
class vtkTextureImageCache< Key >

Definition at line 53 of file vtkOpenGLContextDevice2DPrivate.h.

Constructor & Destructor Documentation

template<class Key>
vtkTextureImageCache< Key >::vtkTextureImageCache ( )
inline

Construct a texture image cache with a maximum number of texture of

Definition at line 95 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
vtkTextureImageCache< Key >::vtkTextureImageCache ( )
inline

Construct a texture image cache with a maximum number of texture of

Definition at line 95 of file vtkOpenGLContextDevice2DPrivate.h.

Member Function Documentation

template<class Key>
bool vtkTextureImageCache< Key >::IsKeyInCache ( const Key &  key) const
inline

Search the cache list to see if a given key already exists. Returns true if the key is found, false otherwise.

Definition at line 104 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
vtkTextureImageCache< Key >::CacheData & vtkTextureImageCache< Key >::GetCacheData ( const Key &  key)

Return the cache associated to a key. If the key doesn't exist yet in the cache list, create a new cache. The returned cache is moved at the beginning of the cache list for faster search next time. The most use cache is faster to be searched.

Definition at line 155 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
void vtkTextureImageCache< Key >::ReleaseGraphicsResources ( vtkWindow window)
inline

Release all the OpenGL Pixel Buffer Object(PBO) associated with the textures of the cache list.

Definition at line 119 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
CacheData& vtkTextureImageCache< Key >::AddCacheData ( const Key &  key,
const CacheData cacheData 
)
inlineprotected

Add a new cache entry into the cache list. Enforce the MaxSize size of the list by removing the least used cache if needed.

Definition at line 133 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
bool vtkTextureImageCache< Key >::IsKeyInCache ( const Key &  key) const
inline

Search the cache list to see if a given key already exists. Returns true if the key is found, false otherwise.

Definition at line 104 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
CacheData& vtkTextureImageCache< Key >::GetCacheData ( const Key &  key)

Return the cache associated to a key. If the key doesn't exist yet in the cache list, create a new cache. The returned cache is moved at the beginning of the cache list for faster search next time. The most use cache is faster to be searched.

template<class Key>
void vtkTextureImageCache< Key >::ReleaseGraphicsResources ( vtkWindow window)
inline

Release all the OpenGL Pixel Buffer Object(PBO) associated with the textures of the cache list.

Definition at line 119 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
CacheData& vtkTextureImageCache< Key >::AddCacheData ( const Key &  key,
const CacheData cacheData 
)
inlineprotected

Add a new cache entry into the cache list. Enforce the MaxSize size of the list by removing the least used cache if needed.

Definition at line 133 of file vtkOpenGLContextDevice2DPrivate.h.

Member Data Documentation

template<class Key>
std::list< CacheElement > vtkTextureImageCache< Key >::Cache
protected

List of a pair of key and cache data.

Definition at line 146 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
size_t vtkTextureImageCache< Key >::MaxSize
protected

Maximum size the cache list can be.

Definition at line 149 of file vtkOpenGLContextDevice2DPrivate.h.


The documentation for this class was generated from the following file: