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vtkXRenderWindowInteractor Class Reference

an X event driven interface for a RenderWindow More...

#include <vtkXRenderWindowInteractor.h>

Inheritance diagram for vtkXRenderWindowInteractor:
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Collaboration diagram for vtkXRenderWindowInteractor:
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Public Types

typedef vtkRenderWindowInteractor Superclass
 
typedef vtkRenderWindowInteractor Superclass
 
- Public Types inherited from vtkRenderWindowInteractor
enum  { OneShotTimer =1, RepeatingTimer }
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkXRenderWindowInteractorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Initialize ()
 
void TerminateApp ()
 
virtual void UpdateSize (int, int)
 
virtual void GetMousePosition (int *x, int *y)
 
virtual int IsA (const char *type)
 
vtkXRenderWindowInteractorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Initialize ()
 
void TerminateApp ()
 
virtual void UpdateSize (int, int)
 
virtual void GetMousePosition (int *x, int *y)
 
virtual int GetBreakLoopFlag ()
 
void SetBreakLoopFlag (int)
 
void BreakLoopFlagOff ()
 
void BreakLoopFlagOn ()
 
virtual void Initialize (XtAppContext app)
 
virtual XtAppContext GetApp ()
 
virtual void Enable ()
 
virtual void Disable ()
 
virtual void SetWidget (Widget)
 
Widget GetWidget ()
 
virtual void SetTopLevelShell (Widget)
 
Widget GetTopLevelShell ()
 
virtual int GetBreakLoopFlag ()
 
void SetBreakLoopFlag (int)
 
void BreakLoopFlagOff ()
 
void BreakLoopFlagOn ()
 
virtual void Initialize (XtAppContext app)
 
virtual XtAppContext GetApp ()
 
virtual void Enable ()
 
virtual void Disable ()
 
virtual void SetWidget (Widget)
 
Widget GetWidget ()
 
virtual void SetTopLevelShell (Widget)
 
Widget GetTopLevelShell ()
 
- Public Member Functions inherited from vtkRenderWindowInteractor
vtkRenderWindowInteractorNewInstance () const
 
virtual void UnRegister (vtkObjectBase *o)
 
virtual void Start ()
 
int CreateRepeatingTimer (unsigned long duration)
 
int CreateOneShotTimer (unsigned long duration)
 
int IsOneShotTimer (int timerId)
 
unsigned long GetTimerDuration (int timerId)
 
int ResetTimer (int timerId)
 
int DestroyTimer (int timerId)
 
virtual int GetVTKTimerId (int platformTimerId)
 
virtual vtkAbstractPropPickerCreateDefaultPicker ()
 
virtual void Render ()
 
virtual intGetEventPositions (int pointerIndex)
 
virtual intGetLastEventPositions (int pointerIndex)
 
virtual void SetEventPosition (int x, int y, int pointerIndex)
 
virtual void SetEventPosition (int pos[2], int pointerIndex)
 
virtual void SetEventPositionFlipY (int x, int y, int pointerIndex)
 
virtual void SetEventPositionFlipY (int pos[2], int pointerIndex)
 
virtual vtkRendererFindPokedRenderer (int, int)
 
vtkObserverMediatorGetObserverMediator ()
 
void ReInitialize ()
 
virtual int GetEnabled ()
 
virtual void EnableRenderOn ()
 
virtual void EnableRenderOff ()
 
virtual void SetEnableRender (bool)
 
virtual bool GetEnableRender ()
 
void SetRenderWindow (vtkRenderWindow *aren)
 
virtual vtkRenderWindowGetRenderWindow ()
 
virtual int CreateTimer (int timerType)
 
virtual int DestroyTimer ()
 
virtual void SetTimerDuration (unsigned long)
 
virtual unsigned long GetTimerDuration ()
 
virtual void SetTimerEventId (int)
 
virtual int GetTimerEventId ()
 
virtual void SetTimerEventType (int)
 
virtual int GetTimerEventType ()
 
virtual void SetTimerEventDuration (int)
 
virtual int GetTimerEventDuration ()
 
virtual void SetTimerEventPlatformId (int)
 
virtual int GetTimerEventPlatformId ()
 
virtual void SetInteractorStyle (vtkInteractorObserver *)
 
virtual vtkInteractorObserverGetInteractorStyle ()
 
virtual void SetLightFollowCamera (int)
 
virtual int GetLightFollowCamera ()
 
virtual void LightFollowCameraOn ()
 
virtual void LightFollowCameraOff ()
 
virtual void SetDesiredUpdateRate (double)
 
virtual double GetDesiredUpdateRate ()
 
virtual void SetStillUpdateRate (double)
 
virtual double GetStillUpdateRate ()
 
virtual int GetInitialized ()
 
virtual void SetPicker (vtkAbstractPicker *)
 
virtual vtkAbstractPickerGetPicker ()
 
virtual void SetPickingManager (vtkPickingManager *)
 
virtual vtkPickingManagerGetPickingManager ()
 
virtual void ExitCallback ()
 
virtual void UserCallback ()
 
virtual void StartPickCallback ()
 
virtual void EndPickCallback ()
 
void HideCursor ()
 
void ShowCursor ()
 
void FlyTo (vtkRenderer *ren, double x, double y, double z)
 
void FlyTo (vtkRenderer *ren, double *x)
 
void FlyToImage (vtkRenderer *ren, double x, double y)
 
void FlyToImage (vtkRenderer *ren, double *x)
 
virtual void SetNumberOfFlyFrames (int)
 
virtual int GetNumberOfFlyFrames ()
 
virtual void SetDolly (double)
 
virtual double GetDolly ()
 
virtual intGetEventPosition ()
 
virtual void GetEventPosition (int &, int &)
 
virtual void GetEventPosition (int[2])
 
virtual intGetLastEventPosition ()
 
virtual void GetLastEventPosition (int &, int &)
 
virtual void GetLastEventPosition (int[2])
 
virtual void SetLastEventPosition (int, int)
 
void SetLastEventPosition (int[2])
 
virtual void SetEventPosition (int x, int y)
 
virtual void SetEventPosition (int pos[2])
 
virtual void SetEventPositionFlipY (int x, int y)
 
virtual void SetEventPositionFlipY (int pos[2])
 
virtual void SetAltKey (int)
 
virtual int GetAltKey ()
 
virtual void SetControlKey (int)
 
virtual int GetControlKey ()
 
virtual void SetShiftKey (int)
 
virtual int GetShiftKey ()
 
virtual void SetKeyCode (char)
 
virtual char GetKeyCode ()
 
virtual void SetRepeatCount (int)
 
virtual int GetRepeatCount ()
 
virtual void SetKeySym (const char *)
 
virtual char * GetKeySym ()
 
virtual void SetPointerIndex (int)
 
virtual int GetPointerIndex ()
 
void SetEventInformation (int x, int y, int ctrl, int shift, char keycode, int repeatcount, const char *keysym, int pointerIndex)
 
void SetEventInformation (int x, int y, int ctrl=0, int shift=0, char keycode=0, int repeatcount=0, const char *keysym=0)
 
void SetEventInformationFlipY (int x, int y, int ctrl, int shift, char keycode, int repeatcount, const char *keysym, int pointerIndex)
 
void SetEventInformationFlipY (int x, int y, int ctrl=0, int shift=0, char keycode=0, int repeatcount=0, const char *keysym=0)
 
void SetKeyEventInformation (int ctrl=0, int shift=0, char keycode=0, int repeatcount=0, const char *keysym=0)
 
virtual void SetSize (int, int)
 
void SetSize (int[2])
 
virtual intGetSize ()
 
virtual void GetSize (int &, int &)
 
virtual void GetSize (int[2])
 
virtual void SetEventSize (int, int)
 
void SetEventSize (int[2])
 
virtual intGetEventSize ()
 
virtual void GetEventSize (int &, int &)
 
virtual void GetEventSize (int[2])
 
virtual void SetUseTDx (bool)
 
virtual bool GetUseTDx ()
 
virtual void MouseMoveEvent ()
 
virtual void RightButtonPressEvent ()
 
virtual void RightButtonReleaseEvent ()
 
virtual void LeftButtonPressEvent ()
 
virtual void LeftButtonReleaseEvent ()
 
virtual void MiddleButtonPressEvent ()
 
virtual void MiddleButtonReleaseEvent ()
 
virtual void MouseWheelForwardEvent ()
 
virtual void MouseWheelBackwardEvent ()
 
virtual void ExposeEvent ()
 
virtual void ConfigureEvent ()
 
virtual void EnterEvent ()
 
virtual void LeaveEvent ()
 
virtual void KeyPressEvent ()
 
virtual void KeyReleaseEvent ()
 
virtual void CharEvent ()
 
virtual void ExitEvent ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkXRenderWindowInteractorNew ()
 
static int IsTypeOf (const char *type)
 
static vtkXRenderWindowInteractorSafeDownCast (vtkObjectBase *o)
 
static vtkXRenderWindowInteractorNew ()
 
static int IsTypeOf (const char *type)
 
static vtkXRenderWindowInteractorSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkRenderWindowInteractor
static vtkRenderWindowInteractorNew ()
 
static int IsTypeOf (const char *type)
 
static vtkRenderWindowInteractorSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkXRenderWindowInteractor ()
 
 ~vtkXRenderWindowInteractor ()
 
virtual void StartEventLoop ()
 
XtIntervalId AddTimeOut (XtAppContext app_context, unsigned long interval, XtTimerCallbackProc proc, XtPointer client_data)
 
void Timer (XtPointer client_data, XtIntervalId *id)
 
void Callback (Widget w, XtPointer client_data, XEvent *event, Boolean *ctd)
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkXRenderWindowInteractor ()
 
 ~vtkXRenderWindowInteractor ()
 
XtIntervalId AddTimeOut (XtAppContext app_context, unsigned long interval, XtTimerCallbackProc proc, XtPointer client_data)
 
void Timer (XtPointer client_data, XtIntervalId *id)
 
void Callback (Widget w, XtPointer client_data, XEvent *event, Boolean *ctd)
 
virtual void StartEventLoop ()
 
virtual int InternalCreateTimer (int timerId, int timerType, unsigned long duration)
 
virtual int InternalDestroyTimer (int platformTimerId)
 
virtual int InternalCreateTimer (int timerId, int timerType, unsigned long duration)
 
virtual int InternalDestroyTimer (int platformTimerId)
 
- Protected Member Functions inherited from vtkRenderWindowInteractor
 vtkRenderWindowInteractor ()
 
 ~vtkRenderWindowInteractor ()
 
virtual vtkPickingManagerCreateDefaultPickingManager ()
 
int GetCurrentTimerId ()
 
void GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void ReleaseFocus ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

Display * DisplayId
 
Window WindowId
 
Atom KillAtom
 
Widget Top
 
int OwnTop
 
int OwnApp
 
int PositionBeforeStereo [2]
 
Widget TopLevelShell
 
int TimerId
 
vtkXRenderWindowInteractorInternals * Internal
 
- Protected Attributes inherited from vtkRenderWindowInteractor
vtkRenderWindowRenderWindow
 
vtkInteractorObserverInteractorStyle
 
vtkAbstractPickerPicker
 
vtkPickingManagerPickingManager
 
int Initialized
 
int Enabled
 
bool EnableRender
 
int Style
 
int LightFollowCamera
 
int ActorMode
 
double DesiredUpdateRate
 
double StillUpdateRate
 
int AltKey
 
int ControlKey
 
int ShiftKey
 
char KeyCode
 
int RepeatCount
 
char * KeySym
 
int EventPosition [2]
 
int LastEventPosition [2]
 
int EventSize [2]
 
int Size [2]
 
int TimerEventId
 
int TimerEventType
 
int TimerEventDuration
 
int TimerEventPlatformId
 
int EventPositions [VTKI_MAX_POINTERS][2]
 
int LastEventPositions [VTKI_MAX_POINTERS][2]
 
int PointerIndex
 
int NumberOfFlyFrames
 
double Dolly
 
vtkObserverMediatorObserverMediator
 
vtkTimerIdMap * TimerMap
 
unsigned long TimerDuration
 
int HandleEventLoop
 
bool UseTDx
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Static Protected Attributes

static XtAppContext App
 
static int NumAppInitialized
 
static int BreakLoopFlag
 

Friends

void vtkXRenderWindowInteractorCallback (Widget, XtPointer, XEvent *, Boolean *)
 
void vtkXRenderWindowInteractorTimer (XtPointer, XtIntervalId *)
 
void vtkXRenderWindowInteractorCallback (Widget, XtPointer, XEvent *, Boolean *)
 
void vtkXRenderWindowInteractorTimer (XtPointer, XtIntervalId *)
 
- Friends inherited from vtkRenderWindowInteractor
- Friends inherited from vtkObject

Detailed Description

an X event driven interface for a RenderWindow

vtkXRenderWindowInteractor is a convenience object that provides event bindings to common graphics functions. For example, camera and actor functions such as zoom-in/zoom-out, azimuth, roll, and pan. IT is one of the window system specific subclasses of vtkRenderWindowInteractor. Please see vtkRenderWindowInteractor documentation for event bindings.

See also
vtkRenderWindowInteractor vtkXRenderWindow

I've been though this and deleted all I think should go, tried to create the basic structure and if you're lucky it might even work! but frankly I doubt it

Events:
vtkCommand::MiddleButtonPressEvent vtkCommand::MouseWheelBackwardEvent vtkCommand::ConfigureEvent vtkCommand::CharEvent vtkCommand::LeaveEvent vtkCommand::LeftButtonReleaseEvent vtkCommand::RightButtonReleaseEvent vtkCommand::EnterEvent vtkCommand::LeftButtonPressEvent vtkCommand::RightButtonPressEvent vtkCommand::TimerEvent vtkCommand::KeyReleaseEvent vtkCommand::MiddleButtonReleaseEvent vtkCommand::MouseMoveEvent vtkCommand::ExposeEvent vtkCommand::KeyPressEvent vtkCommand::MouseWheelForwardEvent

vtkXRenderWindowInteractor is a convenience object that provides event bindings to common graphics functions. For example, camera and actor functions such as zoom-in/zoom-out, azimuth, roll, and pan. IT is one of the window system specific subclasses of vtkRenderWindowInteractor. Please see vtkRenderWindowInteractor documentation for event bindings.

See also
vtkRenderWindowInteractor vtkXOpenGL2RenderWindow

I've been though this and deleted all I think should go, tried to create the basic structure and if you're lucky it might even work! but frankly I doubt it

Events:
vtkCommand::MiddleButtonPressEvent vtkCommand::MouseWheelBackwardEvent vtkCommand::ConfigureEvent vtkCommand::CharEvent vtkCommand::LeaveEvent vtkCommand::LeftButtonReleaseEvent vtkCommand::RightButtonReleaseEvent vtkCommand::EnterEvent vtkCommand::LeftButtonPressEvent vtkCommand::RightButtonPressEvent vtkCommand::TimerEvent vtkCommand::KeyReleaseEvent vtkCommand::MiddleButtonReleaseEvent vtkCommand::MouseMoveEvent vtkCommand::ExposeEvent vtkCommand::KeyPressEvent vtkCommand::MouseWheelForwardEvent
Examples:
vtkXRenderWindowInteractor (Examples)

Definition at line 55 of file vtkXRenderWindowInteractor.h.

Member Typedef Documentation

Definition at line 59 of file vtkXRenderWindowInteractor.h.

Definition at line 60 of file vtkXRenderWindowInteractor.h.

Constructor & Destructor Documentation

vtkXRenderWindowInteractor::vtkXRenderWindowInteractor ( )
protected
vtkXRenderWindowInteractor::~vtkXRenderWindowInteractor ( )
protected
vtkXRenderWindowInteractor::vtkXRenderWindowInteractor ( )
protected
vtkXRenderWindowInteractor::~vtkXRenderWindowInteractor ( )
protected

Member Function Documentation

static vtkXRenderWindowInteractor* vtkXRenderWindowInteractor::New ( )
static
static int vtkXRenderWindowInteractor::IsTypeOf ( const char *  type)
static
virtual int vtkXRenderWindowInteractor::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

static vtkXRenderWindowInteractor* vtkXRenderWindowInteractor::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkXRenderWindowInteractor::NewInstanceInternal ( ) const
protectedvirtual
vtkXRenderWindowInteractor* vtkXRenderWindowInteractor::NewInstance ( ) const
void vtkXRenderWindowInteractor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual void vtkXRenderWindowInteractor::Initialize ( )
virtual

Initializes the event handlers without an XtAppContext. This is good for when you don't have a user interface, but you still want to have mouse interaction.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

void vtkXRenderWindowInteractor::TerminateApp ( )
virtual

Break the event loop on 'q','e' keypress. Want more ???

Reimplemented from vtkRenderWindowInteractor.

virtual int vtkXRenderWindowInteractor::GetBreakLoopFlag ( )
virtual

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

void vtkXRenderWindowInteractor::SetBreakLoopFlag ( int  )

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

void vtkXRenderWindowInteractor::BreakLoopFlagOff ( )

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

void vtkXRenderWindowInteractor::BreakLoopFlagOn ( )

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

virtual void vtkXRenderWindowInteractor::Initialize ( XtAppContext  app)
virtual

Initializes the event handlers using an XtAppContext that you have provided. This assumes that you want to own the event loop.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual XtAppContext vtkXRenderWindowInteractor::GetApp ( )
virtual

Initializes the event handlers using an XtAppContext that you have provided. This assumes that you want to own the event loop.

virtual void vtkXRenderWindowInteractor::Enable ( )
virtual

Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual void vtkXRenderWindowInteractor::Disable ( )
virtual

Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual void vtkXRenderWindowInteractor::UpdateSize ( int  ,
int   
)
virtual

Update the Size data member and set the associated RenderWindow's size.

Reimplemented from vtkRenderWindowInteractor.

virtual void vtkXRenderWindowInteractor::SetWidget ( Widget  )
virtual

Specify the Xt widget to use for interaction. This method is one of a couple steps that are required for setting up a vtkRenderWindowInteractor as a widget inside of another user interface. You do not need to use this method if the render window will be a stand-alone window. This is only used when you want the render window to be a subwindow within a larger user interface. In that case, you must tell the render window what X display id to use, and then ask the render window what depth, visual and colormap it wants. Then, you must create an Xt TopLevelShell with those settings. Then you can create the rest of your user interface as a child of the TopLevelShell you created. Eventually, you will create a drawing area or some other widget to serve as the rendering window. You must use the SetWidget method to tell this Interactor about that widget. It's X and it's not terribly easy, but it looks cool.

Widget vtkXRenderWindowInteractor::GetWidget ( )
inline

Specify the Xt widget to use for interaction. This method is one of a couple steps that are required for setting up a vtkRenderWindowInteractor as a widget inside of another user interface. You do not need to use this method if the render window will be a stand-alone window. This is only used when you want the render window to be a subwindow within a larger user interface. In that case, you must tell the render window what X display id to use, and then ask the render window what depth, visual and colormap it wants. Then, you must create an Xt TopLevelShell with those settings. Then you can create the rest of your user interface as a child of the TopLevelShell you created. Eventually, you will create a drawing area or some other widget to serve as the rendering window. You must use the SetWidget method to tell this Interactor about that widget. It's X and it's not terribly easy, but it looks cool.

Definition at line 119 of file vtkXRenderWindowInteractor.h.

virtual void vtkXRenderWindowInteractor::SetTopLevelShell ( Widget  )
virtual

This method will store the top level shell widget for the interactor. This method and the method invocation sequence applies for: 1 vtkRenderWindow-Interactor pair in a nested widget hierarchy multiple vtkRenderWindow-Interactor pairs in the same top level shell It is not needed for 1 vtkRenderWindow-Interactor pair as the direct child of a top level shell multiple vtkRenderWindow-Interactor pairs, each in its own top level shell The method, along with EnterNotify event, changes the keyboard focus among the widgets/vtkRenderWindow(s) so the Interactor(s) can receive the proper keyboard events. The following calls need to be made: vtkRenderWindow's display ID need to be set to the top level shell's display ID. vtkXRenderWindowInteractor's Widget has to be set to the vtkRenderWindow's container widget vtkXRenderWindowInteractor's TopLevel has to be set to the top level shell widget note that the procedure for setting up render window in a widget needs to be followed. See vtkRenderWindowInteractor's SetWidget method. If multiple vtkRenderWindow-Interactor pairs in SEPARATE windows are desired, do not set the display ID (Interactor will create them as needed. Alternatively, create and set distinct DisplayID for each vtkRenderWindow. Using the same display ID without setting the parent widgets will cause the display to be reinitialized every time an interactor is initialized), do not set the widgets (so the render windows would be in their own windows), and do not set TopLevelShell (each has its own top level shell already)

Widget vtkXRenderWindowInteractor::GetTopLevelShell ( )
inline

This method will store the top level shell widget for the interactor. This method and the method invocation sequence applies for: 1 vtkRenderWindow-Interactor pair in a nested widget hierarchy multiple vtkRenderWindow-Interactor pairs in the same top level shell It is not needed for 1 vtkRenderWindow-Interactor pair as the direct child of a top level shell multiple vtkRenderWindow-Interactor pairs, each in its own top level shell The method, along with EnterNotify event, changes the keyboard focus among the widgets/vtkRenderWindow(s) so the Interactor(s) can receive the proper keyboard events. The following calls need to be made: vtkRenderWindow's display ID need to be set to the top level shell's display ID. vtkXRenderWindowInteractor's Widget has to be set to the vtkRenderWindow's container widget vtkXRenderWindowInteractor's TopLevel has to be set to the top level shell widget note that the procedure for setting up render window in a widget needs to be followed. See vtkRenderWindowInteractor's SetWidget method. If multiple vtkRenderWindow-Interactor pairs in SEPARATE windows are desired, do not set the display ID (Interactor will create them as needed. Alternatively, create and set distinct DisplayID for each vtkRenderWindow. Using the same display ID without setting the parent widgets will cause the display to be reinitialized every time an interactor is initialized), do not set the widgets (so the render windows would be in their own windows), and do not set TopLevelShell (each has its own top level shell already)

Definition at line 148 of file vtkXRenderWindowInteractor.h.

virtual void vtkXRenderWindowInteractor::GetMousePosition ( int x,
int y 
)
virtual

Re-defines virtual function to get mouse position by querying X-server.

Reimplemented from vtkRenderWindowInteractor.

virtual void vtkXRenderWindowInteractor::StartEventLoop ( )
protectedvirtual

This will start up the X event loop and never return. If you call this method it will loop processing X events until the application is exited.

Reimplemented from vtkRenderWindowInteractor.

virtual int vtkXRenderWindowInteractor::InternalCreateTimer ( int  timerId,
int  timerType,
unsigned long  duration 
)
protectedvirtual

X-specific internal timer methods. See the superclass for detailed documentation.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual int vtkXRenderWindowInteractor::InternalDestroyTimer ( int  platformTimerId)
protectedvirtual

X-specific internal timer methods. See the superclass for detailed documentation.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

XtIntervalId vtkXRenderWindowInteractor::AddTimeOut ( XtAppContext  app_context,
unsigned long  interval,
XtTimerCallbackProc  proc,
XtPointer  client_data 
)
protected
void vtkXRenderWindowInteractor::Timer ( XtPointer  client_data,
XtIntervalId *  id 
)
protected
void vtkXRenderWindowInteractor::Callback ( Widget  w,
XtPointer  client_data,
XEvent *  event,
Boolean *  ctd 
)
protected
static vtkXRenderWindowInteractor* vtkXRenderWindowInteractor::New ( )
static
static int vtkXRenderWindowInteractor::IsTypeOf ( const char *  type)
static
virtual int vtkXRenderWindowInteractor::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

static vtkXRenderWindowInteractor* vtkXRenderWindowInteractor::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkXRenderWindowInteractor::NewInstanceInternal ( ) const
protectedvirtual
vtkXRenderWindowInteractor* vtkXRenderWindowInteractor::NewInstance ( ) const
void vtkXRenderWindowInteractor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor.

virtual void vtkXRenderWindowInteractor::Initialize ( )
virtual

Initializes the event handlers without an XtAppContext. This is good for when you don't have a user interface, but you still want to have mouse interaction.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

void vtkXRenderWindowInteractor::TerminateApp ( )
virtual

Break the event loop on 'q','e' keypress. Want more ???

Reimplemented from vtkRenderWindowInteractor.

virtual int vtkXRenderWindowInteractor::GetBreakLoopFlag ( )
virtual

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

void vtkXRenderWindowInteractor::SetBreakLoopFlag ( int  )

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

void vtkXRenderWindowInteractor::BreakLoopFlagOff ( )

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

void vtkXRenderWindowInteractor::BreakLoopFlagOn ( )

The BreakLoopFlag is checked in the Start() method. Setting it to anything other than zero will cause the interactor loop to terminate and return to the calling function.

virtual void vtkXRenderWindowInteractor::Initialize ( XtAppContext  app)
virtual

Initializes the event handlers using an XtAppContext that you have provided. This assumes that you want to own the event loop.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual XtAppContext vtkXRenderWindowInteractor::GetApp ( )
virtual

Initializes the event handlers using an XtAppContext that you have provided. This assumes that you want to own the event loop.

virtual void vtkXRenderWindowInteractor::Enable ( )
virtual

Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual void vtkXRenderWindowInteractor::Disable ( )
virtual

Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual void vtkXRenderWindowInteractor::UpdateSize ( int  ,
int   
)
virtual

Update the Size data member and set the associated RenderWindow's size.

Reimplemented from vtkRenderWindowInteractor.

virtual void vtkXRenderWindowInteractor::SetWidget ( Widget  )
virtual

Specify the Xt widget to use for interaction. This method is one of a couple steps that are required for setting up a vtkRenderWindowInteractor as a widget inside of another user interface. You do not need to use this method if the render window will be a stand-alone window. This is only used when you want the render window to be a subwindow within a larger user interface. In that case, you must tell the render window what X display id to use, and then ask the render window what depth, visual and colormap it wants. Then, you must create an Xt TopLevelShell with those settings. Then you can create the rest of your user interface as a child of the TopLevelShell you created. Eventually, you will create a drawing area or some other widget to serve as the rendering window. You must use the SetWidget method to tell this Interactor about that widget. It's X and it's not terribly easy, but it looks cool.

Widget vtkXRenderWindowInteractor::GetWidget ( )
inline

Specify the Xt widget to use for interaction. This method is one of a couple steps that are required for setting up a vtkRenderWindowInteractor as a widget inside of another user interface. You do not need to use this method if the render window will be a stand-alone window. This is only used when you want the render window to be a subwindow within a larger user interface. In that case, you must tell the render window what X display id to use, and then ask the render window what depth, visual and colormap it wants. Then, you must create an Xt TopLevelShell with those settings. Then you can create the rest of your user interface as a child of the TopLevelShell you created. Eventually, you will create a drawing area or some other widget to serve as the rendering window. You must use the SetWidget method to tell this Interactor about that widget. It's X and it's not terribly easy, but it looks cool.

Definition at line 120 of file vtkXRenderWindowInteractor.h.

virtual void vtkXRenderWindowInteractor::SetTopLevelShell ( Widget  )
virtual

This method will store the top level shell widget for the interactor. This method and the method invocation sequence applies for: 1 vtkRenderWindow-Interactor pair in a nested widget hierarchy multiple vtkRenderWindow-Interactor pairs in the same top level shell It is not needed for 1 vtkRenderWindow-Interactor pair as the direct child of a top level shell multiple vtkRenderWindow-Interactor pairs, each in its own top level shell The method, along with EnterNotify event, changes the keyboard focus among the widgets/vtkRenderWindow(s) so the Interactor(s) can receive the proper keyboard events. The following calls need to be made: vtkRenderWindow's display ID need to be set to the top level shell's display ID. vtkXRenderWindowInteractor's Widget has to be set to the vtkRenderWindow's container widget vtkXRenderWindowInteractor's TopLevel has to be set to the top level shell widget note that the procedure for setting up render window in a widget needs to be followed. See vtkRenderWindowInteractor's SetWidget method. If multiple vtkRenderWindow-Interactor pairs in SEPARATE windows are desired, do not set the display ID (Interactor will create them as needed. Alternatively, create and set distinct DisplayID for each vtkRenderWindow. Using the same display ID without setting the parent widgets will cause the display to be reinitialized every time an interactor is initialized), do not set the widgets (so the render windows would be in their own windows), and do not set TopLevelShell (each has its own top level shell already)

Widget vtkXRenderWindowInteractor::GetTopLevelShell ( )
inline

This method will store the top level shell widget for the interactor. This method and the method invocation sequence applies for: 1 vtkRenderWindow-Interactor pair in a nested widget hierarchy multiple vtkRenderWindow-Interactor pairs in the same top level shell It is not needed for 1 vtkRenderWindow-Interactor pair as the direct child of a top level shell multiple vtkRenderWindow-Interactor pairs, each in its own top level shell The method, along with EnterNotify event, changes the keyboard focus among the widgets/vtkRenderWindow(s) so the Interactor(s) can receive the proper keyboard events. The following calls need to be made: vtkRenderWindow's display ID need to be set to the top level shell's display ID. vtkXRenderWindowInteractor's Widget has to be set to the vtkRenderWindow's container widget vtkXRenderWindowInteractor's TopLevel has to be set to the top level shell widget note that the procedure for setting up render window in a widget needs to be followed. See vtkRenderWindowInteractor's SetWidget method. If multiple vtkRenderWindow-Interactor pairs in SEPARATE windows are desired, do not set the display ID (Interactor will create them as needed. Alternatively, create and set distinct DisplayID for each vtkRenderWindow. Using the same display ID without setting the parent widgets will cause the display to be reinitialized every time an interactor is initialized), do not set the widgets (so the render windows would be in their own windows), and do not set TopLevelShell (each has its own top level shell already)

Definition at line 149 of file vtkXRenderWindowInteractor.h.

virtual void vtkXRenderWindowInteractor::GetMousePosition ( int x,
int y 
)
virtual

Re-defines virtual function to get mouse position by querying X-server.

Reimplemented from vtkRenderWindowInteractor.

virtual int vtkXRenderWindowInteractor::InternalCreateTimer ( int  timerId,
int  timerType,
unsigned long  duration 
)
protectedvirtual

X-specific internal timer methods. See the superclass for detailed documentation.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

virtual int vtkXRenderWindowInteractor::InternalDestroyTimer ( int  platformTimerId)
protectedvirtual

X-specific internal timer methods. See the superclass for detailed documentation.

Reimplemented from vtkRenderWindowInteractor.

Reimplemented in vtkXRenderWindowTclInteractor, and vtkXRenderWindowTclInteractor.

XtIntervalId vtkXRenderWindowInteractor::AddTimeOut ( XtAppContext  app_context,
unsigned long  interval,
XtTimerCallbackProc  proc,
XtPointer  client_data 
)
protected
void vtkXRenderWindowInteractor::Timer ( XtPointer  client_data,
XtIntervalId *  id 
)
protected
void vtkXRenderWindowInteractor::Callback ( Widget  w,
XtPointer  client_data,
XEvent *  event,
Boolean *  ctd 
)
protected
virtual void vtkXRenderWindowInteractor::StartEventLoop ( )
protectedvirtual

This will start up the X event loop and never return. If you call this method it will loop processing X events until the application is exited.

Reimplemented from vtkRenderWindowInteractor.

Friends And Related Function Documentation

void vtkXRenderWindowInteractorCallback ( Widget  ,
XtPointer  ,
XEvent *  ,
Boolean *   
)
friend

Functions that are used internally.

void vtkXRenderWindowInteractorTimer ( XtPointer  ,
XtIntervalId *   
)
friend

Functions that are used internally.

void vtkXRenderWindowInteractorCallback ( Widget  ,
XtPointer  ,
XEvent *  ,
Boolean *   
)
friend

Functions that are used internally.

void vtkXRenderWindowInteractorTimer ( XtPointer  ,
XtIntervalId *   
)
friend

Functions that are used internally.

Member Data Documentation

static XtAppContext vtkXRenderWindowInteractor::App
staticprotected

Definition at line 167 of file vtkXRenderWindowInteractor.h.

static int vtkXRenderWindowInteractor::NumAppInitialized
staticprotected

Definition at line 168 of file vtkXRenderWindowInteractor.h.

Display * vtkXRenderWindowInteractor::DisplayId
protected

Definition at line 170 of file vtkXRenderWindowInteractor.h.

Window vtkXRenderWindowInteractor::WindowId
protected

Definition at line 171 of file vtkXRenderWindowInteractor.h.

Atom vtkXRenderWindowInteractor::KillAtom
protected

Definition at line 172 of file vtkXRenderWindowInteractor.h.

Widget vtkXRenderWindowInteractor::Top
protected

Definition at line 173 of file vtkXRenderWindowInteractor.h.

int vtkXRenderWindowInteractor::OwnTop
protected

Definition at line 174 of file vtkXRenderWindowInteractor.h.

int vtkXRenderWindowInteractor::OwnApp
protected

Definition at line 175 of file vtkXRenderWindowInteractor.h.

int vtkXRenderWindowInteractor::PositionBeforeStereo
protected

Definition at line 176 of file vtkXRenderWindowInteractor.h.

Widget vtkXRenderWindowInteractor::TopLevelShell
protected

Definition at line 177 of file vtkXRenderWindowInteractor.h.

int vtkXRenderWindowInteractor::TimerId
protected

Definition at line 178 of file vtkXRenderWindowInteractor.h.

vtkXRenderWindowInteractorInternals * vtkXRenderWindowInteractor::Internal
protected

Definition at line 179 of file vtkXRenderWindowInteractor.h.

static int vtkXRenderWindowInteractor::BreakLoopFlag
staticprotected

Definition at line 198 of file vtkXRenderWindowInteractor.h.


The documentation for this class was generated from the following file: