VTK
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implements Win32 specific functions required by vtkRenderWindowInteractor. More...
#include <vtkWin32RenderWindowInteractor.h>
Public Types | |
typedef vtkRenderWindowInteractor | Superclass |
typedef vtkRenderWindowInteractor | Superclass |
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enum | { OneShotTimer =1, RepeatingTimer } |
typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkWin32RenderWindowInteractor * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Initialize () |
void | TerminateApp (void) |
virtual void | ExitCallback () |
virtual int | IsA (const char *type) |
vtkWin32RenderWindowInteractor * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Initialize () |
void | TerminateApp (void) |
virtual void | ExitCallback () |
virtual void | Enable () |
virtual void | Disable () |
virtual void | SetInstallMessageProc (int) |
virtual int | GetInstallMessageProc () |
virtual void | InstallMessageProcOn () |
virtual void | InstallMessageProcOff () |
virtual void | OnMouseMove (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnNCMouseMove (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnRButtonDown (HWND wnd, UINT nFlags, int X, int Y, int repeat=0) |
virtual void | OnRButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMButtonDown (HWND wnd, UINT nFlags, int X, int Y, int repeat=0) |
virtual void | OnMButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnLButtonDown (HWND wnd, UINT nFlags, int X, int Y, int repeat=0) |
virtual void | OnLButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnSize (HWND wnd, UINT nType, int X, int Y) |
virtual void | OnTimer (HWND wnd, UINT nIDEvent) |
virtual void | OnKeyDown (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnKeyUp (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnChar (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnMouseWheelForward (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMouseWheelBackward (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnFocus (HWND wnd, UINT nFlags) |
virtual void | OnKillFocus (HWND wnd, UINT nFlags) |
virtual void | Enable () |
virtual void | Disable () |
virtual void | SetInstallMessageProc (int) |
virtual int | GetInstallMessageProc () |
virtual void | InstallMessageProcOn () |
virtual void | InstallMessageProcOff () |
virtual void | OnMouseMove (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnNCMouseMove (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnRButtonDown (HWND wnd, UINT nFlags, int X, int Y, int repeat=0) |
virtual void | OnRButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMButtonDown (HWND wnd, UINT nFlags, int X, int Y, int repeat=0) |
virtual void | OnMButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnLButtonDown (HWND wnd, UINT nFlags, int X, int Y, int repeat=0) |
virtual void | OnLButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnSize (HWND wnd, UINT nType, int X, int Y) |
virtual void | OnTimer (HWND wnd, UINT nIDEvent) |
virtual void | OnKeyDown (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnKeyUp (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnChar (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnMouseWheelForward (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMouseWheelBackward (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnFocus (HWND wnd, UINT nFlags) |
virtual void | OnKillFocus (HWND wnd, UINT nFlags) |
virtual void | OnTouch (HWND wnd, UINT wParam, UINT lParam) |
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vtkRenderWindowInteractor * | NewInstance () const |
virtual void | UnRegister (vtkObjectBase *o) |
virtual void | Start () |
virtual void | UpdateSize (int x, int y) |
int | CreateRepeatingTimer (unsigned long duration) |
int | CreateOneShotTimer (unsigned long duration) |
int | IsOneShotTimer (int timerId) |
unsigned long | GetTimerDuration (int timerId) |
int | ResetTimer (int timerId) |
int | DestroyTimer (int timerId) |
virtual int | GetVTKTimerId (int platformTimerId) |
virtual vtkAbstractPropPicker * | CreateDefaultPicker () |
virtual void | GetMousePosition (int *x, int *y) |
virtual void | Render () |
virtual int * | GetEventPositions (int pointerIndex) |
virtual int * | GetLastEventPositions (int pointerIndex) |
virtual void | SetEventPosition (int x, int y, int pointerIndex) |
virtual void | SetEventPosition (int pos[2], int pointerIndex) |
virtual void | SetEventPositionFlipY (int x, int y, int pointerIndex) |
virtual void | SetEventPositionFlipY (int pos[2], int pointerIndex) |
virtual vtkRenderer * | FindPokedRenderer (int, int) |
vtkObserverMediator * | GetObserverMediator () |
void | ReInitialize () |
virtual int | GetEnabled () |
virtual void | EnableRenderOn () |
virtual void | EnableRenderOff () |
virtual void | SetEnableRender (bool) |
virtual bool | GetEnableRender () |
void | SetRenderWindow (vtkRenderWindow *aren) |
virtual vtkRenderWindow * | GetRenderWindow () |
virtual int | CreateTimer (int timerType) |
virtual int | DestroyTimer () |
virtual void | SetTimerDuration (unsigned long) |
virtual unsigned long | GetTimerDuration () |
virtual void | SetTimerEventId (int) |
virtual int | GetTimerEventId () |
virtual void | SetTimerEventType (int) |
virtual int | GetTimerEventType () |
virtual void | SetTimerEventDuration (int) |
virtual int | GetTimerEventDuration () |
virtual void | SetTimerEventPlatformId (int) |
virtual int | GetTimerEventPlatformId () |
virtual void | SetInteractorStyle (vtkInteractorObserver *) |
virtual vtkInteractorObserver * | GetInteractorStyle () |
virtual void | SetLightFollowCamera (int) |
virtual int | GetLightFollowCamera () |
virtual void | LightFollowCameraOn () |
virtual void | LightFollowCameraOff () |
virtual void | SetDesiredUpdateRate (double) |
virtual double | GetDesiredUpdateRate () |
virtual void | SetStillUpdateRate (double) |
virtual double | GetStillUpdateRate () |
virtual int | GetInitialized () |
virtual void | SetPicker (vtkAbstractPicker *) |
virtual vtkAbstractPicker * | GetPicker () |
virtual void | SetPickingManager (vtkPickingManager *) |
virtual vtkPickingManager * | GetPickingManager () |
virtual void | UserCallback () |
virtual void | StartPickCallback () |
virtual void | EndPickCallback () |
void | HideCursor () |
void | ShowCursor () |
void | FlyTo (vtkRenderer *ren, double x, double y, double z) |
void | FlyTo (vtkRenderer *ren, double *x) |
void | FlyToImage (vtkRenderer *ren, double x, double y) |
void | FlyToImage (vtkRenderer *ren, double *x) |
virtual void | SetNumberOfFlyFrames (int) |
virtual int | GetNumberOfFlyFrames () |
virtual void | SetDolly (double) |
virtual double | GetDolly () |
virtual int * | GetEventPosition () |
virtual void | GetEventPosition (int &, int &) |
virtual void | GetEventPosition (int[2]) |
virtual int * | GetLastEventPosition () |
virtual void | GetLastEventPosition (int &, int &) |
virtual void | GetLastEventPosition (int[2]) |
virtual void | SetLastEventPosition (int, int) |
void | SetLastEventPosition (int[2]) |
virtual void | SetEventPosition (int x, int y) |
virtual void | SetEventPosition (int pos[2]) |
virtual void | SetEventPositionFlipY (int x, int y) |
virtual void | SetEventPositionFlipY (int pos[2]) |
virtual void | SetAltKey (int) |
virtual int | GetAltKey () |
virtual void | SetControlKey (int) |
virtual int | GetControlKey () |
virtual void | SetShiftKey (int) |
virtual int | GetShiftKey () |
virtual void | SetKeyCode (char) |
virtual char | GetKeyCode () |
virtual void | SetRepeatCount (int) |
virtual int | GetRepeatCount () |
virtual void | SetKeySym (const char *) |
virtual char * | GetKeySym () |
virtual void | SetPointerIndex (int) |
virtual int | GetPointerIndex () |
void | SetEventInformation (int x, int y, int ctrl, int shift, char keycode, int repeatcount, const char *keysym, int pointerIndex) |
void | SetEventInformation (int x, int y, int ctrl=0, int shift=0, char keycode=0, int repeatcount=0, const char *keysym=0) |
void | SetEventInformationFlipY (int x, int y, int ctrl, int shift, char keycode, int repeatcount, const char *keysym, int pointerIndex) |
void | SetEventInformationFlipY (int x, int y, int ctrl=0, int shift=0, char keycode=0, int repeatcount=0, const char *keysym=0) |
void | SetKeyEventInformation (int ctrl=0, int shift=0, char keycode=0, int repeatcount=0, const char *keysym=0) |
virtual void | SetSize (int, int) |
void | SetSize (int[2]) |
virtual int * | GetSize () |
virtual void | GetSize (int &, int &) |
virtual void | GetSize (int[2]) |
virtual void | SetEventSize (int, int) |
void | SetEventSize (int[2]) |
virtual int * | GetEventSize () |
virtual void | GetEventSize (int &, int &) |
virtual void | GetEventSize (int[2]) |
virtual void | SetUseTDx (bool) |
virtual bool | GetUseTDx () |
virtual void | MouseMoveEvent () |
virtual void | RightButtonPressEvent () |
virtual void | RightButtonReleaseEvent () |
virtual void | LeftButtonPressEvent () |
virtual void | LeftButtonReleaseEvent () |
virtual void | MiddleButtonPressEvent () |
virtual void | MiddleButtonReleaseEvent () |
virtual void | MouseWheelForwardEvent () |
virtual void | MouseWheelBackwardEvent () |
virtual void | ExposeEvent () |
virtual void | ConfigureEvent () |
virtual void | EnterEvent () |
virtual void | LeaveEvent () |
virtual void | KeyPressEvent () |
virtual void | KeyReleaseEvent () |
virtual void | CharEvent () |
virtual void | ExitEvent () |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkWin32RenderWindowInteractor * | New () |
static int | IsTypeOf (const char *type) |
static vtkWin32RenderWindowInteractor * | SafeDownCast (vtkObjectBase *o) |
static vtkWin32RenderWindowInteractor * | New () |
static int | IsTypeOf (const char *type) |
static vtkWin32RenderWindowInteractor * | SafeDownCast (vtkObjectBase *o) |
static void | SetClassExitMethod (void(*f)(void *), void *arg) |
static void | SetClassExitMethodArgDelete (void(*f)(void *)) |
static void | SetClassExitMethod (void(*f)(void *), void *arg) |
static void | SetClassExitMethodArgDelete (void(*f)(void *)) |
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static vtkRenderWindowInteractor * | New () |
static int | IsTypeOf (const char *type) |
static vtkRenderWindowInteractor * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Static Protected Attributes | |
static void(* | ClassExitMethod )(void *) |
static void(* | ClassExitMethodArgDelete )(void *) |
static void * | ClassExitMethodArg |
Friends | |
VTKRENDERINGOPENGL_EXPORT LRESULT CALLBACK | vtkHandleMessage (HWND hwnd, UINT uMsg, WPARAM w, LPARAM l) |
VTKRENDERINGOPENGL_EXPORT LRESULT CALLBACK | vtkHandleMessage2 (HWND hwnd, UINT uMsg, WPARAM w, LPARAM l, vtkWin32RenderWindowInteractor *me) |
VTKRENDERINGOPENGL2_EXPORT LRESULT CALLBACK | vtkHandleMessage (HWND hwnd, UINT uMsg, WPARAM w, LPARAM l) |
VTKRENDERINGOPENGL2_EXPORT LRESULT CALLBACK | vtkHandleMessage2 (HWND hwnd, UINT uMsg, WPARAM w, LPARAM l, vtkWin32RenderWindowInteractor *me) |
implements Win32 specific functions required by vtkRenderWindowInteractor.
By default the interactor installs a MessageProc callback which intercepts windows' messages to the window and controls interactions by routing them to the InteractoStyle classes. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessageProc to false. This provides a minimal "Mapped" mode of interaction
By default the interactor installs a MessageProc callback which intercepts windows' messages to the window and controls interactions by routing them to the InteractoStyle classes. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessageProc to false. This provides a minimal "Mapped" mode of interaction
Definition at line 44 of file vtkWin32RenderWindowInteractor.h.
Definition at line 50 of file vtkWin32RenderWindowInteractor.h.
Definition at line 53 of file vtkWin32RenderWindowInteractor.h.
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Construct object so that light follows camera motion.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderWindowInteractor.
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Reimplemented from vtkRenderWindowInteractor.
vtkWin32RenderWindowInteractor* vtkWin32RenderWindowInteractor::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderWindowInteractor.
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Initialize the event handler
Reimplemented from vtkRenderWindowInteractor.
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Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.
Reimplemented from vtkRenderWindowInteractor.
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Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.
Reimplemented from vtkRenderWindowInteractor.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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Win32 specific application terminate, calls ClassExitMethod then calls PostQuitMessage(0) to terminate the application. An application can Specify ExitMethod for alternative behavior (i.e. suppression of keyboard exit)
Reimplemented from vtkRenderWindowInteractor.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.).
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Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.).
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These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them.
Reimplemented from vtkRenderWindowInteractor.
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Win32-specific internal timer methods. See the superclass for detailed documentation.
Reimplemented from vtkRenderWindowInteractor.
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Win32-specific internal timer methods. See the superclass for detailed documentation.
Reimplemented from vtkRenderWindowInteractor.
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This will start up the event loop and never return. If you call this method it will loop processing events until the application is exited.
Reimplemented from vtkRenderWindowInteractor.
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Construct object so that light follows camera motion.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderWindowInteractor.
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Reimplemented from vtkRenderWindowInteractor.
vtkWin32RenderWindowInteractor* vtkWin32RenderWindowInteractor::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderWindowInteractor.
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Initialize the event handler
Reimplemented from vtkRenderWindowInteractor.
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Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.
Reimplemented from vtkRenderWindowInteractor.
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Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.
Reimplemented from vtkRenderWindowInteractor.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false.
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Win32 specific application terminate, calls ClassExitMethod then calls PostQuitMessage(0) to terminate the application. An application can Specify ExitMethod for alternative behavior (i.e. suppression of keyboard exit)
Reimplemented from vtkRenderWindowInteractor.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Various methods that a Win32 window can redirect to this class to be handled.
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Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.).
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Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.).
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These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them.
Reimplemented from vtkRenderWindowInteractor.
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Win32-specific internal timer methods. See the superclass for detailed documentation.
Reimplemented from vtkRenderWindowInteractor.
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Win32-specific internal timer methods. See the superclass for detailed documentation.
Reimplemented from vtkRenderWindowInteractor.
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This will start up the event loop and never return. If you call this method it will loop processing events until the application is exited.
Reimplemented from vtkRenderWindowInteractor.
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Definition at line 129 of file vtkWin32RenderWindowInteractor.h.
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Definition at line 130 of file vtkWin32RenderWindowInteractor.h.
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Definition at line 131 of file vtkWin32RenderWindowInteractor.h.
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Definition at line 132 of file vtkWin32RenderWindowInteractor.h.
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Definition at line 133 of file vtkWin32RenderWindowInteractor.h.
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Class variables so an exit method can be defined for this class (used to set different exit methods for various language bindings, i.e. tcl, java, Win32)
Definition at line 140 of file vtkWin32RenderWindowInteractor.h.
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Class variables so an exit method can be defined for this class (used to set different exit methods for various language bindings, i.e. tcl, java, Win32)
Definition at line 141 of file vtkWin32RenderWindowInteractor.h.
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Class variables so an exit method can be defined for this class (used to set different exit methods for various language bindings, i.e. tcl, java, Win32)
Definition at line 142 of file vtkWin32RenderWindowInteractor.h.
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Definition at line 159 of file vtkWin32RenderWindowInteractor.h.