44 #ifndef vtkStructuredGridLIC2D_h
45 #define vtkStructuredGridLIC2D_h
47 #include "vtkRenderingLICOpenGL2Module.h"
76 vtkSetMacro(Steps,
int);
77 vtkGetMacro(Steps,
int);
88 vtkSetMacro(StepSize,
double);
89 vtkGetMacro(StepSize,
double);
94 vtkSetClampMacro(Magnification,
int, 1,
VTK_INT_MAX);
95 vtkGetMacro(Magnification,
int);
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
virtual int RequestInformation(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
virtual int FillInputPortInformation(int port, vtkInformation *info)
static vtkStructuredGridAlgorithm * New()
virtual int RequestUpdateExtent(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
a simple class to control print indentation
Superclass for algorithms that produce only structured grid as output.
void PrintSelf(ostream &os, vtkIndent indent)
virtual int FillOutputPortInformation(int port, vtkInformation *info)
Create an image filled with noise.
create a window for renderers to draw into
topologically regular array of data
general representation of visualization data
vtkOpenGLHelper * LICProgram